添加了结束战斗按钮
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@@ -122,7 +122,7 @@ export class HeroViewComp extends CCComp {
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this.sprite = this.node.getChildByName("anm").getComponent(Sprite);
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this.orginalFlashMaterial = this.sprite.getRenderMaterial(0);
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// this.node.getChildByName("top").getChildByName("shield").active = false;
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// this.node.getChildByName("shielded").active = false;
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// this.node.getChildByName("top").setScale(this.scale,1);
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// this.node.getChildByName("atk").setScale(this.scale,1);
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// this.node.getChildByName("atk").getComponent(Label).string = this.atk.toString();
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@@ -160,6 +160,10 @@ export class HeroViewComp extends CCComp {
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}
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if(this.shield > 0){
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this.shield -= 1
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if(this.shield <= 0){
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this.shield = 0
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this.node.getChildByName("shielded").active = false
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}
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return
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}
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let dodge = RandomManager.instance.getRandomInt(0,100,3)
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@@ -576,10 +580,13 @@ export class HeroViewComp extends CCComp {
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// this.node.getChildByName("top").getChildByName("buff").getChildByName(icon).active=value
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}
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add_shield(shield:number){
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this.shield =shield
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if(this.shield > 0){
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this.node.getChildByName("shielded").active=true
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}
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}
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tooltip(type:number=1,value:string="",s_uuid:number=1001,y:number=60){
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