添加2个游戏层,敌方精灵随机出现在3个层内

This commit is contained in:
2024-08-22 22:59:43 +08:00
parent 6e9faca1a3
commit 2917c12f14
65 changed files with 394 additions and 2540 deletions

View File

@@ -2,7 +2,6 @@ import { v3, Vec3, _decorator ,Prefab,instantiate,JsonAsset} from "cc";
import { ecs } from "../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { smc } from "../../common/SingletonModuleComp";
// import { Role } from "../../role/Role";
import { BoxSet } from "../../common/config/BoxSet";
import { Hero } from "../../monster/Hero";
import { Monster } from "../../monster/Monster";
@@ -12,7 +11,6 @@ import { Timer } from "../../../../../extensions/oops-plugin-framework/assets/co
import { oops } from "../../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { CardSet } from "../../common/config/CardSet";
const { ccclass, property } = _decorator;
@ccclass('MapViewComp')
@@ -42,6 +40,10 @@ export class MapViewComp extends CCComp {
start() {
this.scene = this.getComponent(MapViewScene);
this.load_data()
this.load_role()
}
load_role(){
}
load_data(){
// let heros = oops.res.get("config/game/heros")

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@@ -28,6 +28,10 @@ export class MapViewScene extends Component {
@property(EntityLayer)
public entityLayer: EntityLayer | null = null;
@property(EntityLayer)
public entityLayer1: EntityLayer | null = null;
@property(EntityLayer)
public entityLayer2: EntityLayer | null = null;
@property(SkillLayer)
public SkillLayer: SkillLayer | null = null;

View File

@@ -26,7 +26,7 @@ export default class EntityLayer extends Component {
}
protected start(): void {
console.log("EntityLayer start")
console.log("EntityLayer start",this)
}
public clear() {