英雄设定大概完成,接下来需要借鉴其他热门游戏设定,再修改

This commit is contained in:
2025-01-21 10:53:07 +08:00
parent 478cf13f5e
commit 34039c3ca7
19 changed files with 1501 additions and 309 deletions

View File

@@ -24,9 +24,9 @@ export class TooltipCom extends CCComp {
skill_name_time=0.5;
scale:number = 1;
start() {
// console.log("TooltipView start",this.node);
switch(this.stype){
case 1:
this.node.setSiblingIndex(1);
this.node.getChildByName("loss_life").getChildByName("hp").getComponent(Label).string = this.value;
this.node.getChildByName("loss_life").active=true;
tween(this.node).to(
@@ -39,6 +39,7 @@ export class TooltipCom extends CCComp {
).start()
break
case 2:
this.node.setSiblingIndex(1);
this.node.getChildByName("add_life").getChildByName("hp").getComponent(Label).string = this.value;
this.node.getChildByName("add_life").active=true;
tween(this.node).to(
@@ -65,6 +66,7 @@ export class TooltipCom extends CCComp {
).start()
break
case 4:
this.node.setSiblingIndex(1);
this.node.getChildByName("bloss").getChildByName("hp").getComponent(Label).string = this.value;
this.node.getChildByName("bloss").active=true;
tween(this.node).to(
@@ -91,6 +93,8 @@ export class TooltipCom extends CCComp {
).start()
break
}
console.log("TooltipView start:",this.node.getSiblingIndex());
}
update(deltaTime: number) {