重做 局内经验的利用,加攻 加血,特殊技能,todo:先完成物品设定
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@@ -35,13 +35,13 @@ export class CardControllerComp extends CCComp {
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// console.log("show_info",uuid)
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let node =this.node.getChildByName("item_box")
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if(type == 2){
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smc.vm_data.item_box.info = smc.sitems[uuid].info
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smc.vm_data.item_box.name = smc.sitems[uuid].name
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smc.vm_data.item_box.skillcd = smc.sitems[uuid].cd
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smc.vm_data.item_box.skillsd = smc.sitems[uuid].sd
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smc.vm_data.item_box.atk = smc.sitems[uuid].atk
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smc.vm_data.item_box.hp = smc.sitems[uuid].hp
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smc.vm_data.item_box.shield = smc.sitems[uuid].shield
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smc.vmdata.item_box.info = smc.sitems[uuid].info
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smc.vmdata.item_box.name = smc.sitems[uuid].name
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smc.vmdata.item_box.skillcd = smc.sitems[uuid].cd
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smc.vmdata.item_box.skillsd = smc.sitems[uuid].sd
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smc.vmdata.item_box.atk = smc.sitems[uuid].atk
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smc.vmdata.item_box.hp = smc.sitems[uuid].hp
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smc.vmdata.item_box.shield = smc.sitems[uuid].shield
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node.active=true
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if(smc.sitems[uuid].shield > 0){
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node.getChildByName("data").getChildByName("shield").active=true
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@@ -53,7 +53,7 @@ export class CardControllerComp extends CCComp {
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}
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protected update(dt: number): void {
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if(smc.vm_data.game_over||smc.vm_data.game_pause){
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if(smc.vmdata.game_over||smc.vmdata.game_pause){
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return
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}
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@@ -74,7 +74,7 @@ export class CardControllerComp extends CCComp {
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this.node.getChildByName("bar").active=false;
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this.node.getChildByName("mission_home").active=false
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this.node.getChildByName("mission").active=true
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smc.vm_data.mission.play = true;
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smc.vmdata.mission.play = true;
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// oops.message.dispatchEvent("mission_start")
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}
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to_home(){
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