This commit is contained in:
2024-08-14 22:55:17 +08:00
parent 0006a75db9
commit 36419ffda4
67 changed files with 6551 additions and 5435 deletions

View File

@@ -33,6 +33,14 @@ export class SingletonModuleComp extends ecs.Comp {
name : "数据测试",
/**宝石数量 */
gems: 10,
game:{
t_damge:0,
t_dps:0,
h_dps:0,
m_dps:0,
g_level:1,
g_time:0,
},
/** 当前等级 */
cards:{
level:1,

View File

@@ -23,5 +23,5 @@ export var UIConfigData: { [key: number]: UIConfig } = {
[UIID.Loading]: { layer: LayerType.UI, prefab: "loading/prefab/loading", bundle: "resources" },
[UIID.Netinstable]: { layer: LayerType.PopUp, prefab: "common/prefab/netinstable" },
[UIID.Window]: { layer: LayerType.Dialog, prefab: "common/prefab/window" },
[UIID.Role_Controller]: { layer: LayerType.UI, prefab: "gui/prefab/role_controller" },
[UIID.Role_Controller]: { layer: LayerType.UI, prefab: "gui/role_controller" },
}

View File

@@ -22,22 +22,22 @@ export default class SkillLayer extends Component {
light: Prefab = null;
onLoad(){
// 监听全局事件
oops.message.on("monster_load", this.onMonsterLoaded, this);
oops.message.on("hero_load", this.onHeroLoaded, this);
// oops.message.on("monster_load", this.onMonsterLoaded, this);
// oops.message.on("hero_load", this.onHeroLoaded, this);
}
onMonsterLoaded(){
const light = instantiate(this.light);
light.setPosition(300,-30,0);
this.node.addChild(light);
// const light = instantiate(this.light);
// light.setPosition(300,-30,0);
// this.node.addChild(light);
}
onHeroLoaded(){
const light = instantiate(this.light);
light.setPosition(-300,-30,0);
this.node.addChild(light);
// const light = instantiate(this.light);
// light.setPosition(-300,-30,0);
// this.node.addChild(light);
}
update(dt: number) {
this.timer.update(dt)
// this.timer.update(dt)
// if (this.timer.update(dt))
// this.node.children.sort(this.zIndexSort);
}

View File

@@ -44,7 +44,7 @@ export class HeroCardViewComp extends CCComp {
let active = parent.getChildByName("active");
active.setPosition(this.pos_x,this.pos_y)
active.active = true;
active.setPosition(this.node.position.x,this.node.position.y);
active.setPosition(this.node.position.x+47.5,this.node.position.y+47.5);
}
onTouchMove(event: EventTouch) {
smc.vm_data.cards.eid = this.ent.eid;
@@ -59,7 +59,7 @@ export class HeroCardViewComp extends CCComp {
onTouchEnd(){
let parent = this.node.parent;
let active = parent.getChildByName("active");
active.setPosition(this.pos_x,this.pos_y)
active.setPosition(this.pos_x+47.5,this.pos_y+47.5)
if(this.node.position.y-this.pos_y > 110){
active.active = false;
this.use_card()