buff 路径需要修复

This commit is contained in:
2025-01-07 08:05:22 +08:00
parent ca5adce589
commit 24dd6e973d
4 changed files with 12 additions and 10 deletions

View File

@@ -170,13 +170,13 @@
"_dstBlendFactor": 4, "_dstBlendFactor": 4,
"_color": { "_color": {
"__type__": "cc.Color", "__type__": "cc.Color",
"r": 255, "r": 51,
"g": 255, "g": 255,
"b": 255, "b": 0,
"a": 255 "a": 255
}, },
"_spriteFrame": { "_spriteFrame": {
"__uuid__": "7b0e7263-3b25-4fec-8935-abdd67c4b86d@fa39c", "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@ea9e2",
"__expectedType__": "cc.SpriteFrame" "__expectedType__": "cc.SpriteFrame"
}, },
"_type": 0, "_type": 0,

View File

@@ -67,8 +67,8 @@
"__type__": "cc.RealCurve", "__type__": "cc.RealCurve",
"_times": [ "_times": [
0, 0,
0.20833333333333334, 0.2083333283662796,
0.4166666666666667, 0.4166666567325592,
0.625 0.625
], ],
"_values": [ "_values": [
@@ -142,8 +142,8 @@
"__type__": "cc.RealCurve", "__type__": "cc.RealCurve",
"_times": [ "_times": [
0, 0,
0.20833333333333334, 0.2083333283662796,
0.4166666666666667, 0.4166666567325592,
0.625 0.625
], ],
"_values": [ "_values": [
@@ -217,8 +217,8 @@
"__type__": "cc.RealCurve", "__type__": "cc.RealCurve",
"_times": [ "_times": [
0, 0,
0.20833333333333334, 0.2083333283662796,
0.4166666666666667, 0.4166666567325592,
0.625 0.625
], ],
"_values": [ "_values": [

View File

@@ -65,7 +65,7 @@ export const SkillSet={
in:1,count:1,apup:0,ap:2,hp:0,cd:1,shield:0,speed:300,}, in:1,count:1,apup:0,ap:2,hp:0,cd:1,shield:0,speed:300,},
6017:{uuid: 6017,path: "6017",type: 91,tg:1,debuff:0,depb:50,debtime:2,derate:1,name: "治愈术",sp_name:"heath",info:"释放一个寒冰箭攻击敌人", 6017:{uuid: 6017,path: "6017",type: 91,tg:1,debuff:0,depb:50,debtime:2,derate:1,name: "治愈术",sp_name:"heath",info:"释放一个寒冰箭攻击敌人",
in:0.5,count:1,apup:0,ap:1,hp:3,shield:0,speed:450, }, in:1,count:1,apup:0,ap:1,hp:3,shield:0,speed:450, },
6018:{uuid: 6018,path: "6018",type: 91,tg:0,debuff:0,depb:50,debtime:2,derate:1,name: "魔法盾",sp_name:"shield",info:"释放一个寒冰箭攻击敌人", 6018:{uuid: 6018,path: "6018",type: 91,tg:0,debuff:0,depb:50,debtime:2,derate:1,name: "魔法盾",sp_name:"shield",info:"释放一个寒冰箭攻击敌人",
in:0.8,count:1,apup:0,ap:1,hp:0,cd:1,shield:1,speed:450, }, in:0.8,count:1,apup:0,ap:1,hp:0,cd:1,shield:1,speed:450, },

View File

@@ -567,6 +567,8 @@ export class HeroViewComp extends CCComp {
console.log("to_add_buff:"+hero.hero_name+" "+sk); console.log("to_add_buff:"+hero.hero_name+" "+sk);
let is_crit=this.check_crit() let is_crit=this.check_crit()
skill.load(pos,this.box_group,this.node,sk,this.ap_max,t_pos,is_crit,this.crit_add); skill.load(pos,this.box_group,this.node,sk,this.ap_max,t_pos,is_crit,this.crit_add);
console.log(this.scale+this.hero_name+"使用buff:"+sk+" t_pos:"+t_pos+" box:"+this.box_group,);
if(SkillSet[sk].hp > 0){ //buff加血 if(SkillSet[sk].hp > 0){ //buff加血
let increase_hp=Math.floor(SkillSet[sk].hp*this.ap_max) let increase_hp=Math.floor(SkillSet[sk].hp*this.ap_max)
hero.add_hp(increase_hp) hero.add_hp(increase_hp)