去掉大部分 调试信息

This commit is contained in:
2025-08-21 14:33:42 +08:00
parent 92faa0fe09
commit 213149881c
27 changed files with 164 additions and 164 deletions

View File

@@ -51,7 +51,7 @@ export class MissionComp extends CCComp {
// 奖励发放
}
do_drop(drop_item:any[],game_data:any={exp:0,gold:0,diamond:0}){
console.log("[MissionComp] do_drop",drop_item,game_data)
// console.log("[MissionComp] do_drop",drop_item,game_data)
this.game_data["exp"]+=game_data.exp
this.game_data["gold"]+=game_data.gold
this.game_data["diamond"]+=game_data.diamond
@@ -83,7 +83,7 @@ export class MissionComp extends CCComp {
}
}
if(drop_item.length>0){
console.log("[MissionComp] do_drop 剩余物品",drop_item)
// console.log("[MissionComp] do_drop 剩余物品",drop_item)
for(let i=0;i<drop_item.length;i++){
let d_item=drop_item[i]
let path="game/gui/item"
@@ -99,7 +99,7 @@ export class MissionComp extends CCComp {
}
}
do_mon_dead(event:any,data:any){
console.log("[MissionComp] do_mon_dead",event,data)
// console.log("[MissionComp] do_mon_dead",event,data)
smc.vmdata.mission_data.mon_num--
if(data.drops){
if(data.drops.length>0){
@@ -119,7 +119,7 @@ export class MissionComp extends CCComp {
}
do_hero_dead(event:any,data:any){
console.log("[MissionComp] do_hero_dead",event,data)
// console.log("[MissionComp] do_hero_dead",event,data)
smc.vmdata.mission_data.hero_num--
if(smc.vmdata.mission_data.hero_num<=0) {
oops.message.dispatchEvent(GameEvent.FightEnd,{victory:false})
@@ -143,7 +143,7 @@ export class MissionComp extends CCComp {
async mission_start(){
console.log("[MissionComp] ** 1 ** mission_start")
// console.log("[MissionComp] ** 1 ** mission_start")
this.node.getChildByName("ending").getComponent(Animation).play("startFight")
oops.message.dispatchEvent(GameEvent.FightReady)
this.node.active=true
@@ -172,7 +172,7 @@ export class MissionComp extends CCComp {
fight_end(){
console.log("任务结束")
// console.log("任务结束")
// 延迟0.5秒后执行任务结束逻辑
this.scheduleOnce(() => {
smc.mission.play=false
@@ -182,7 +182,7 @@ export class MissionComp extends CCComp {
}
mission_end(){
console.log("[MissionComp] mission_end")
// console.log("[MissionComp] mission_end")
this.node.getChildByName("ending").active=false
this.node.active=false
}
@@ -195,7 +195,7 @@ export class MissionComp extends CCComp {
smc.vmdata.mission_data.level=0
this.rewards=[] // 改为数组,用于存储掉落物品列表
this.node.getChildByName("reward").getChildByName("items").removeAllChildren()
console.log("[MissionComp]局内数据初始化",smc.vmdata.mission_data)
// console.log("[MissionComp]局内数据初始化",smc.vmdata.mission_data)
}
private cleanComponents() {