清理 skills下的无效文件,有用的迁移到skill目录
This commit is contained in:
117
assets/script/game/skill/TooltipCom.ts
Normal file
117
assets/script/game/skill/TooltipCom.ts
Normal file
@@ -0,0 +1,117 @@
|
||||
import { _decorator,Collider2D ,Contact2DType,v3,IPhysics2DContact,Vec3, tween, Label,resources,SpriteFrame,Sprite} from "cc";
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
|
||||
import { SkillSet } from "../common/config/SkillSet";
|
||||
import { TooltipTypes } from "../common/config/Mission";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
/** 视图层对象 */
|
||||
@ccclass('TooltipCom')
|
||||
@ecs.register('TooltipView', false)
|
||||
export class TooltipCom extends CCComp {
|
||||
/** 视图层逻辑代码分离演示 */
|
||||
// start() {
|
||||
// // var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象
|
||||
// // this.on(ModuleEvent.Cmd, this.onHandler, this);
|
||||
// }
|
||||
stype:number = 1; // 1:减少生命值,2:增加生命值,3:技能图标
|
||||
value:string = "";
|
||||
s_uuid:number = 1001;
|
||||
alive_time:number = 0.3;
|
||||
skill_name_time=0.5;
|
||||
scale:number = 1;
|
||||
|
||||
start() {
|
||||
switch(this.stype){
|
||||
case TooltipTypes.life:
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y))
|
||||
this.node.setSiblingIndex(100);
|
||||
this.node.getChildByName("loss_life").getChildByName("hp").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("loss_life").active=true;
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case TooltipTypes.health:
|
||||
this.node.setSiblingIndex(110);
|
||||
this.node.getChildByName("add_life").getChildByName("hp").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("add_life").active=true;
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case TooltipTypes.crit:
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y))
|
||||
this.node.setSiblingIndex(200);
|
||||
this.node.getChildByName("bloss").getChildByName("hp").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("bloss").active=true;
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case TooltipTypes.skill:
|
||||
this.node.getChildByName("skill").getChildByName("name").getComponent(Label).string = "<"+SkillSet[this.s_uuid].name+">";
|
||||
this.node.getChildByName("skill").active=true;
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y+30))
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case TooltipTypes.uskill:
|
||||
this.node.getChildByName("uskill").getChildByName("name").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("uskill").active=true;
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y+30))
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case TooltipTypes.lvup:
|
||||
// this.node.getChildByName("lvup").getChildByName("name").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("lvup").active=true;
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y-30))
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case TooltipTypes.apup:
|
||||
this.node.getChildByName("apup").getChildByName("num").getComponent(Label).string = "+"+this.value;
|
||||
this.node.getChildByName("apup").active=true;
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y-60))
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case TooltipTypes.hpup:
|
||||
this.node.getChildByName("hpup").getChildByName("num").getComponent(Label).string = "+"+this.value;
|
||||
this.node.getChildByName("hpup").active=true;
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y-60))
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
}
|
||||
// console.log("TooltipView start:",this.node.getSiblingIndex());
|
||||
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
|
||||
}
|
||||
do_up(){
|
||||
tween(this.node).to(
|
||||
this.alive_time,
|
||||
{position:v3(this.node.position.x,this.node.position.y+60), },
|
||||
{
|
||||
onComplete:()=>{ this.ent.destroy()},
|
||||
easing:"linear"
|
||||
}
|
||||
).start()
|
||||
}
|
||||
to_destroy() {
|
||||
this.ent.destroy()
|
||||
}
|
||||
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
|
||||
reset() {
|
||||
this.node.destroy();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user