清理之前文件 + 再次取消碰撞检测

This commit is contained in:
2025-03-27 12:15:02 +08:00
parent 63e182e214
commit 3a15541170
33 changed files with 220 additions and 1130 deletions

View File

@@ -1,4 +1,4 @@
import { Node, Vec3 } from "cc";
import { Node, UI, UITransform, Vec3 } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { HeroViewComp } from "../hero/HeroViewComp";
import { SkillSet, TargetGroup, TargetType } from "../common/config/SkillSet";
@@ -47,11 +47,11 @@ export class HeroSkillSystem extends ecs.ComblockSystem implements ecs.ISystemUp
const targets = this.selectEnemyTargets(caster, config);
if (targets.length === 0) return;
skillEntity.load(
view.node.position, // 起始位置
new Vec3(view.node.position.x, view.node.position.y+view.node.getComponent(UITransform).contentSize.height/2, 0), // 起始位置
view.box_group, // 阵营
view.node.parent, // 父节点
config.uuid, // 技能ID
targets[0]?.get(HeroViewComp).node.position, // 目标位置
new Vec3(targets[0]?.get(HeroViewComp).node.position.x, targets[0]?.get(HeroViewComp).node.position.y, 0), // 目标位置
targets[0]?.get(HeroViewComp),
view
);