去掉大部分 调试信息
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@@ -32,7 +32,7 @@ export class MissionHeroCompComp extends CCComp {
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// this.test_call()
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}
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clear_heros(){
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console.log("[MissionHeroComp]: FightEnd clear heros")
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// console.log("[MissionHeroComp]: FightEnd clear heros")
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}
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fight_ready(){
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@@ -47,11 +47,11 @@ export class MissionHeroCompComp extends CCComp {
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// this.current_hero_num=-1
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// this.current_hero_uuid=0
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smc.vmdata.mission_data.hero_num=0
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console.log("[MissionHeroComp]:fight_ready",smc.fight_heros,Object.keys(smc.fight_heros).length)
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// console.log("[MissionHeroComp]:fight_ready",smc.fight_heros,Object.keys(smc.fight_heros).length)
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let heros:any = smc.fight_heros
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for(let i=0;i<Object.keys(heros).length;i++){
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if(heros[i]!=0){
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console.log("[MissionHeroComp]:fight_ready",heros[i])
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// console.log("[MissionHeroComp]:fight_ready",heros[i])
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this.addHero(heros[i],false)
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}
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}
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@@ -65,7 +65,7 @@ export class MissionHeroCompComp extends CCComp {
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private zhao_huan(event: string, args: any){
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console.log("[MissionHeroComp]:zhaohuan",args)
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// console.log("[MissionHeroComp]:zhaohuan",args)
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this.addHero(args.uuid,false)
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}
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@@ -73,7 +73,7 @@ export class MissionHeroCompComp extends CCComp {
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call_hero(event: string, args: any){
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console.log("[MissionHeroComp]:call_hero",this.heros,this.current_hero_num,args)
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// console.log("[MissionHeroComp]:call_hero",this.heros,this.current_hero_num,args)
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// 尝试升级现有英雄
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if (this.tryUpgradeExistingHero(args.uuid)) {
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@@ -92,7 +92,7 @@ export class MissionHeroCompComp extends CCComp {
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*/
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private tryUpgradeExistingHero(uuid: number): boolean {
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for (let i = 0; i < this.heros.length; i++) {
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console.log("[MissionHeroComp]:tryUpgradeExistingHero",this.heros,i,uuid)
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// console.log("[MissionHeroComp]:tryUpgradeExistingHero",this.heros,i,uuid)
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if (this.heros[i].uuid === uuid) {
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this.heros[i].count++
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smc.vmdata[`hero${i+1}`].count=this.heros[i].count
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@@ -119,7 +119,7 @@ export class MissionHeroCompComp extends CCComp {
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/** 添加英雄 */
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private addHero(uuid:number=1001,is_zhaohuan:boolean=false) {
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console.log("[MissionHeroComp]:addHero",uuid,is_zhaohuan)
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// console.log("[MissionHeroComp]:addHero",uuid,is_zhaohuan)
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let hero_pos=0
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let hero = ecs.getEntity<Hero>(Hero);
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let scale = 1
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