英雄技能相关字段修改

This commit is contained in:
2025-02-02 20:58:25 +08:00
parent 215fcd3a76
commit 2e53786aa0
24 changed files with 143 additions and 840 deletions

View File

@@ -68,6 +68,7 @@ export class Monster extends ecs.Entity {
let talents=Talents;
hv.scale = scale;
hv.fac = 1;
hv.type = hero.type;
hv.is_boss = is_boss;
hv.box_group = box_group;
hv.hero_uuid= uuid;
@@ -84,21 +85,6 @@ export class Monster extends ecs.Entity {
hv.dopw=hero.dopw;
hv.lv = lv;
let slv= Math.floor(( hv.lv) / 5);
let sklv=slv
if(sklv >= 5) sklv=5;
hv.type = hero.type;
hv.sk1 = hero.sk1[sklv];
hv.sk2 = hero.sk2[sklv];
hv.sk3 = hero.sk3[sklv];
hv.akc = hero.akc[sklv];
hv.uac = hero.uac[sklv];
hv.crc = hero.crc[sklv];
hv.dgc = hero.dgc[sklv];
hv.akr = hero.akr[sklv];
hv.uar = hero.uar[sklv];
hv.crr = hero.crr[sklv];
hv.dgr = hero.dgr[sklv];
hv.rhp_max=hv.hp= hv.hp_max =(hero.hp+hero.hp_up*hv.lv)*(1+hero.shp_up/100*slv);
hv.ap = (hero.ap+hero.ap_up*hv.lv) *(1+hero.sap_up/100*slv);
hv.def= (hero.def+hero.def_up*hv.lv)*(1+hero.sdef_up/100*slv);