diff --git a/assets/resources/game/hero/arc1.prefab b/assets/resources/game/hero/arc1.prefab index 071d1fbd..91842b3b 100644 --- a/assets/resources/game/hero/arc1.prefab +++ b/assets/resources/game/hero/arc1.prefab @@ -31,14 +31,17 @@ "__id__": 24 }, { - "__id__": 36 + "__id__": 34 }, { - "__id__": 46 + "__id__": 44 } ], "_active": true, "_components": [ + { + "__id__": 52 + }, { "__id__": 54 }, @@ -50,13 +53,10 @@ }, { "__id__": 60 - }, - { - "__id__": 62 } ], "_prefab": { - "__id__": 64 + "__id__": 62 }, "_lpos": { "__type__": "cc.Vec3", @@ -543,7 +543,7 @@ }, { "__type__": "cc.PrefabInstance", - "fileId": "d89zY+mVZFTJ2X0QMBQzh+", + "fileId": "07ICTWOHNPS6o9HGIXwtoO", "prefabRootNode": { "__id__": 1 }, @@ -564,9 +564,6 @@ }, { "__id__": 32 - }, - { - "__id__": 34 } ], "removedComponents": [] @@ -649,22 +646,6 @@ "dfDOq9MhxDoay0LMIRMSnQ" ] }, - { - "__type__": "CCPropertyOverrideInfo", - "targetInfo": { - "__id__": 35 - }, - "propertyPath": [ - "_active" - ], - "value": false - }, - { - "__type__": "cc.TargetInfo", - "localID": [ - "98WKvp4shKP6QSOhiLhHGZ" - ] - }, { "__type__": "cc.Node", "_objFlags": 0, @@ -672,14 +653,14 @@ "__id__": 1 }, "_prefab": { - "__id__": 37 + "__id__": 35 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 36 + "__id__": 34 }, "asset": { "__uuid__": "5b4ca49e-0f12-4478-b56d-bf8198b36b90", @@ -687,7 +668,7 @@ }, "fileId": "0d6ZXmA5dHkZxoGONDL2sE", "instance": { - "__id__": 38 + "__id__": 36 }, "targetOverrides": null }, @@ -700,20 +681,20 @@ "mountedChildren": [], "mountedComponents": [], "propertyOverrides": [ + { + "__id__": 37 + }, { "__id__": 39 }, + { + "__id__": 40 + }, { "__id__": 41 }, { "__id__": 42 - }, - { - "__id__": 43 - }, - { - "__id__": 44 } ], "removedComponents": [] @@ -721,7 +702,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 40 + "__id__": 38 }, "propertyPath": [ "_name" @@ -737,7 +718,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 40 + "__id__": 38 }, "propertyPath": [ "_lpos" @@ -752,7 +733,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 40 + "__id__": 38 }, "propertyPath": [ "_lrot" @@ -768,7 +749,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 40 + "__id__": 38 }, "propertyPath": [ "_euler" @@ -783,7 +764,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 45 + "__id__": 43 }, "propertyPath": [ "_active" @@ -803,14 +784,14 @@ "__id__": 1 }, "_prefab": { - "__id__": 47 + "__id__": 45 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 46 + "__id__": 44 }, "asset": { "__uuid__": "3e8ca50b-1db9-4996-affc-9d57af3a12d7", @@ -818,7 +799,7 @@ }, "fileId": "c46/YsCPVOJYA4mWEpNYRx", "instance": { - "__id__": 48 + "__id__": 46 }, "targetOverrides": null }, @@ -831,17 +812,17 @@ "mountedChildren": [], "mountedComponents": [], "propertyOverrides": [ + { + "__id__": 47 + }, { "__id__": 49 }, + { + "__id__": 50 + }, { "__id__": 51 - }, - { - "__id__": 52 - }, - { - "__id__": 53 } ], "removedComponents": [] @@ -849,7 +830,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 50 + "__id__": 48 }, "propertyPath": [ "_name" @@ -865,7 +846,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 50 + "__id__": 48 }, "propertyPath": [ "_lpos" @@ -880,7 +861,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 50 + "__id__": 48 }, "propertyPath": [ "_lrot" @@ -896,7 +877,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 50 + "__id__": 48 }, "propertyPath": [ "_euler" @@ -918,7 +899,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 55 + "__id__": 53 }, "_contentSize": { "__type__": "cc.Size", @@ -946,7 +927,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 57 + "__id__": 55 }, "enabledContactListener": true, "bullet": true, @@ -980,7 +961,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 59 + "__id__": 57 }, "tag": 0, "_group": 4, @@ -1014,7 +995,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 61 + "__id__": 59 }, "hitFlashMaterial": { "__uuid__": "a8f34051-ccff-4050-b9d9-234f62977264", @@ -1040,7 +1021,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 63 + "__id__": 61 }, "animator": { "__id__": 13 @@ -1064,10 +1045,10 @@ "targetOverrides": null, "nestedPrefabInstanceRoots": [ { - "__id__": 46 + "__id__": 44 }, { - "__id__": 36 + "__id__": 34 }, { "__id__": 24 diff --git a/assets/resources/game/hero/top.prefab b/assets/resources/game/hero/top.prefab index 1700517d..5272e771 100644 --- a/assets/resources/game/hero/top.prefab +++ b/assets/resources/game/hero/top.prefab @@ -522,7 +522,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@fe42e", + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@e4b0d", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, @@ -658,7 +658,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@24fc2", + "__uuid__": 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"_components": [ { - "__id__": 492 + "__id__": 493 } ], "_prefab": { - "__id__": 494 + "__id__": 495 }, "_lpos": { "__type__": "cc.Vec3", @@ -314,20 +314,20 @@ "_active": true, "_components": [ { - "__id__": 467 + "__id__": 468 }, { - "__id__": 469 + "__id__": 470 }, { - "__id__": 471 + "__id__": 472 }, { - "__id__": 473 + "__id__": 474 } ], "_prefab": { - "__id__": 475 + "__id__": 476 }, "_lpos": { "__type__": "cc.Vec3", @@ -377,14 +377,14 @@ "_active": true, "_components": [ { - "__id__": 462 + "__id__": 463 }, { - "__id__": 464 + "__id__": 465 } ], "_prefab": { - "__id__": 466 + "__id__": 467 }, "_lpos": { "__type__": "cc.Vec3", @@ -10742,6 +10742,9 @@ }, { "__id__": 461 + }, + { + "__id__": 462 } ], "removedComponents": [] @@ -10808,6 +10811,16 @@ "z": 0 } }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 458 + }, + "propertyPath": [ + "_active" + ], + "value": false + }, { "__type__": "cc.UITransform", "_name": "", @@ -10818,7 +10831,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 463 + "__id__": 464 }, "_contentSize": { "__type__": "cc.Size", @@ -10846,7 +10859,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 465 + "__id__": 466 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -10890,6 +10903,8 @@ "__id__": 0 }, "fileId": "6dFdGsgPxD8oVoba7hVEO3", + "instance": null, + "targetOverrides": null, "nestedPrefabInstanceRoots": null }, { @@ -10902,7 +10917,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 468 + "__id__": 469 }, "_contentSize": { "__type__": "cc.Size", @@ -10930,10 +10945,10 @@ }, "_enabled": true, "__prefab": { - "__id__": 470 + "__id__": 471 }, "bgImg": { - "__id__": 464 + "__id__": 465 }, "_id": "" }, @@ -10951,7 +10966,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 472 + "__id__": 473 }, "light": { "__uuid__": "319c7eb8-9826-48b6-81e4-82559dbf82a8", @@ -10973,7 +10988,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 474 + "__id__": 475 }, "start_p": { "__id__": 454 @@ -11009,11 +11024,11 @@ "_active": true, "_components": [ { - "__id__": 477 + "__id__": 478 } ], "_prefab": { - "__id__": 479 + "__id__": 480 }, "_lpos": { "__type__": "cc.Vec3", @@ -11050,11 +11065,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 476 + "__id__": 477 }, "_enabled": true, "__prefab": { - "__id__": 478 + "__id__": 479 }, "_contentSize": { "__type__": "cc.Size", @@ -11097,14 +11112,14 @@ "_active": true, "_components": [ { - "__id__": 481 + "__id__": 482 }, { - "__id__": 483 + "__id__": 484 } ], "_prefab": { - "__id__": 485 + "__id__": 486 }, "_lpos": { "__type__": "cc.Vec3", @@ -11141,11 +11156,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 480 + "__id__": 481 }, "_enabled": true, "__prefab": { - "__id__": 482 + "__id__": 483 }, "_contentSize": { "__type__": "cc.Size", @@ -11169,11 +11184,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 480 + "__id__": 481 }, "_enabled": true, "__prefab": { - "__id__": 484 + "__id__": 485 }, "_id": "" }, @@ -11206,14 +11221,14 @@ "_active": true, "_components": [ { - "__id__": 487 + "__id__": 488 }, { - "__id__": 489 + "__id__": 490 } ], "_prefab": { - "__id__": 491 + "__id__": 492 }, "_lpos": { "__type__": "cc.Vec3", @@ -11250,11 +11265,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 486 + "__id__": 487 }, "_enabled": true, "__prefab": { - "__id__": 488 + "__id__": 489 }, "_contentSize": { "__type__": "cc.Size", @@ -11278,11 +11293,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 486 + "__id__": 487 }, "_enabled": true, "__prefab": { - "__id__": 490 + "__id__": 491 }, "light": { "__uuid__": "319c7eb8-9826-48b6-81e4-82559dbf82a8", @@ -11317,7 +11332,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 493 + "__id__": 494 }, "_contentSize": { "__type__": "cc.Size", @@ -11344,6 +11359,8 @@ "__id__": 0 }, "fileId": "68Q5vEQWBINrggngtTZ7wh", + "instance": null, + "targetOverrides": null, "nestedPrefabInstanceRoots": null }, { @@ -11356,7 +11373,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 496 + "__id__": 497 }, "_contentSize": { "__type__": "cc.Size", @@ -11384,7 +11401,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 498 + "__id__": 499 }, "camera": { "__id__": 3 @@ -11393,16 +11410,16 @@ "__id__": 7 }, "mapLayer": { - "__id__": 469 + "__id__": 470 }, "floorLayer": { - "__id__": 476 + "__id__": 477 }, "entityLayer": { - "__id__": 483 + "__id__": 484 }, "SkillLayer": { - "__id__": 489 + "__id__": 490 }, "isFollowPlayer": true, "_id": "" @@ -11421,7 +11438,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 500 + "__id__": 501 }, "_id": "" }, @@ -11452,7 +11469,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 503 + "__id__": 504 }, "_contentSize": { "__type__": "cc.Size", @@ -11480,7 +11497,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 505 + "__id__": 506 }, "_cameraComponent": { "__id__": 3 @@ -11502,7 +11519,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 507 + "__id__": 508 }, "_alignFlags": 45, "_target": null, diff --git a/assets/resources/game/map/start.prefab b/assets/resources/game/map/start.prefab index 14dbf519..63d481e5 100644 --- a/assets/resources/game/map/start.prefab +++ b/assets/resources/game/map/start.prefab @@ -265,8 +265,8 @@ "__type__": "cc.Quat", "x": 0, "y": 0, - "z": 0, - "w": 1 + "z": 1, + "w": 6.123233995736766e-17 }, "_lscale": { "__type__": "cc.Vec3", @@ -280,7 +280,7 @@ "__type__": "cc.Vec3", "x": 0, "y": 0, - "z": 0 + "z": 180 }, "_id": "" }, @@ -299,7 +299,7 @@ "_contentSize": { "__type__": "cc.Size", "width": 32, - "height": 32 + "height": 48 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -335,12 +335,12 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@ec313", + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@dc4f2", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, "_fillType": 0, - "_sizeMode": 1, + "_sizeMode": 0, "_fillCenter": { "__type__": "cc.Vec2", "x": 0, diff --git a/assets/resources/game/monster/boss.prefab b/assets/resources/game/monster/boss.prefab index 2286b10d..d3cba27e 100644 --- a/assets/resources/game/monster/boss.prefab +++ b/assets/resources/game/monster/boss.prefab @@ -20,43 +20,31 @@ "_children": [ { "__id__": 2 - }, - { - "__id__": 12 - }, - { - "__id__": 16 - }, - { - "__id__": 24 - }, - { - "__id__": 66 } ], "_active": true, "_components": [ { - "__id__": 116 + "__id__": 10 }, { - "__id__": 118 + "__id__": 12 }, { - "__id__": 120 + "__id__": 14 }, { - "__id__": 122 + "__id__": 16 }, { - "__id__": 124 + "__id__": 18 }, { - "__id__": 126 + "__id__": 20 } ], "_prefab": { - "__id__": 128 + "__id__": 22 }, "_lpos": { "__type__": "cc.Vec3", @@ -89,7 +77,7 @@ }, { "__type__": "cc.Node", - "_name": "range_box", + "_name": "anm", "_objFlags": 0, "__editorExtras__": {}, "_parent": { @@ -106,281 +94,10 @@ }, { "__id__": 7 - }, - { - "__id__": 9 } ], "_prefab": { - "__id__": 11 - }, - "_lpos": { - "__type__": "cc.Vec3", - "x": 0, - "y": 50, - "z": 0 - }, - "_lrot": { - "__type__": 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a/assets/resources/game/monster/top.prefab b/assets/resources/game/monster/top.prefab index f13168db..577ea309 100644 --- a/assets/resources/game/monster/top.prefab +++ b/assets/resources/game/monster/top.prefab @@ -524,10 +524,7 @@ "b": 255, "a": 255 }, - "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@779a3", - "__expectedType__": "cc.SpriteFrame" - }, + "_spriteFrame": null, "_type": 0, "_fillType": 0, "_sizeMode": 0, @@ -660,10 +657,7 @@ "b": 255, "a": 255 }, - "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@fe42e", - "__expectedType__": "cc.SpriteFrame" - }, + "_spriteFrame": null, "_type": 0, "_fillType": 0, "_sizeMode": 0, @@ -796,10 +790,7 @@ "b": 255, "a": 255 }, - "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@24fc2", - "__expectedType__": "cc.SpriteFrame" - }, + "_spriteFrame": null, "_type": 0, "_fillType": 0, "_sizeMode": 0, diff --git a/assets/resources/game/skills/atkup.prefab 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"__id__": 63 }, "_enabled": true, "__prefab": { - "__id__": 35 + "__id__": 65 }, "_contentSize": { "__type__": "cc.Size", @@ -952,11 +1672,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 33 + "__id__": 63 }, "_enabled": true, "__prefab": { - "__id__": 37 + "__id__": 67 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -1023,6 +1743,8 @@ "__id__": 0 }, "fileId": "a0WPYZ6sBDqpUd4Eqf7oa6", + "instance": null, + "targetOverrides": null, "nestedPrefabInstanceRoots": null }, { @@ -1031,11 +1753,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 32 + "__id__": 62 }, "_enabled": true, "__prefab": { - "__id__": 40 + "__id__": 70 }, "_contentSize": { "__type__": "cc.Size", @@ -1059,11 +1781,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 32 + "__id__": 62 }, "_enabled": true, "__prefab": { - "__id__": 42 + "__id__": 72 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -1076,7 +1798,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@b4aba", + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@26e22", "__expectedType__": "cc.SpriteFrame" }, "_type": 1, @@ -1098,6 +1820,76 @@ "__type__": "cc.CompPrefabInfo", "fileId": "76Tbm1VztGiamiAwALwKuP" }, + { + "__type__": "cc.Button", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 62 + }, + "_enabled": true, + "__prefab": { + "__id__": 74 + }, + "clickEvents": [ + { + "__id__": 75 + } + ], + "_interactable": true, + "_transition": 3, + "_normalColor": { + "__type__": "cc.Color", + "r": 255, + "g": 255, + "b": 255, + "a": 255 + }, + "_hoverColor": { + "__type__": "cc.Color", + "r": 211, + "g": 211, + "b": 211, + "a": 255 + }, + "_pressedColor": { + "__type__": "cc.Color", + "r": 255, + "g": 255, + "b": 255, + "a": 255 + }, + "_disabledColor": { + "__type__": "cc.Color", + "r": 124, + "g": 124, + "b": 124, + "a": 255 + }, + "_normalSprite": null, + "_hoverSprite": null, + "_pressedSprite": null, + 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{{840,1600},{116,112}} textureRotated - + ItemIcon_Star_Purple.Png @@ -2295,7 +2310,7 @@ spriteSourceSize {128,128} textureRect - {{1375,1118},{116,112}} + {{840,1718},{116,112}} textureRotated @@ -2310,9 +2325,9 @@ spriteSourceSize {128,128} textureRect - {{1923,884},{116,112}} + {{844,1832},{116,112}} textureRotated - + ItemIcon_Star_Silver.Png @@ -2325,9 +2340,9 @@ spriteSourceSize {128,128} textureRect - {{1467,1232},{116,112}} + {{954,1497},{116,112}} textureRotated - + ItemIcon_TV_AdBlock.png @@ -2340,7 +2355,7 @@ spriteSourceSize {128,128} textureRect - {{1018,239},{112,118}} + {{526,1885},{112,118}} textureRotated @@ -2355,9 +2370,9 @@ spriteSourceSize {128,128} textureRect - {{1325,813},{128,100}} + {{728,1103},{128,100}} textureRotated - + ItemIcon_Ticket_Red.Png @@ -2370,7 +2385,7 @@ spriteSourceSize {128,128} textureRect - {{1551,239},{126,116}} + {{1190,474},{126,116}} textureRotated @@ -2385,9 +2400,9 @@ spriteSourceSize {128,128} textureRect - {{1382,683},{128,96}} + {{858,1108},{128,96}} textureRotated - + ItemIcon_Trophy_Gold.Png @@ -2400,9 +2415,9 @@ spriteSourceSize {128,128} textureRect - {{1582,357},{128,96}} + {{988,1127},{128,96}} textureRotated - + ItemIcon_Trophy_Silver.Png @@ -2415,9 +2430,9 @@ spriteSourceSize {128,128} textureRect - {{1839,1},{128,96}} + {{404,1599},{128,96}} textureRotated - + ItemIcon_Video.Png @@ -2430,9 +2445,9 @@ spriteSourceSize {128,128} textureRect - {{1238,133},{104,110}} + {{1402,1732},{104,110}} textureRotated - + Label_Badge01_Green.png @@ -2445,7 +2460,7 @@ spriteSourceSize {129,132} textureRect - {{1202,1235},{129,132}} + {{680,535},{129,132}} textureRotated @@ -2460,7 +2475,7 @@ spriteSourceSize {129,132} textureRect - {{1185,1444},{129,132}} + {{811,516},{129,132}} textureRotated @@ -2475,7 +2490,7 @@ spriteSourceSize {129,132} textureRect - {{1333,1234},{129,132}} + {{1333,340},{129,132}} textureRotated @@ -2490,7 +2505,7 @@ spriteSourceSize {129,132} textureRect - {{1316,1441},{129,132}} + {{222,1790},{129,132}} textureRotated @@ -2505,7 +2520,7 @@ spriteSourceSize {99,102} textureRect - {{1584,730},{99,102}} + {{1507,1620},{99,102}} textureRotated @@ -2520,9 +2535,9 @@ spriteSourceSize {67,66} textureRect - {{390,293},{67,66}} + {{1264,1937},{67,66}} textureRotated - + Label_Parallelogram_Green.png @@ -2535,9 +2550,9 @@ spriteSourceSize {67,66} textureRect - {{368,623},{67,66}} + {{1497,1299},{67,66}} textureRotated - + ListFrame00_03~04_Bg.png @@ -2550,7 +2565,7 @@ spriteSourceSize {80,80} textureRect - {{1889,1611},{80,80}} + {{1415,1226},{80,80}} textureRotated @@ -2565,9 +2580,9 @@ spriteSourceSize {80,83} textureRect - {{1813,1414},{80,83}} + {{1428,1916},{80,83}} textureRotated - + ListFrame04_Single_f_Yellow.png @@ -2580,9 +2595,9 @@ spriteSourceSize {80,83} textureRect - {{1813,1496},{80,83}} + {{1608,1744},{80,83}} textureRotated - + LvlMapAvailable.png @@ -2595,9 +2610,9 @@ spriteSourceSize {35,32} textureRect - {{779,1200},{35,32}} + {{1760,1397},{35,32}} textureRotated - + MenuIcon_Armor.png @@ -2610,9 +2625,9 @@ spriteSourceSize {71,70} textureRect - {{974,614},{71,70}} + {{1566,1292},{71,70}} textureRotated - + MenuIcon_Boots.png @@ -2625,7 +2640,7 @@ spriteSourceSize {63,67} textureRect - {{436,623},{63,67}} + {{1466,472},{63,67}} textureRotated @@ -2640,7 +2655,7 @@ spriteSourceSize {73,58} textureRect - {{188,293},{73,58}} + {{1616,1945},{73,58}} textureRotated @@ -2655,7 +2670,7 @@ spriteSourceSize {66,70} textureRect - {{1865,131},{66,70}} + {{1192,1937},{66,70}} textureRotated @@ -2670,9 +2685,9 @@ spriteSourceSize {65,70} textureRect - {{1865,199},{65,70}} + {{1639,1264},{65,70}} textureRotated - + MenuIcon_Sword.png @@ -2685,7 +2700,7 @@ spriteSourceSize {65,69} textureRect - {{1795,237},{65,69}} + {{1706,1264},{65,69}} textureRotated @@ -2700,9 +2715,9 @@ spriteSourceSize {42,43} textureRect - {{1009,1595},{42,43}} + {{1731,262},{42,43}} textureRotated - + ProfileFrame01_m~s_Bg.png @@ -2715,9 +2730,9 @@ spriteSourceSize {42,44} textureRect - {{963,1595},{42,44}} + {{913,1950},{42,44}} textureRotated - + ResourceBar_Single_Btn_Blue1.png @@ -2730,9 +2745,9 @@ spriteSourceSize {60,62} textureRect - {{1647,1556},{60,62}} + {{1672,1585},{60,62}} textureRotated - + ResourceBar_Single_Btn_Blue2.png @@ -2745,9 +2760,9 @@ spriteSourceSize {33,34} textureRect - {{671,1200},{33,34}} + {{1728,1816},{33,34}} textureRotated - + ResourceBar_Single_Btn_Purple1.png @@ -2760,7 +2775,7 @@ spriteSourceSize {60,62} textureRect - {{1982,1548},{60,62}} + {{1670,1647},{60,62}} textureRotated @@ -2775,9 +2790,9 @@ spriteSourceSize {33,34} textureRect - {{707,1200},{33,34}} + {{1688,1851},{33,34}} textureRotated - + ResourceBar_Single_Btn_Yellow1.png @@ -2790,7 +2805,7 @@ spriteSourceSize {60,62} textureRect - {{1685,1693},{60,62}} + {{1732,1647},{60,62}} textureRotated @@ -2805,9 +2820,9 @@ spriteSourceSize {33,34} textureRect - {{743,1200},{33,34}} + {{1688,1887},{33,34}} textureRotated - + ResourceBar_Single_Icon_Coin.png @@ -2820,9 +2835,9 @@ spriteSourceSize {67,75} textureRect - {{313,293},{67,75}} + {{1497,1222},{67,75}} textureRotated - + ResourceBar_Single_Icon_Energy.png @@ -2835,7 +2850,7 @@ spriteSourceSize {57,79} textureRect - {{1185,1578},{57,79}} + {{1510,1946},{57,79}} textureRotated @@ -2850,7 +2865,7 @@ spriteSourceSize {77,69} textureRect - {{816,1164},{77,69}} + {{1715,882},{77,69}} textureRotated @@ -2865,7 +2880,7 @@ spriteSourceSize {60,62} textureRect - {{1685,1620},{60,62}} + {{1690,1711},{60,62}} textureRotated @@ -2880,7 +2895,7 @@ spriteSourceSize {28,28} textureRect - {{1493,1202},{28,28}} + {{1482,580},{28,28}} textureRotated @@ -2895,9 +2910,9 @@ spriteSourceSize {39,40} textureRect - {{2004,1370},{39,40}} + {{1026,1951},{39,40}} textureRotated - + RoleIcon_Boots.png @@ -2910,9 +2925,9 @@ spriteSourceSize {35,39} textureRect - {{624,944},{35,39}} + {{1690,1775},{35,39}} textureRotated - + RoleIcon_Bow.png @@ -2925,7 +2940,7 @@ spriteSourceSize {33,36} textureRect - 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+3165,9 @@ spriteSourceSize {290,230} textureRect - {{188,1},{290,230}} + {{49,405},{290,230}} textureRotated - + ShopItem_s_GemPack_1.png @@ -3165,7 +3180,7 @@ spriteSourceSize {172,134} textureRect - {{902,1235},{172,134}} + {{210,1616},{172,134}} textureRotated @@ -3180,9 +3195,9 @@ spriteSourceSize {210,172} textureRect - {{728,1235},{210,172}} + {{439,373},{210,172}} textureRotated - + ShopItem_s_GemPack_3.png @@ -3195,7 +3210,7 @@ spriteSourceSize {211,186} textureRect - {{405,1471},{211,186}} + {{1332,94},{211,186}} textureRotated @@ -3210,9 +3225,9 @@ spriteSourceSize {236,216} textureRect - {{678,1},{236,216}} + {{965,103},{236,216}} textureRotated - + ShopItem_s_GemPack_5.png @@ -3225,9 +3240,9 @@ spriteSourceSize {289,225} textureRect - {{146,692},{289,225}} + {{422,146},{289,225}} textureRotated - + SkillFrame_s_Empty.png @@ -3240,7 +3255,7 @@ spriteSourceSize {36,56} textureRect - {{494,944},{36,56}} + {{785,1955},{36,56}} textureRotated @@ -3255,7 +3270,7 @@ 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spriteOffset + {0,0} + spriteSize + {65,130} + spriteSourceSize + {65,130} + textureRect + {{1464,340},{65,130}} + textureRotated + + + character_list_frame_dim.png + + aliases + + spriteOffset + {0,0} + spriteSize + {65,130} + spriteSourceSize + {65,130} + textureRect + {{395,1052},{65,130}} + textureRotated + + + character_list_frame_green.png + + aliases + + spriteOffset + {0,0} + spriteSize + {65,130} + spriteSourceSize + {65,130} + textureRect + {{386,1227},{65,130}} + textureRotated + + + character_list_frame_orange.png + + aliases + + spriteOffset + {0,0} + spriteSize + {65,130} + spriteSourceSize + {65,130} + textureRect + {{353,1402},{65,130}} + textureRotated + + + character_list_frame_purple.png + + aliases + + spriteOffset + {0,0} + spriteSize + {65,130} + spriteSourceSize + {65,130} + textureRect + {{485,1402},{65,130}} + textureRotated + + character_lv_bar.png aliases @@ -3630,10 +3780,85 @@ spriteSourceSize {34,63} textureRect - {{902,1409},{34,63}} + {{374,1912},{34,63}} + textureRotated + + + character_lv_bar_bg.png + + aliases + + spriteOffset + {0,0} + spriteSize + {24,72} + spriteSourceSize + {24,72} + textureRect + {{617,1203},{24,72}} textureRotated + character_lv_bar_blue.png + + aliases + + spriteOffset + {0,0} + spriteSize + {37,63} + spriteSourceSize + {37,63} + textureRect + {{1466,541},{37,63}} + textureRotated + + + character_lv_bar_green.png + + aliases + + spriteOffset + {0,0} + spriteSize + {37,63} + spriteSourceSize + {37,63} + textureRect + {{1728,1028},{37,63}} + textureRotated + + + character_lv_bar_yellow.png + + aliases + + spriteOffset + {0,0} + spriteSize + {37,63} + spriteSourceSize + {37,63} + textureRect + {{1530,1429},{37,63}} + textureRotated + + + character_select_frame.png + + aliases + + spriteOffset + {0,0} + spriteSize + {64,221} + spriteSourceSize + {64,221} + textureRect + {{333,666},{64,221}} + textureRotated + + common_tab_bg.png aliases @@ -3645,7 +3870,7 @@ spriteSourceSize {28,36} 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"rawWidth": 128, @@ -5631,8 +5861,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 1350, - "trimY": 131, + "trimX": 952, + "trimY": 1389, "width": 114, "height": 106, "rawWidth": 128, @@ -5674,11 +5904,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": false, + "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 896, - "trimY": 133, + "trimX": 1068, + "trimY": 1497, "width": 116, "height": 104, "rawWidth": 128, @@ -5723,8 +5953,8 @@ "rotated": true, "offsetX": -1, "offsetY": 1, - "trimX": 918, - "trimY": 239, + "trimX": 1647, + "trimY": 1080, "width": 120, "height": 98, "rawWidth": 128, @@ -5769,8 +5999,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 753, - "trimY": 1654, + "trimX": 353, + "trimY": 1294, "width": 128, "height": 106, "rawWidth": 128, @@ -5815,8 +6045,8 @@ "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 1585, - "trimY": 606, + "trimX": 1628, + "trimY": 956, "width": 122, "height": 98, "rawWidth": 128, @@ 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"__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@cebb2", "__expectedType__": "cc.SpriteFrame" }, "_type": 1, @@ -2075,7 +2075,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@7b698", + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@cebb2", "__expectedType__": "cc.SpriteFrame" }, "_type": 1, @@ -3125,7 +3125,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@8558a", + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@e7af4", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, @@ -4222,7 +4222,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@8558a", + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@e7af4", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, @@ -5319,7 +5319,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@8558a", + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@e7af4", "__expectedType__": "cc.SpriteFrame" }, 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1275 + "__id__": 1276 } ], "_interactable": true, @@ -29577,30 +29590,30 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 1220 + "__id__": 1221 }, "_children": [ { - "__id__": 1278 + "__id__": 1279 }, { - "__id__": 1284 + "__id__": 1285 }, { - "__id__": 1290 + "__id__": 1291 } ], "_active": true, "_components": [ { - "__id__": 1296 + "__id__": 1297 }, { - "__id__": 1298 + "__id__": 1299 } ], "_prefab": { - "__id__": 1301 + "__id__": 1302 }, "_lpos": { "__type__": "cc.Vec3", @@ -29637,20 +29650,20 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 1277 + "__id__": 1278 }, "_children": [], "_active": false, "_components": [ { - "__id__": 1279 + "__id__": 1280 }, { - "__id__": 1281 + "__id__": 1282 } ], "_prefab": { - "__id__": 1283 + "__id__": 1284 }, "_lpos": { "__type__": "cc.Vec3", @@ -29687,11 +29700,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1278 + "__id__": 1279 }, "_enabled": true, "__prefab": { - "__id__": 1280 + "__id__": 1281 }, "_contentSize": { "__type__": "cc.Size", @@ -29715,11 +29728,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1278 + "__id__": 1279 }, "_enabled": true, "__prefab": { - "__id__": 1282 + "__id__": 1283 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -29773,20 +29786,20 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 1277 + "__id__": 1278 }, "_children": [], "_active": true, "_components": [ { - "__id__": 1285 + "__id__": 1286 }, { - "__id__": 1287 + "__id__": 1288 } ], "_prefab": { - "__id__": 1289 + "__id__": 1290 }, "_lpos": { "__type__": "cc.Vec3", @@ -29823,11 +29836,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1284 + "__id__": 1285 }, "_enabled": true, "__prefab": { - "__id__": 1286 + "__id__": 1287 }, "_contentSize": { "__type__": "cc.Size", @@ -29851,11 +29864,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1284 + "__id__": 1285 }, "_enabled": true, "__prefab": { - "__id__": 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- "__id__": 1297 + "__id__": 1298 }, "_contentSize": { "__type__": "cc.Size", @@ -30096,15 +30109,15 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1277 + "__id__": 1278 }, "_enabled": true, "__prefab": { - "__id__": 1299 + "__id__": 1300 }, "clickEvents": [ { - "__id__": 1300 + "__id__": 1301 } ], "_interactable": true, @@ -30179,11 +30192,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1220 + "__id__": 1221 }, "_enabled": true, "__prefab": { - "__id__": 1303 + "__id__": 1304 }, "_contentSize": { "__type__": "cc.Size", @@ -30207,11 +30220,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1220 + "__id__": 1221 }, "_enabled": true, "__prefab": { - "__id__": 1305 + "__id__": 1306 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -30249,11 +30262,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1220 + "__id__": 1221 }, "_enabled": true, "__prefab": { - "__id__": 1307 + "__id__": 1308 }, "_alignFlags": 20, "_target": null, @@ -30304,14 +30317,14 @@ "_active": true, "_components": [ { - "__id__": 1310 + "__id__": 1311 }, { - "__id__": 1312 + "__id__": 1313 } ], "_prefab": { - "__id__": 1314 + "__id__": 1315 }, "_lpos": { "__type__": "cc.Vec3", @@ -30348,11 +30361,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1309 + "__id__": 1310 }, "_enabled": true, "__prefab": { - "__id__": 1311 + "__id__": 1312 }, "_contentSize": { "__type__": "cc.Size", @@ -30376,11 +30389,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1309 + "__id__": 1310 }, "_enabled": true, "__prefab": { - "__id__": 1313 + "__id__": 1314 }, "_alignFlags": 12, "_target": null, @@ -30429,7 +30442,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 1316 + "__id__": 1317 }, "_contentSize": { "__type__": "cc.Size", @@ -30457,7 +30470,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 1318 + "__id__": 1319 }, "_alignFlags": 45, "_target": null, @@ -30493,7 +30506,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 1320 + "__id__": 1321 }, "_id": "" }, @@ -30513,15 +30526,15 @@ "instance": null, "targetOverrides": [ { - "__id__": 1322 + "__id__": 1323 }, { - "__id__": 1325 + "__id__": 1326 } ], "nestedPrefabInstanceRoots": [ { - "__id__": 1212 + "__id__": 1213 }, { "__id__": 1200 @@ -30543,7 +30556,7 @@ "__id__": 64 }, "sourceInfo": { - "__id__": 1323 + "__id__": 1324 }, "propertyPath": [ "_target" @@ -30552,7 +30565,7 @@ "__id__": 64 }, "targetInfo": { - "__id__": 1324 + "__id__": 1325 } }, { @@ -30573,7 +30586,7 @@ "__id__": 64 }, "sourceInfo": { - "__id__": 1326 + "__id__": 1327 }, "propertyPath": [ "_target" @@ -30582,7 +30595,7 @@ "__id__": 64 }, "targetInfo": { - "__id__": 1327 + "__id__": 1328 } }, { diff --git a/assets/resources/gui/talent.prefab.meta b/assets/resources/gui/talent.prefab.meta deleted file mode 100644 index 745374d3..00000000 --- a/assets/resources/gui/talent.prefab.meta +++ /dev/null @@ -1,13 +0,0 @@ -{ - "ver": "1.1.50", - "importer": "prefab", - "imported": true, - "uuid": "9062ed4f-da96-4e4c-8c5f-72294fd608fe", - "files": [ - ".json" - ], - "subMetas": {}, - "userData": { - "syncNodeName": "talent" - } -} diff --git a/assets/script/game/Role/Role.ts b/assets/script/game/Role/Role.ts index 8b1cc088..86fd12f5 100644 --- a/assets/script/game/Role/Role.ts +++ b/assets/script/game/Role/Role.ts @@ -16,6 +16,7 @@ import { RoleSpine } from "./RoleSpine"; import { RoleViewComp } from "./RoleViewComp"; import { BoxSet } from "../common/config/BoxSet"; import { HeroModelComp } from "../hero/HeroModelComp"; +import { Talents } from "../common/config/TalentSet"; /** 角色实体 */ @ecs.register(`Role`) export class Role extends ecs.Entity { @@ -51,28 +52,30 @@ export class Role extends ecs.Entity { hero_init(uuid:number=1001,node:Node,pos:Vec3=v3(0,0,0)){ var rv = node.getComponent(RoleViewComp)!; let role=smc.vm_data.role; + let role_talent= smc.vm_data.talent + let talents=Talents; rv.hero_uuid=uuid; rv.speed =rv.ospeed = role.speed; rv.atk_dis = role.atk_dis; rv.hero_name= "role"; - rv.hp= rv.hp_max = role.hp*(1+smc.vm_data.talent[1].bonus*smc.vm_data.talent[1].lv); rv.level = role.lv; - rv.atk = role.atk*(1+smc.vm_data.talent[2].bonus*smc.vm_data.talent[2].lv); - rv.atk_cd = role.atk_cd*(1-smc.vm_data.talent[3].bonus*smc.vm_data.talent[3].lv); - rv.st_boncus=1+smc.vm_data.talent[15].bonus*smc.vm_data.talent[15].lv; - rv.s_boncus=1+smc.vm_data.talent[16].bonus*smc.vm_data.talent[16].lv; rv.power = role.power; rv.skill1 = role.skill1; - rv.skill1.cd=rv.skill1.cd_max=rv.skill1.cd_max*(1-smc.vm_data.talent[4].bonus*smc.vm_data.talent[4].lv) rv.skill2 = role.skill2; - rv.skill2.cd=rv.skill2.cd_max=rv.skill1.cd_max*(1-smc.vm_data.talent[4].bonus*smc.vm_data.talent[4].lv) - rv.skill3 = role.skill3; - rv.skill3.cd=rv.skill3.cd_max=rv.skill1.cd_max*(1-smc.vm_data.talent[4].bonus*smc.vm_data.talent[4].lv) - rv.skill4 = role.skill4; - rv.skill4.cd=rv.skill4.cd_max=rv.skill1.cd_max*(1-smc.vm_data.talent[4].bonus*smc.vm_data.talent[4].lv) + rv.skill3 = role.skill3; + rv.skill4 = role.skill4; rv.skill5 = role.skill5; - rv.skill5.cd=rv.skill5.cd_max=rv.skill1.cd_max*(1-smc.vm_data.talent[4].bonus*smc.vm_data.talent[4].lv) rv.skill = role.skill; + rv.skill1.cd=rv.skill1.cd_max=rv.skill1.cd_max*(1-talents[1004].bonus*role_talent[1004].lv) + rv.skill2.cd=rv.skill2.cd_max=rv.skill1.cd_max*(1-talents[1004].bonus*role_talent[1004].lv) + rv.skill3.cd=rv.skill3.cd_max=rv.skill1.cd_max*(1-talents[1004].bonus*role_talent[1004].lv) + rv.skill4.cd=rv.skill4.cd_max=rv.skill1.cd_max*(1-talents[1004].bonus*role_talent[1004].lv) + rv.skill5.cd=rv.skill5.cd_max=rv.skill1.cd_max*(1-talents[1004].bonus*role_talent[1004].lv) + rv.hp= rv.hp_max = role.hp*(1+talents[1001].bonus*role_talent[1001].lv); + rv.atk = role.atk*(1+talents[1002].bonus*role_talent[1002].lv); + rv.atk_cd = role.atk_cd*(1-talents[1003].bonus*role_talent[1003].lv); + rv.st_boncus=1+talents[1005].bonus*role_talent[1005].lv; + rv.s_boncus=1+talents[1006].bonus*role_talent[1006].lv; rv.box_group = BoxSet.HERO; this.add(rv); } diff --git a/assets/script/game/Role/Talent.ts b/assets/script/game/Role/Talent.ts index 0cd71c6b..9fb8302a 100644 --- a/assets/script/game/Role/Talent.ts +++ b/assets/script/game/Role/Talent.ts @@ -10,7 +10,9 @@ export class Talent extends ecs.Entity { /** ---------- 数据层 ---------- */ TalentView!: TalentComp + protected init() { + } destroy(): void { this.remove(TalentComp); super.destroy(); @@ -19,11 +21,14 @@ export class Talent extends ecs.Entity { /** 加载角色 */ load(pos: Vec3 = Vec3.ZERO,uuid:number=101,parent:Node) { // var path = "game/monster/"+prefab_path; - var path = "game/heros/role"; + var path = "game/talent"; var prefab: Prefab = oops.res.get(path, Prefab)!; var node = instantiate(prefab); node.parent = parent; - node.setScale(node.scale.x, node.scale.y, node.scale.z); node.setPosition(pos) + console.log("load_talent",node) + let tv = node.getComponent(TalentComp)!; + tv.t_uuid = uuid; + this.add(tv); } } diff --git a/assets/script/game/Role/TalentComp.ts b/assets/script/game/Role/TalentComp.ts index 58ba59d0..2f40173c 100644 --- a/assets/script/game/Role/TalentComp.ts +++ b/assets/script/game/Role/TalentComp.ts @@ -1,6 +1,8 @@ -import { _decorator } from "cc"; +import { _decorator, Label } from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; +import { Talents } from "../common/config/TalentSet"; +import { smc } from "../common/SingletonModuleComp"; const { ccclass, property } = _decorator; @@ -8,12 +10,35 @@ const { ccclass, property } = _decorator; @ccclass('TalentComp') @ecs.register('TalentView', false) export class TalentComp extends CCComp { + t_uuid:number = 0; /** 视图层逻辑代码分离演示 */ start() { - // var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象 - // this.on(ModuleEvent.Cmd, this.onHandler, this); + let name =this.node.getChildByName("name") + let info =this.node.getChildByName("info") + let icon =this.node.getChildByName("icon") + let cost =this.node.getChildByName("cost") + let lv =this.node.getChildByName("lv") + let talent= Talents[this.t_uuid] + let role_talents = smc.vm_data.talent[talent.uuid] + cost.getComponent(Label).string = (talent.cost*(1+role_talents.lv)).toString() + name.getComponent(Label).string = talent.name + info.getComponent(Label).string = talent.info + lv.getComponent(Label).string = role_talents.lv.toString() + if (talent.type == 1){ + this.node.getChildByName("role").active=true + } + + if (talent.type == 2){ + this.node.getChildByName("hero").active=true + } + + if (talent.type == 3){ + this.node.getChildByName("mission").active=true + } + } + to_update_t(){ + console.log("to_update_t",this.t_uuid) } - /** 全局消息逻辑处理 */ // private onHandler(event: string, args: any) { // switch (event) { diff --git a/assets/script/game/common/SingletonModuleComp.ts b/assets/script/game/common/SingletonModuleComp.ts index d9b6f072..28a0e026 100644 --- a/assets/script/game/common/SingletonModuleComp.ts +++ b/assets/script/game/common/SingletonModuleComp.ts @@ -77,6 +77,8 @@ export class SingletonModuleComp extends ecs.Comp { gems: 4, unlock:5, mission:{ + play:false, + pause:false, victory:0, once:6, //每波刷新怪物数量 total:120, //总怪物数 @@ -133,26 +135,24 @@ export class SingletonModuleComp extends ecs.Comp { skill3:{uuid:1001,cd:3,cd_max:3,alive:false}, skill4:{uuid:1001,cd:3,cd_max:3,alive:false}, skill5:{uuid:1001,cd:3,cd_max:3,alive:false}, - - }, talent:{ - 1:{bonus:3,lv:0,lv_max:5,info:"英雄血量加成",name:""}, - 2:{bonus:3,lv:0,lv_max:5,info:"英雄攻击加成",name:""}, - 3:{bonus:3,lv:0,lv_max:5,info:"英雄攻击加速",name:""}, - 4:{bonus:3,lv:0,lv_max:5,info:"英雄技能cd加速",name:""}, - 5:{bonus:3,lv:0,lv_max:5,info:"英雄技能效果加强",name:""}, - 6:{bonus:3,lv:0,lv_max:5,info:"铜币收益增加",name:""}, - 7:{bonus:3,lv:0,lv_max:5,info:"",name:""}, - 8:{bonus:3,lv:0,lv_max:5,info:"",name:""}, - 9:{bonus:3,lv:0,lv_max:5,info:"",name:""}, - 10:{bonus:3,lv:0,lv_max:5,info:"",name:""}, - 11:{bonus:3,lv:0,lv_max:5,info:"血量加成",name:""}, - 12:{bonus:3,lv:0,lv_max:5,info:"攻击加成",name:""}, - 13:{bonus:3,lv:0,lv_max:5,info:"攻击加速",name:""}, - 14:{bonus:3,lv:0,lv_max:5,info:"技能cd加速",name:""}, - 15:{bonus:3,lv:0,lv_max:5,info:"技能效果加强",name:""}, - 16:{bonus:3,lv:0,lv_max:5,info:"技能持续时间",name:""}, + 1001:{uuid:1001,lv:0,}, + 1002:{uuid:1002,lv:0,}, + 1003:{uuid:1003,lv:0,}, + 1004:{uuid:1004,lv:0,}, + 1005:{uuid:1005,lv:0,}, + 1006:{uuid:1006,lv:0,}, + 1007:{uuid:1007,lv:0,}, + 1008:{uuid:1008,lv:0,}, + 1009:{uuid:1009,lv:0,}, + 1010:{uuid:1010,lv:0,}, + 1011:{uuid:1011,lv:0,}, + 1012:{uuid:1012,lv:0,}, + 1013:{uuid:1013,lv:0,}, + 1014:{uuid:1014,lv:0,}, + 1015:{uuid:1015,lv:0,}, + 1016:{uuid:1016,lv:0,}, }, monster:{ gold_add:1, diff --git a/assets/script/game/common/config/TalentSet.ts b/assets/script/game/common/config/TalentSet.ts new file mode 100644 index 00000000..c465b335 --- /dev/null +++ b/assets/script/game/common/config/TalentSet.ts @@ -0,0 +1,19 @@ +export const talent_num=2 +export const Talents={ + 1001:{uuid:1001,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者血量加成",name:"强身"}, + 1002:{uuid:1002,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者攻击加成",name:"历练"}, + 1003:{uuid:1003,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者攻击加速",name:"迅捷"}, + 1004:{uuid:1004,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者技能cd加速",name:"咏唱"}, + 1005:{uuid:1005,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者技能效果加强",name:"凝聚"}, + 1006:{uuid:1006,type: 1,bonus:3,cost:1,lv_max:99,info:"铜币收益增加",name:"精打细算"}, + // 1007:{uuid:1007,type: 1,bonus:3,cost:1,lv_max:99,info:"",name:""}, + // 1008:{uuid:1008,type: 1,bonus:3,cost:1,lv_max:99,info:"",name:""}, + // 1009:{uuid:1009,type: 1,bonus:3,cost:1,lv_max:99,info:"",name:""}, + // 1010:{uuid:1010,type: 1,bonus:3,cost:1,lv_max:99,info:"",name:""}, + 1011:{uuid:1011,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵血量加成",name:"后援"}, + 1012:{uuid:1012,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵攻击加成",name:"激励"}, + 1013:{uuid:1013,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵攻击加速",name:"鼓舞"}, + 1014:{uuid:1014,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵技能cd加速",name:"联结"}, + 1015:{uuid:1015,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵技能效果加强",name:"祝福"}, + 1016:{uuid:1016,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵技能持续时间",name:"透支"}, +} \ No newline at end of file diff --git a/assets/script/game/common/config/TalentSet.ts.meta b/assets/script/game/common/config/TalentSet.ts.meta new file mode 100644 index 00000000..bfd9ba09 --- /dev/null +++ b/assets/script/game/common/config/TalentSet.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "5fdc5c44-f438-4c0e-8c5c-a2673d49aafd", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/script/game/hero/Hero.ts b/assets/script/game/hero/Hero.ts index eb0f6389..6ec22d8e 100644 --- a/assets/script/game/hero/Hero.ts +++ b/assets/script/game/hero/Hero.ts @@ -19,6 +19,7 @@ import { RandomManager } from "../../../../extensions/oops-plugin-framework/asse import { HeroSet,MonSet } from "../common/config/heroSet"; import { Role } from "../Role/Role"; import { MoveToComp } from "../common/ecs/position/MoveTo"; +import { Talents } from "../common/config/TalentSet"; /** 角色实体 */ @ecs.register(`Hero`) export class Hero extends ecs.Entity { @@ -59,24 +60,26 @@ export class Hero extends ecs.Entity { var hv = node.getComponent(HeroViewComp)!; // console.log("hero_init",buff) let hero_set= smc.heros[uuid] + let role_talent= smc.vm_data.talent + let talents=Talents; + hv.scale = 1; hv.speed =hv.ospeed = hero_set.speed; hv.hero_uuid= uuid; hv.hero_name= hero_set.name; - hv.hp= hv.hp_max =Math.floor(hero_set.hp*(1+smc.vm_data.talent[11].bonus*smc.vm_data.talent[11].lv)*smc.vm_data.mission.hero.hp); - hv.atk = Math.floor(hero_set.atk*(1+smc.vm_data.talent[12].bonus*smc.vm_data.talent[12].lv)) - hv.atk_cd = hero_set.atk_cd*(1-smc.vm_data.talent[13].bonus*smc.vm_data.talent[13].lv); - hv.st_boncus=1+smc.vm_data.talent[15].bonus*smc.vm_data.talent[15].lv; - hv.s_boncus=1+smc.vm_data.talent[16].bonus*smc.vm_data.talent[16].lv; hv.atk_dis = hero_set.atk_dis; hv.power = hero_set.power; hv.level = hero_set.level; - hv.power_max= hero_set.power_max*(1-smc.vm_data.talent[14].bonus*smc.vm_data.talent[14].lv);; hv.type = hero_set.type; hv.skill_uuid = hero_set.skill_uuid; hv.max_skill_uuid = hero_set.max_skill_uuid; - hv.scale = 1; hv.role_heros_index = index; hv.type = hero_set.type; + hv.hp= hv.hp_max =Math.floor(hero_set.hp*(1+talents[1011].bonus*role_talent[1011].lv)*smc.vm_data.mission.hero.hp); + hv.atk = Math.floor(hero_set.atk*(1+talents[1012].bonus*role_talent[1012].lv)) + hv.atk_cd = hero_set.atk_cd*(1-talents[1013].bonus*role_talent[1013].lv); + hv.st_boncus=1+talents[1015].bonus*role_talent[1015].lv; + hv.s_boncus=1+talents[1016].bonus*role_talent[1016].lv; + hv.power_max= hero_set.power_max*(1-talents[1014].bonus*role_talent[1014].lv);; this.add(hv); } set_ratio(uuid:number){ diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts index dfca77f3..e2bd00f0 100644 --- a/assets/script/game/hero/HeroViewComp.ts +++ b/assets/script/game/hero/HeroViewComp.ts @@ -277,6 +277,7 @@ export class HeroViewComp extends CCComp { get_hero_pos(hero:any){ let pos =this.skill_pos() let t_pos:Vec3 = v3(720,0) + console.log("hero.node.isValid",hero); if(!hero.node.isValid){ return }else{ @@ -315,7 +316,7 @@ export class HeroViewComp extends CCComp { hero.add_shield(increase_shield,smc.skills[s_uuid].bsd*this.st_boncus) } } - + push_least_buff(skill:number){ let heros:any = ecs.query(ecs.allOf(HeroModelComp)); let least_hp:number=0 @@ -363,20 +364,20 @@ export class HeroViewComp extends CCComp { handle_skill(skill:number){ switch (smc.skills[skill].tg) { case 0: //自己 - this.to_add_buff(this.ent,skill) + this.to_add_buff(this.node.getComponent(HeroViewComp),skill) break; case 1: //伙伴 this.push_least_buff(skill) break; case 2: //自己和伙伴 - this.to_add_buff(this.ent,skill) + this.to_add_buff(this.node.getComponent(HeroViewComp),skill) this.push_least_buff(skill) break; case 3: //敌人 this.shoot_enemy(skill) break; case 4: //敌人和自己 - this.to_add_buff(this.ent,skill) + this.to_add_buff(this.node.getComponent(HeroViewComp),skill) this.shoot_enemy(skill) break; } diff --git a/assets/script/game/map/CardController.ts b/assets/script/game/map/CardController.ts index d9c11102..10d3444d 100644 --- a/assets/script/game/map/CardController.ts +++ b/assets/script/game/map/CardController.ts @@ -10,6 +10,8 @@ import { RewardSet } from "../common/config/RewardSet"; import { GameSet } from "../common/config/BoxSet"; import { GameMap } from "./GameMap"; import { MapModelComp } from "./model/MapModelComp"; +import { Talent } from "../Role/Talent"; +import { Talents } from "../common/config/TalentSet"; const { ccclass, property } = _decorator; /** 视图层对象 */ @@ -42,7 +44,9 @@ export class CardControllerComp extends CCComp { oops.message.on("minssion_defeat", this.do_minssion_defeat, this) } start() { + } + show_info(uuid:number,type:number){ // console.log("show_info",uuid) let node =this.node.getChildByName("item_box") @@ -188,7 +192,7 @@ export class CardControllerComp extends CCComp { coin_add(dt: number) { smc.vm_data.gold.time += dt; if (smc.vm_data.gold.time >= smc.vm_data.gold.cd) { - let coin =(GameSet.COIN_ADD*smc.vm_data.mission.coin_reward_add*(1+smc.vm_data.talent[6].bonus*smc.vm_data.talent[6].lv)).toFixed(0) + let coin =(GameSet.COIN_ADD*smc.vm_data.mission.coin_reward_add*(1+Talents[1006].bonus*smc.vm_data.talent[1006].lv)).toFixed(0) smc.vm_data.mission.coin += parseFloat(coin) smc.vm_data.gold.time = 0; } @@ -204,6 +208,13 @@ export class CardControllerComp extends CCComp { this.node.getChildByName("bar").getChildByName("hero_btn").setScale(1,1) this.node.getChildByName("bar").getChildByName("home_btn").setScale(1,1) } + mission_start(){ + this.node.getChildByName("bar").active=false; + this.node.getChildByName("mission_home").active=false + this.node.getChildByName("mission").active=true + smc.vm_data.mission.play = true; + oops.message.dispatchEvent("mission_start") + } to_home(){ this.node.getChildByName("mission_home").active=false this.node.getChildByName("hero_home").active=false diff --git a/assets/script/game/map/HeroHomeComp.ts b/assets/script/game/map/HeroHomeComp.ts index 6c549a4a..c5e419a4 100644 --- a/assets/script/game/map/HeroHomeComp.ts +++ b/assets/script/game/map/HeroHomeComp.ts @@ -10,6 +10,8 @@ import { RewardSet } from "../common/config/RewardSet"; import { GameSet } from "../common/config/BoxSet"; import { GameMap } from "./GameMap"; import { MapModelComp } from "./model/MapModelComp"; +import { Talent } from "../Role/Talent"; +import { Talents } from "../common/config/TalentSet"; const { ccclass, property } = _decorator; /** 视图层对象 */ @@ -21,12 +23,34 @@ export class HeroHomeComp extends CCComp { } start() { - let hero_talent_content=this.node.getChildByName("hero_talent").getChildByName("view").getChildByName("content").getComponent(UITransform) - hero_talent_content.height=2000 + + this.load_talents() console.log("hero_home start") } - + load_talents(){ + let y=-70 + let pos = v3(0,y) + let talents:any= Talents + let parent= this.node.getChildByName("talents").getChildByName("view").getChildByName("content") + console.log("talents:",talents,) + const keys = Object.keys(talents); + if (keys.length === 0) { + console.log("No talents to process."); + } else { + for (const key of keys) { + const talentData = talents[key]; + let talent = ecs.getEntity(Talent); + console.log("talent:", talentData); + let uuid = talentData.uuid; + talent.load(pos, uuid, parent); + pos.y -= 140; // 更新位置 + } + } + let hero_talent_content=parent.getComponent(UITransform) + hero_talent_content.height=2000 + console.log("hero_talent_content:",parent) + } /** 视图对象通过 ecs.Entity.remove(ControllerComp) 删除组件是触发组件处理自定义释放逻辑 */ reset() { this.node.destroy(); diff --git a/assets/script/game/map/MapMonsterComp.ts b/assets/script/game/map/MapMonsterComp.ts index ca61e9c3..2e0ae12e 100644 --- a/assets/script/game/map/MapMonsterComp.ts +++ b/assets/script/game/map/MapMonsterComp.ts @@ -53,7 +53,8 @@ export class MapMonsterComp extends CCComp { onLoad(){ // 监听全局事件 oops.message.on("other_add_monster", this.on_other_add_monster, this); - oops.message.on("do_add_hero", this.on_do_add_hero, this); + oops.message.on("do_add_hero", this.on_do_add_hero, this); + oops.message.on("mission_start", this.mission_start, this); oops.message.on("normal_call", this.on_normal_call, this); oops.message.on("better_call", this.on_better_call, this); @@ -72,14 +73,10 @@ export class MapMonsterComp extends CCComp { // console.log("当前关卡方案",this.cur_mission,this.mission_list) this.refresh_timer= new Timer(smc.vm_data.shuaxin.max); smc.vm_data.mission.m_less=smc.vm_data.mission.m_alive=JSON.parse(JSON.stringify(this.total)); - this.monster_refresh() - this.load_role() - this.load_boss() - } protected update(dt: number): void { - if(smc.vm_data.game_over||smc.vm_data.game_pause){ + if(!smc.vm_data.mission.play||smc.vm_data.pause){ return } if(this.setp_timer.update(dt)){ @@ -102,6 +99,10 @@ export class MapMonsterComp extends CCComp { // } // this.shuaxin(dt) } + mission_start(){ + this.load_role() + this.load_boss() + } on_normal_call(){ let hero:any =RandomManager.instance.getRandomByObjectList(smc.cards, 1); this.addHero(hero[0].uuid) @@ -150,7 +151,7 @@ export class MapMonsterComp extends CCComp { this.addMonster(args.uuid,monster_layer,pos) } set_start_point(){ - this.start_p.setPosition(-240,BoxSet.GAME_LINE+this.start_ys[this.hero_index]+30,0) + // this.start_p.setPosition(-240,BoxSet.GAME_LINE+this.start_ys[this.hero_index]+30,0) } check_mon_count(){ let count = 0; diff --git a/assets/script/game/mon/MonViewComp.ts b/assets/script/game/mon/MonViewComp.ts index 9a2ba2ee..3288ca75 100644 --- a/assets/script/game/mon/MonViewComp.ts +++ b/assets/script/game/mon/MonViewComp.ts @@ -21,6 +21,7 @@ import { SkillSet } from "../common/config/SkillSet"; import { Tooltip } from "../skills/Tooltip"; import { MoveToComp } from "../common/ecs/position/MoveTo"; import { BoxRangComp } from "./BoxRangComp"; +import { Talents } from "../common/config/TalentSet"; const { ccclass, property } = _decorator; /** 角色显示组件 */ @@ -429,7 +430,7 @@ export class MonViewComp extends CCComp { } dead(){ - let coin =(GameSet.MON_COIN_ADD*smc.vm_data.mission.coin_reward_add*(1+smc.vm_data.talent[6].bonus*smc.vm_data.talent[6].lv)).toFixed(0) + let coin =(GameSet.MON_COIN_ADD*smc.vm_data.mission.coin_reward_add*(1+Talents[1006].bonus*smc.vm_data.talent[1006].lv)).toFixed(0) smc.vm_data.mission.coin += parseFloat(coin) smc.vm_data.mission.reward_num += 1; smc.vm_data.mission.m_alive -= 1;