下一步:怪物路线设置
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@@ -48,8 +48,8 @@ export class Hero extends ecs.Entity {
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// var as = node.getComponent(HeroSpine);
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// let ratio=this.set_ratio(uuid);
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// node.setScale(node.scale.x*scale*ratio, node.scale.y*ratio, 0);
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pos.x=smc.Role.RoleView.node.position.x+pos.x;
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pos.y=smc.Role.RoleView.node.position.y+pos.y;
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// pos.x=smc.Role.RoleView.node.position.x+pos.x;
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// pos.y=smc.Role.RoleView.node.position.y+pos.y;
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node.setPosition(pos)
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this.hero_init(uuid,node,index)
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oops.message.dispatchEvent("hero_load",this)
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