ui 整体修改

This commit is contained in:
2024-12-22 23:52:22 +08:00
parent 177bc0e346
commit 26c673e95b
18 changed files with 8067 additions and 9817 deletions

View File

@@ -25,14 +25,9 @@ export class HeroSelect extends ecs.Entity {
const sprite = node.getChildByName("Mask").getChildByName("hero").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[uuid].path);
});
node.getChildByName("lv").getComponent(Label).string = smc.heros[uuid].lv.toString()+"级";
if(smc.heros[uuid].slv>=1) {slv.getChildByName("s1").active=true} else {slv.getChildByName("s1").active=false};
if(smc.heros[uuid].slv>=2) {slv.getChildByName("s2").active=true} else {slv.getChildByName("s2").active=false};
if(smc.heros[uuid].slv>=3) {slv.getChildByName("s3").active=true} else {slv.getChildByName("s3").active=false};
if(smc.heros[uuid].slv>=4) {slv.getChildByName("s4").active=true} else {slv.getChildByName("s4").active=false};
if(smc.heros[uuid].slv>=5) {slv.getChildByName("s5").active=true} else {slv.getChildByName("s5").active=false};
let hcc = node.getComponent(HeroSelectComp)!;
hcc.h_uuid = uuid;
hcc.update_data();
this.add(hcc);
}