添加2个游戏层,敌方精灵随机出现在3个层内
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@@ -28,6 +28,10 @@ export class MapViewScene extends Component {
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@property(EntityLayer)
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public entityLayer: EntityLayer | null = null;
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@property(EntityLayer)
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public entityLayer1: EntityLayer | null = null;
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@property(EntityLayer)
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public entityLayer2: EntityLayer | null = null;
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@property(SkillLayer)
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public SkillLayer: SkillLayer | null = null;
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