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--- a/assets/resources/game/heros/top.prefab
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index 4388be0f..e5958b4a 100644
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diff --git a/assets/resources/game/skills/atked/atked.anim b/assets/resources/game/skills/atked/atked.anim
index 54a674f8..8f125a2b 100644
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new file mode 100644
index 00000000..741e76f2
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new file mode 100644
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new file mode 100644
index 00000000..b2aa0794
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new file mode 100644
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new file mode 100644
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new file mode 100644
index 00000000..ec249f38
--- /dev/null
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new file mode 100644
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new file mode 100644
index 00000000..509aca63
--- /dev/null
+++ b/assets/resources/game/skills/buff/def_up.atlas
@@ -0,0 +1,34 @@
+
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new file mode 100644
index 00000000..a9e0f387
--- /dev/null
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new file mode 100644
index 00000000..3c2f9a4a
--- /dev/null
+++ b/assets/resources/game/skills/buff/def_up.json
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diff --git a/assets/resources/game/skills/buff/def_up.json.meta b/assets/resources/game/skills/buff/def_up.json.meta
new file mode 100644
index 00000000..4ff11f54
--- /dev/null
+++ b/assets/resources/game/skills/buff/def_up.json.meta
@@ -0,0 +1,11 @@
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diff --git a/assets/resources/game/skills/buff/def_up.png.meta b/assets/resources/game/skills/buff/def_up.png.meta
new file mode 100644
index 00000000..72a69290
--- /dev/null
+++ b/assets/resources/game/skills/buff/def_up.png.meta
@@ -0,0 +1,42 @@
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diff --git a/assets/resources/game/skills/dead.prefab b/assets/resources/game/skills/dead.prefab
index 80295298..5d4e5ca1 100644
--- a/assets/resources/game/skills/dead.prefab
+++ b/assets/resources/game/skills/dead.prefab
@@ -52,8 +52,8 @@
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"_lscale": {
"__type__": "cc.Vec3",
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- "y": 0.5,
+ "x": 1,
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"z": 1
},
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new file mode 100644
index 00000000..05e27b08
--- /dev/null
+++ b/assets/resources/game/skills/heath/buff_3.atlas
@@ -0,0 +1,48 @@
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+ size: 14, 133
+ orig: 400, 400
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+ xy: 191, 226
+ size: 45, 47
+ orig: 45, 47
+ offset: 0, 0
+ index: -1
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+ xy: 247, 11
+ size: 51, 262
+ orig: 400, 400
+ offset: 189, 69
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+ orig: 39, 42
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new file mode 100644
index 00000000..10ec81a6
--- /dev/null
+++ b/assets/resources/game/skills/heath/buff_3.atlas.meta
@@ -0,0 +1,12 @@
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new file mode 100644
index 00000000..78c5d3f0
--- /dev/null
+++ b/assets/resources/game/skills/heath/buff_3.json
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index 59093114..c29a43fc 100644
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diff --git a/assets/resources/game/skills/shield.prefab b/assets/resources/game/skills/shield.prefab
index c997f2bf..b3987f40 100644
--- a/assets/resources/game/skills/shield.prefab
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index 43cd9282..123c27d7 100644
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{0,0}
spriteSize
- {58,58}
+ {82,78}
spriteSourceSize
- {58,58}
+ {90,90}
textureRect
- {{207,264},{58,58}}
+ {{123,1},{82,78}}
textureRotated
@@ -527,7 +527,7 @@
spriteSourceSize
{77,77}
textureRect
- {{211,133},{67,67}}
+ {{220,144},{67,67}}
textureRotated
@@ -544,7 +544,7 @@
spriteSourceSize
{77,77}
textureRect
- {{74,206},{67,67}}
+ {{356,131},{67,67}}
textureRotated
@@ -561,7 +561,7 @@
spriteSourceSize
{77,77}
textureRect
- {{280,133},{67,67}}
+ {{354,200},{67,67}}
textureRotated
@@ -577,9 +577,9 @@
realTextureFileName
items.png
size
- {511,323}
+ {493,334}
smartupdate
- $TexturePacker:SmartUpdate:04bbd6cd0407699a1595d0e401af7d1e:24aad079ba91bf6aa5e1937f9fc6b373:9b2c40378ce3448cae3ca053079d3001$
+ $TexturePacker:SmartUpdate:1bc512f8dc1baac0d03997c773bef4ca:0631a07c70b9bd4ccdd225f169eb27c3:9b2c40378ce3448cae3ca053079d3001$
textureFileName
items.png
diff --git a/assets/resources/gui/items.plist.meta b/assets/resources/gui/items.plist.meta
index adb323c9..b0c0d0da 100644
--- a/assets/resources/gui/items.plist.meta
+++ b/assets/resources/gui/items.plist.meta
@@ -16,11 +16,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 281,
- "trimY": 68,
+ "trimX": 289,
+ "trimY": 218,
"width": 77,
"height": 61,
"rawWidth": 77,
@@ -62,11 +62,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 432,
- "trimY": 199,
+ "trimX": 419,
+ "trimY": 269,
"width": 54,
"height": 60,
"rawWidth": 70,
@@ -111,8 +111,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 74,
- "trimY": 206,
+ "trimX": 356,
+ "trimY": 131,
"width": 67,
"height": 67,
"rawWidth": 77,
@@ -157,8 +157,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 360,
- "trimY": 1,
+ "trimX": 277,
+ "trimY": 74,
"width": 77,
"height": 63,
"rawWidth": 77,
@@ -200,11 +200,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 439,
- "trimY": 1,
+ "trimX": 153,
+ "trimY": 144,
"width": 71,
"height": 65,
"rawWidth": 77,
@@ -249,8 +249,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 80,
- "trimY": 137,
+ "trimX": 202,
+ "trimY": 81,
"width": 73,
"height": 61,
"rawWidth": 77,
@@ -296,7 +296,7 @@
"offsetX": 0,
"offsetY": 0,
"trimX": 123,
- "trimY": 74,
+ "trimY": 81,
"width": 77,
"height": 61,
"rawWidth": 77,
@@ -341,8 +341,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 202,
- "trimY": 1,
+ "trimX": 1,
+ "trimY": 206,
"width": 77,
"height": 65,
"rawWidth": 77,
@@ -387,8 +387,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 123,
- "trimY": 1,
+ "trimX": 1,
+ "trimY": 133,
"width": 77,
"height": 71,
"rawWidth": 77,
@@ -433,8 +433,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1,
- "trimY": 206,
+ "trimX": 286,
+ "trimY": 1,
"width": 71,
"height": 71,
"rawWidth": 77,
@@ -476,11 +476,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 264,
- "trimY": 202,
+ "trimX": 208,
+ "trimY": 217,
"width": 54,
"height": 60,
"rawWidth": 70,
@@ -525,8 +525,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": -2,
- "trimX": 155,
- "trimY": 137,
+ "trimX": 438,
+ "trimY": 1,
"width": 62,
"height": 54,
"rawWidth": 70,
@@ -571,8 +571,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": -1,
- "trimX": 320,
- "trimY": 202,
+ "trimX": 233,
+ "trimY": 273,
"width": 54,
"height": 60,
"rawWidth": 70,
@@ -617,8 +617,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 206,
- "trimY": 202,
+ "trimX": 1,
+ "trimY": 273,
"width": 56,
"height": 60,
"rawWidth": 70,
@@ -663,8 +663,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 376,
- "trimY": 195,
+ "trimX": 438,
+ "trimY": 65,
"width": 54,
"height": 60,
"rawWidth": 70,
@@ -709,8 +709,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": -2,
- "trimX": 143,
- "trimY": 268,
+ "trimX": 80,
+ "trimY": 217,
"width": 62,
"height": 54,
"rawWidth": 70,
@@ -755,8 +755,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": -1,
- "trimX": 391,
- "trimY": 257,
+ "trimX": 425,
+ "trimY": 131,
"width": 54,
"height": 60,
"rawWidth": 70,
@@ -798,11 +798,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 267,
- "trimY": 264,
+ "trimX": 59,
+ "trimY": 273,
"width": 56,
"height": 60,
"rawWidth": 70,
@@ -844,11 +844,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 329,
- "trimY": 264,
+ "trimX": 117,
+ "trimY": 273,
"width": 56,
"height": 60,
"rawWidth": 70,
@@ -890,11 +890,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 447,
- "trimY": 141,
+ "trimX": 175,
+ "trimY": 273,
"width": 56,
"height": 60,
"rawWidth": 70,
@@ -936,11 +936,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": -2,
- "trimX": 349,
- "trimY": 131,
+ "trimX": 144,
+ "trimY": 217,
"width": 62,
"height": 54,
"rawWidth": 70,
@@ -985,8 +985,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": -1,
- "trimX": 447,
- "trimY": 255,
+ "trimX": 423,
+ "trimY": 200,
"width": 54,
"height": 60,
"rawWidth": 70,
@@ -1123,8 +1123,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1,
- "trimY": 133,
+ "trimX": 207,
+ "trimY": 1,
"width": 77,
"height": 71,
"rawWidth": 77,
@@ -1166,11 +1166,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 202,
- "trimY": 68,
+ "trimX": 289,
+ "trimY": 139,
"width": 77,
"height": 63,
"rawWidth": 77,
@@ -1215,7 +1215,7 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 281,
+ "trimX": 359,
"trimY": 1,
"width": 77,
"height": 65,
@@ -1261,8 +1261,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 360,
- "trimY": 66,
+ "trimX": 359,
+ "trimY": 68,
"width": 77,
"height": 61,
"rawWidth": 77,
@@ -1304,11 +1304,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 143,
- "trimY": 201,
+ "trimX": 352,
+ "trimY": 269,
"width": 61,
"height": 65,
"rawWidth": 77,
@@ -1353,8 +1353,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 439,
- "trimY": 68,
+ "trimX": 80,
+ "trimY": 144,
"width": 71,
"height": 71,
"rawWidth": 77,
@@ -1399,12 +1399,12 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 207,
- "trimY": 264,
- "width": 58,
- "height": 58,
- "rawWidth": 58,
- "rawHeight": 58,
+ "trimX": 123,
+ "trimY": 1,
+ "width": 82,
+ "height": 78,
+ "rawWidth": 90,
+ "rawHeight": 90,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
@@ -1445,8 +1445,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 211,
- "trimY": 133,
+ "trimX": 220,
+ "trimY": 144,
"width": 67,
"height": 67,
"rawWidth": 77,
@@ -1491,8 +1491,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 280,
- "trimY": 133,
+ "trimX": 354,
+ "trimY": 200,
"width": 67,
"height": 67,
"rawWidth": 77,
diff --git a/assets/resources/gui/items.png b/assets/resources/gui/items.png
index 8b2a2617..c0a75e05 100644
Binary files a/assets/resources/gui/items.png and b/assets/resources/gui/items.png differ
diff --git a/assets/resources/gui/role_controller.prefab b/assets/resources/gui/role_controller.prefab
index 2479e166..97b9b775 100644
--- a/assets/resources/gui/role_controller.prefab
+++ b/assets/resources/gui/role_controller.prefab
@@ -357,6 +357,8 @@
"__id__": 0
},
"fileId": "dbtEsaAyZBrq4EVQEtirXK",
+ "instance": null,
+ "targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
@@ -10513,7 +10515,7 @@
"__id__": 901
}
],
- "_active": false,
+ "_active": true,
"_components": [
{
"__id__": 1440
@@ -11418,8 +11420,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 108,
- "height": 108
+ "width": 128,
+ "height": 102
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -11455,7 +11457,7 @@
"a": 255
},
"_spriteFrame": {
- "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@780b2",
+ "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@0b270",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
diff --git a/assets/script/game/common/config/Items.ts b/assets/script/game/common/config/Items.ts
index d9740ff2..b138ba77 100644
--- a/assets/script/game/common/config/Items.ts
+++ b/assets/script/game/common/config/Items.ts
@@ -7,9 +7,9 @@ type:
export const Items={
- 1001:{uuid: 1001,path: "1001",type:1,lv:2,name: "宝箱",info:"打开宝箱获得随机奖励", },
- 1002:{uuid: 1002,path: "1002",type:1,lv:3,name: "稀有宝箱",info:"打开宝箱获得随机奖励", },
- 1003:{uuid: 1003,path: "1003",type:1,lv:4,name: "传说宝箱",info:"打开宝箱获得随机奖励", },
+ 1001:{uuid: 1001,path: "1001",type:1,lv:2,name: "宝箱",info:"随机获取物品", },
+ 1002:{uuid: 1002,path: "1002",type:1,lv:3,name: "稀有宝箱",info:"随机获取少量英雄碎片", },
+ 1003:{uuid: 1003,path: "1003",type:1,lv:4,name: "传说宝箱",info:"随机获取大量英雄碎片", },
1004:{uuid: 1004,path: "1004",type:1,lv:3,name: "xxx",info:"英雄升级三星需要的凭证", },
1005:{uuid: 1005,path: "1005",type:1,lv:3,name: "xxx",info:"英雄升级四星需要的凭证", },
1006:{uuid: 1006,path: "1006",type:1,lv:4,name: "xxx",info:"英雄升级五星需要的凭证", },
@@ -25,6 +25,6 @@ export const Items={
1016:{uuid: 1016,path: "1016",type:1,lv:4,name: "传说生命石",info:"增加装备生命值50,成功几率50%", },
9001:{uuid: 9001,path: "9001",type:1,lv:0,name: "金币",info:"金币不是万能的,但是没有金币是万万不能的", },
9002:{uuid: 9002,path: "9002",type:1,lv:1,name: "叶子",info:"提升英雄等级的神奇叶子", },
- 9003:{uuid: 9003,path: "9003",type:1,lv:1,name: "经验",info:"提升英雄等级", },
+ 9003:{uuid: 9003,path: "9003",type:1,lv:1,name: "英雄经验",info:"提升英雄等级", },
}
diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts
index 9346bbd7..21ca8b2f 100644
--- a/assets/script/game/common/config/heroSet.ts
+++ b/assets/script/game/common/config/heroSet.ts
@@ -46,7 +46,7 @@ import { Talents } from "./TalentSet"
export const HeroInfo = {
//坦克, 高防 ,圣盾
5001: {
- uuid:5001,name: "圣盾骑士",path:"k1",type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:100,a_cd:1.5,
+ uuid:5001,name: "圣盾骑士",path:"k1",type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
@@ -54,7 +54,7 @@ export const HeroInfo = {
},
//坦克,高血量 ,回血
5002: {
- uuid:5002,name: "狂暴骑士",path:"k2",type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:100,a_cd:1.5,
+ uuid:5002,name: "狂暴骑士",path:"k2",type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
@@ -62,7 +62,7 @@ export const HeroInfo = {
},
//坦克,高闪避 ,加闪避
5003: {
- uuid:5003,name: "防御骑士",path:"k3",type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:100,a_cd:1.5,
+ uuid:5003,name: "防御骑士",path:"k3",type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
@@ -112,21 +112,21 @@ export const HeroInfo = {
5201: {
- uuid: 5201,name: "兽人战士", path: "mor1", type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:100,a_cd:1.5,
+ uuid: 5201,name: "兽人战士", path: "mor1", type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5202: {
- uuid: 5202,name: "兽人刺客", path: "mor2", type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:100,a_cd:1.5,
+ uuid: 5202,name: "兽人刺客", path: "mor2", type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5203: {
- uuid: 5203,name: "兽人护卫", path: "mor3", type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:100,a_cd:1.5,
+ uuid: 5203,name: "兽人护卫", path: "mor3", type:0,hp: 2000, hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:150,a_cd:1.5,
lvexp:0,slvexp:0,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts
index e137252b..c9e6e35c 100644
--- a/assets/script/game/hero/HeroViewComp.ts
+++ b/assets/script/game/hero/HeroViewComp.ts
@@ -256,6 +256,8 @@ export class HeroViewComp extends CCComp {
if(dir < this.dis){
this.is_atking=true
if(this.dis-dir > 80 &&this.type > 0 ) this.stop_cd = 0.1
+ if(dir < 65 &&this.type == 0 ) this.stop_cd = 0.1
+
}else{
this.is_atking=false
}
@@ -717,7 +719,7 @@ export class HeroViewComp extends CCComp {
var path = "game/skills/atked";
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
- let pos =v3(0,30);
+ let pos =v3(15,30);
node.setPosition(pos)
node.parent = this.node;
// this.as.atked();
@@ -730,7 +732,7 @@ export class HeroViewComp extends CCComp {
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
let pos = v3(this.node.position.x,this.node.position.y+30,this.node.position.z);
- node.parent = this.node.parent;
+ node.parent = this.node;
node.setPosition(pos);
this.exp_add(this.dexp)
this.power_add(this.dpw)