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- textureRect - {{1249,1},{50,60}} - textureRotated - - - Elemental_02_Taunt_013.png - - aliases - - spriteOffset - {-2,8} - spriteSize - {50,60} - spriteSourceSize - {104,84} - textureRect - {{1249,63},{50,60}} - textureRotated - - - Elemental_02_Taunt_014.png - - aliases - - spriteOffset - {-2,8} - spriteSize - {50,60} - spriteSourceSize - {104,84} - textureRect - {{1301,1},{50,60}} - textureRotated - - - Elemental_02_Taunt_015.png - - aliases - - spriteOffset - {-2,8} - spriteSize - {50,60} - spriteSourceSize - {104,84} - textureRect - {{1301,63},{50,60}} - textureRotated - - - Elemental_02_Taunt_016.png - - aliases - - spriteOffset - {-2,8} - spriteSize - {50,62} - spriteSourceSize - {104,84} - textureRect - {{729,1},{50,62}} - textureRotated - - - Elemental_02_Taunt_017.png - - aliases - - spriteOffset - {-2,7} - spriteSize - {50,62} - spriteSourceSize - {104,84} - textureRect - {{729,65},{50,62}} + {{1373,141},{96,68}} textureRotated @@ -824,13 +734,13 @@ premultiplyAlpha realTextureFileName - ys2.png + k1.png size - {1352,128} + {1540,210} smartupdate - $TexturePacker:SmartUpdate:f5828cededa241b7494d956dc5c20637:6445274c82aee9f4e46cf62ef191b088:0f8886645066748737247f89983d21ee$ + $TexturePacker:SmartUpdate:956d49bdfcca29e7605607420d501bd2:32de447bfa9d566d346c9004c7735485:1aa4bbf31d486f7541845cc4a9a42532$ textureFileName - ys2.png + k1.png diff --git a/assets/resources/game/monster/ys/y2/ys2.plist.meta b/assets/resources/game/hero/knight/k1/k1.plist.meta similarity index 54% rename from assets/resources/game/monster/ys/y2/ys2.plist.meta rename to assets/resources/game/hero/knight/k1/k1.plist.meta index d44fa53f..ebf7ab25 100644 --- a/assets/resources/game/monster/ys/y2/ys2.plist.meta +++ b/assets/resources/game/hero/knight/k1/k1.plist.meta @@ -2,75 +2,29 @@ "ver": "1.0.8", "importer": "sprite-atlas", "imported": true, - "uuid": "3baa8956-a0f3-4114-8bc4-1bc790582c13", + "uuid": "c1bad438-a1a2-4e3a-b81e-6cac1f875a7a", "files": [ ".json" ], "subMetas": { - 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"__prefab": { - "__id__": 18 + "__id__": 24 }, "playOnLoad": true, "_clips": [ @@ -451,14 +593,14 @@ "__id__": 1 }, "_prefab": { - "__id__": 21 + "__id__": 27 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 20 + "__id__": 26 }, "asset": { "__uuid__": "50c3d5e4-49f8-4bd7-a15b-cda359a0ae5c", @@ -466,7 +608,7 @@ }, "fileId": "5fqU0L3/FOhKaco5UkHuWT", "instance": { - "__id__": 22 + "__id__": 28 }, "targetOverrides": null }, @@ -480,16 +622,16 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 23 + "__id__": 29 }, { - "__id__": 25 + "__id__": 31 }, { - "__id__": 26 + "__id__": 32 }, { - "__id__": 27 + "__id__": 33 } ], "removedComponents": [] @@ -497,7 +639,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 24 + "__id__": 30 }, "propertyPath": [ "_name" @@ -513,7 +655,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 24 + "__id__": 30 }, "propertyPath": [ "_lpos" @@ -528,7 +670,7 @@ { "__type__": 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"removedComponents": [] @@ -618,7 +760,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_name" @@ -634,7 +776,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_lpos" @@ -649,7 +791,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_lrot" @@ -665,7 +807,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_euler" @@ -680,7 +822,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_active" @@ -690,7 +832,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 38 + "__id__": 44 }, "propertyPath": [ "_active" @@ -706,7 +848,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 40 + "__id__": 46 }, "propertyPath": [ "_active" @@ -719,6 +861,118 @@ 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+ ] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lrot" + ], + "value": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, { "__type__": "cc.UITransform", "_name": "", @@ -729,7 +983,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 42 + "__id__": 56 }, "_contentSize": { "__type__": "cc.Size", @@ -757,7 +1011,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 44 + "__id__": 58 }, "enabledContactListener": true, "bullet": true, @@ -791,7 +1045,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 46 + "__id__": 60 }, 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} ], "_active": true, "_components": [ { - "__id__": 36 + "__id__": 50 }, { - "__id__": 38 + "__id__": 52 }, { - "__id__": 40 + "__id__": 54 }, { - "__id__": 42 + "__id__": 56 }, { - "__id__": 44 + "__id__": 58 } ], "_prefab": { - "__id__": 46 + "__id__": 60 }, "_lpos": { "__type__": "cc.Vec3", @@ -83,7 +89,7 @@ }, { "__type__": "cc.Node", - "_name": "range_box", + "_name": "shadow", "_objFlags": 0, "__editorExtras__": {}, "_parent": { @@ -97,21 +103,15 @@ }, { "__id__": 5 - }, - { - "__id__": 7 - }, - { - "__id__": 9 } ], "_prefab": { - "__id__": 11 + "__id__": 7 }, "_lpos": { "__type__": "cc.Vec3", - "x": 0, - "y": 50, + "x": 2.157, + "y": 14.216, "z": 0 }, "_lrot": { @@ -149,6 +149,148 @@ "__prefab": { "__id__": 4 }, + "_contentSize": { + "__type__": "cc.Size", + "width": 24, + "height": 10 + }, + "_anchorPoint": { + "__type__": "cc.Vec2", + "x": 0.5, + "y": 0.5 + }, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "13BKmnN0BI57yTFD4h/jm+" + }, + { + "__type__": "cc.Sprite", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 2 + }, + "_enabled": true, + "__prefab": { + "__id__": 6 + }, + "_customMaterial": null, + "_srcBlendFactor": 2, + "_dstBlendFactor": 4, + "_color": { + "__type__": "cc.Color", + "r": 255, + "g": 255, + "b": 255, + "a": 255 + }, + "_spriteFrame": { + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@34d88", + "__expectedType__": "cc.SpriteFrame" + }, + "_type": 0, + "_fillType": 0, + "_sizeMode": 0, + "_fillCenter": { + "__type__": "cc.Vec2", + "x": 0, + "y": 0 + }, + "_fillStart": 0, + "_fillRange": 0, + "_isTrimmedMode": true, + "_useGrayscale": false, + "_atlas": null, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "a3JeR1yy9BU5JxYEsOlymX" + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 1 + }, + "asset": { + "__id__": 0 + }, + "fileId": "73bbr6wgdECY4Ohv2nl0P6", + "instance": null, + "targetOverrides": null, + "nestedPrefabInstanceRoots": null + }, + { + "__type__": "cc.Node", + "_name": "range_box", + "_objFlags": 0, + "__editorExtras__": {}, + "_parent": { + "__id__": 1 + }, + "_children": [], + "_active": true, + "_components": [ + { + "__id__": 9 + }, + { + "__id__": 11 + }, + { + "__id__": 13 + }, + { + "__id__": 15 + } + ], + "_prefab": { + "__id__": 17 + }, + "_lpos": { + "__type__": "cc.Vec3", + "x": 0, + "y": 50, + "z": 0 + }, + "_lrot": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + }, + "_lscale": { + "__type__": "cc.Vec3", + "x": 1, + "y": 1, + "z": 1 + }, + "_mobility": 0, + "_layer": 1, + "_euler": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + }, + "_id": "" + }, + { + "__type__": "cc.UITransform", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 8 + }, + "_enabled": true, + "__prefab": { + "__id__": 10 + }, "_contentSize": { "__type__": "cc.Size", "width": 20, @@ -171,11 +313,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 2 + "__id__": 8 }, "_enabled": true, "__prefab": { - "__id__": 6 + "__id__": 12 }, "enabledContactListener": true, "bullet": true, @@ -205,11 +347,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 2 + "__id__": 8 }, "_enabled": true, "__prefab": { - "__id__": 8 + "__id__": 14 }, "tag": 4, "_group": 4, @@ -239,11 +381,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 2 + "__id__": 8 }, "_enabled": true, "__prefab": { - "__id__": 10 + "__id__": 16 }, "_id": "" }, @@ -276,17 +418,17 @@ "_active": true, "_components": [ { - "__id__": 13 + "__id__": 19 }, { - "__id__": 15 + "__id__": 21 }, { - "__id__": 17 + "__id__": 23 } ], "_prefab": { - "__id__": 19 + "__id__": 25 }, "_lpos": { "__type__": "cc.Vec3", @@ -323,11 +465,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 12 + "__id__": 18 }, "_enabled": true, "__prefab": { - "__id__": 14 + "__id__": 20 }, "_contentSize": { "__type__": "cc.Size", @@ -351,11 +493,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 12 + "__id__": 18 }, "_enabled": true, "__prefab": { - "__id__": 16 + "__id__": 22 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -396,11 +538,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 12 + "__id__": 18 }, "_enabled": true, "__prefab": { - "__id__": 18 + "__id__": 24 }, "playOnLoad": true, "_clips": [ @@ -451,14 +593,14 @@ "__id__": 1 }, "_prefab": { - "__id__": 21 + "__id__": 27 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 20 + "__id__": 26 }, "asset": { "__uuid__": "50c3d5e4-49f8-4bd7-a15b-cda359a0ae5c", @@ -466,7 +608,7 @@ }, "fileId": "5fqU0L3/FOhKaco5UkHuWT", "instance": { - "__id__": 22 + "__id__": 28 }, "targetOverrides": null }, @@ -480,16 +622,16 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 23 + "__id__": 29 }, { - "__id__": 25 + "__id__": 31 }, { - "__id__": 26 + "__id__": 32 }, { - "__id__": 27 + "__id__": 33 } ], "removedComponents": [] @@ -497,7 +639,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 24 + "__id__": 30 }, "propertyPath": [ "_name" @@ -513,7 +655,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 24 + "__id__": 30 }, "propertyPath": [ "_lpos" @@ -528,7 +670,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 24 + "__id__": 30 }, "propertyPath": [ "_lrot" @@ -544,7 +686,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 24 + "__id__": 30 }, "propertyPath": [ "_euler" @@ -563,14 +705,14 @@ "__id__": 1 }, "_prefab": { - "__id__": 29 + "__id__": 35 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 28 + "__id__": 34 }, "asset": { "__uuid__": "5b4ca49e-0f12-4478-b56d-bf8198b36b90", @@ -578,7 +720,7 @@ }, "fileId": "0d6ZXmA5dHkZxoGONDL2sE", "instance": { - "__id__": 30 + "__id__": 36 }, "targetOverrides": null }, @@ -592,16 +734,16 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 31 + "__id__": 37 }, { - "__id__": 33 + "__id__": 39 }, { - "__id__": 34 + "__id__": 40 }, { - "__id__": 35 + "__id__": 41 } ], "removedComponents": [] @@ -609,7 +751,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_name" @@ -625,7 +767,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_lpos" @@ -640,7 +782,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_lrot" @@ -656,7 +798,119 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "cc.Node", + "_objFlags": 0, + "_parent": { + "__id__": 1 + }, + "_prefab": { + "__id__": 43 + }, + "__editorExtras__": {} + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 42 + }, + "asset": { + "__uuid__": "3e8ca50b-1db9-4996-affc-9d57af3a12d7", + "__expectedType__": "cc.Prefab" + }, + "fileId": "c46/YsCPVOJYA4mWEpNYRx", + "instance": { + "__id__": 44 + }, + "targetOverrides": null + }, + { + "__type__": "cc.PrefabInstance", + "fileId": "d7hed2I+tMqI6SzzKHKZkY", + "prefabRootNode": { + "__id__": 1 + }, + "mountedChildren": [], + "mountedComponents": [], + "propertyOverrides": [ + { + "__id__": 45 + }, + { + "__id__": 47 + }, + { + "__id__": 48 + }, + { + "__id__": 49 + } + ], + "removedComponents": [] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 46 + }, + "propertyPath": [ + "_name" + ], + "value": "heathed" + }, + { + "__type__": "cc.TargetInfo", + "localID": [ + "c46/YsCPVOJYA4mWEpNYRx" + ] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 46 + }, + "propertyPath": [ + "_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", 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"BoxRang": { - "__id__": 2 + "__id__": 8 }, "_id": "" }, @@ -823,10 +1077,13 @@ "targetOverrides": null, "nestedPrefabInstanceRoots": [ { - "__id__": 28 + "__id__": 42 }, { - "__id__": 20 + "__id__": 34 + }, + { + "__id__": 26 } ] } diff --git a/assets/resources/game/hero/m3.prefab b/assets/resources/game/hero/m3.prefab index 169202a5..56aa5989 100644 --- a/assets/resources/game/hero/m3.prefab +++ b/assets/resources/game/hero/m3.prefab @@ -22,35 +22,41 @@ "__id__": 2 }, { - "__id__": 12 + "__id__": 8 }, { - "__id__": 20 + "__id__": 18 }, { - "__id__": 28 + "__id__": 26 + }, + { + "__id__": 34 + }, + { + "__id__": 42 } ], "_active": true, "_components": [ { - "__id__": 36 + "__id__": 50 }, { - "__id__": 38 + "__id__": 52 }, { - "__id__": 40 + "__id__": 54 }, { - "__id__": 42 + "__id__": 56 }, { - "__id__": 44 + "__id__": 58 } ], "_prefab": { - "__id__": 46 + "__id__": 60 }, "_lpos": { "__type__": "cc.Vec3", @@ -83,7 +89,7 @@ }, { "__type__": "cc.Node", - "_name": "range_box", + "_name": 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"targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_lpos" @@ -640,7 +782,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_lrot" @@ -656,7 +798,119 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "cc.Node", + "_objFlags": 0, + "_parent": { + "__id__": 1 + }, + "_prefab": { + "__id__": 43 + }, + "__editorExtras__": {} + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 42 + }, + "asset": { + "__uuid__": "3e8ca50b-1db9-4996-affc-9d57af3a12d7", + "__expectedType__": "cc.Prefab" + }, + "fileId": "c46/YsCPVOJYA4mWEpNYRx", + "instance": { + "__id__": 44 + }, + "targetOverrides": null + }, + { + "__type__": "cc.PrefabInstance", + "fileId": "bflYRbc+JA35Hl2RLKmLqb", + "prefabRootNode": { + "__id__": 1 + }, + "mountedChildren": 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15860cf1..b606364e 100644 --- a/assets/resources/game/hero/tooltip.prefab +++ b/assets/resources/game/hero/tooltip.prefab @@ -37,7 +37,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": -8.972, - "y": 78, + "y": 60, "z": 0 }, "_lrot": { @@ -87,7 +87,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": -11.34, - "y": 1.926, + "y": -19.312, "z": 0 }, "_lrot": { @@ -223,7 +223,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": -12.355, - "y": 6.918, + "y": -14.32, "z": 0 }, "_lrot": { @@ -263,8 +263,8 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 68, - "height": 25.42 + "width": 63, + "height": 21.9 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -302,10 +302,10 @@ "_string": "这是喊话", "_horizontalAlign": 1, "_verticalAlign": 1, - "_actualFontSize": 16, - "_fontSize": 16, + "_actualFontSize": 15, + "_fontSize": 15, "_fontFamily": "Arial", - "_lineHeight": 17, + "_lineHeight": 15, "_overflow": 0, "_enableWrapText": true, "_font": null, @@ -324,7 +324,7 @@ "b": 0, "a": 255 }, - "_outlineWidth": 2, + 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"root": { - "__id__": 24 + "__id__": 30 }, "asset": { "__uuid__": "8e737767-609b-487c-bd47-8ef02f00e7ec", @@ -557,13 +691,13 @@ }, "fileId": "a3sRCQG4NNNK+lnXyMRQ9U", "instance": { - "__id__": 26 + "__id__": 32 }, "targetOverrides": null }, { "__type__": "cc.PrefabInstance", - "fileId": "d7CN10a8xLD54wj1503Ruj", + "fileId": "615XBMJhtIhrjVmFs8XUBg", "prefabRootNode": { "__id__": 1 }, @@ -571,16 +705,16 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 27 + "__id__": 33 }, { - "__id__": 29 + "__id__": 35 }, { - "__id__": 30 + "__id__": 36 }, { - "__id__": 31 + "__id__": 37 } ], "removedComponents": [] @@ -588,7 +722,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 28 + "__id__": 34 }, "propertyPath": [ "_name" @@ -604,7 +738,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 28 + "__id__": 34 }, "propertyPath": [ "_lpos" @@ -619,7 +753,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 28 + "__id__": 34 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a/assets/resources/game/monster/du/d3/d3.plist +++ b/assets/resources/game/monster/du/d3/d3.plist @@ -9,13 +9,13 @@ aliases spriteOffset - {7,-6} + {0,0} spriteSize - {84,72} + {128,96} spriteSourceSize {128,96} textureRect - {{99,73},{84,72}} + {{1,1},{128,96}} textureRotated @@ -24,13 +24,13 @@ aliases spriteOffset - {3,-5} + {0,0} spriteSize - {78,74} + {128,96} spriteSourceSize {128,96} textureRect - {{261,147},{78,74}} + {{131,1},{128,96}} textureRotated @@ -39,28 +39,28 @@ aliases spriteOffset - {-2,-1} + {0,0} spriteSize - {72,82} + {128,96} spriteSourceSize {128,96} textureRect - {{185,73},{72,82}} + {{261,1},{128,96}} textureRotated - + Attacking_003.png aliases spriteOffset - {-4,0} + {0,0} spriteSize - {70,84} + {128,96} spriteSourceSize {128,96} textureRect - {{163,1},{70,84}} + {{391,1},{128,96}} textureRotated @@ -69,73 +69,73 @@ aliases spriteOffset - {-6,-1} + {0,0} spriteSize - {70,82} + {128,96} spriteSourceSize {128,96} textureRect - {{249,1},{70,82}} + 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}, + "propertyPath": [ + "_name" + ], + "value": "heathed" + }, + { + "__type__": "cc.TargetInfo", + "localID": [ + "c46/YsCPVOJYA4mWEpNYRx" + ] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lrot" + ], + "value": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, { "__type__": "cc.UITransform", "_name": "", @@ -782,7 +1028,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 42 + "__id__": 56 }, "_contentSize": { "__type__": "cc.Size", @@ -810,7 +1056,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 44 + "__id__": 58 }, "enabledContactListener": true, "bullet": true, @@ -844,7 +1090,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 46 + "__id__": 60 }, "tag": 0, "_group": 2, @@ -878,10 +1124,10 @@ }, "_enabled": true, "__prefab": { - "__id__": 48 + "__id__": 62 }, "animator": { - "__id__": 21 + "__id__": 27 }, "_id": "" }, @@ -899,14 +1145,14 @@ }, "_enabled": true, "__prefab": { - "__id__": 50 + "__id__": 64 }, "hitFlashMaterial": { "__uuid__": "a8f34051-ccff-4050-b9d9-234f62977264", "__expectedType__": "cc.Material" }, "BoxRang": { - "__id__": 2 + "__id__": 8 }, "_id": "" }, @@ -927,10 +1173,13 @@ "targetOverrides": null, "nestedPrefabInstanceRoots": [ { - "__id__": 32 + "__id__": 47 }, { - "__id__": 24 + "__id__": 38 + }, + { + "__id__": 30 } ] } diff --git a/assets/resources/game/monster/du2.prefab b/assets/resources/game/monster/du2.prefab index b92e614f..2f492a5b 100644 --- a/assets/resources/game/monster/du2.prefab +++ b/assets/resources/game/monster/du2.prefab @@ -22,38 +22,44 @@ 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"__id__": 1 }, "_prefab": { - "__id__": 33 + "__id__": 39 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 32 + "__id__": 38 }, "asset": { "__uuid__": "bde94193-50e9-4505-a862-504f90c3ede3", @@ -669,7 +803,7 @@ }, "fileId": "ecbSjcDtdLKp/1HOuhFkWY", "instance": { - "__id__": 34 + "__id__": 40 }, "targetOverrides": null }, @@ -683,19 +817,19 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 35 + "__id__": 41 }, { - "__id__": 37 + "__id__": 43 }, { - "__id__": 38 + "__id__": 44 }, { - "__id__": 39 + "__id__": 45 }, { - "__id__": 40 + "__id__": 46 } ], "removedComponents": [] @@ -703,7 +837,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 36 + "__id__": 42 }, "propertyPath": [ "_name" @@ -719,7 +853,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 36 + "__id__": 42 }, "propertyPath": [ "_lpos" @@ -734,7 +868,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 36 + "__id__": 42 }, "propertyPath": [ "_lrot" @@ -750,7 +884,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 36 + "__id__": 42 }, "propertyPath": [ "_euler" @@ -765,13 +899,125 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 36 + "__id__": 42 }, "propertyPath": [ "_active" ], "value": false }, + { + "__type__": "cc.Node", + "_objFlags": 0, + "_parent": { + "__id__": 1 + }, + "_prefab": { + "__id__": 48 + }, + "__editorExtras__": {} + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 47 + }, + "asset": { + "__uuid__": "3e8ca50b-1db9-4996-affc-9d57af3a12d7", + "__expectedType__": "cc.Prefab" + }, + "fileId": "c46/YsCPVOJYA4mWEpNYRx", + "instance": { + "__id__": 49 + }, + "targetOverrides": null + }, + { + "__type__": "cc.PrefabInstance", + "fileId": "86LK7XnH5Lf75k+M44Danf", + "prefabRootNode": { + "__id__": 1 + }, + "mountedChildren": [], + "mountedComponents": [], + "propertyOverrides": [ + { + "__id__": 50 + }, + { + "__id__": 52 + }, + { + "__id__": 53 + }, + { + "__id__": 54 + } + ], + "removedComponents": [] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_name" + ], + "value": "heathed" + }, + { + "__type__": "cc.TargetInfo", + "localID": [ + "c46/YsCPVOJYA4mWEpNYRx" + ] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lrot" + ], + "value": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, { "__type__": "cc.UITransform", "_name": "", @@ -782,7 +1028,7 @@ }, "_enabled": true, "__prefab": { - 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b/assets/resources/game/monster/du3.prefab index dffcf5ce..4f043467 100644 --- a/assets/resources/game/monster/du3.prefab +++ b/assets/resources/game/monster/du3.prefab @@ -22,38 +22,44 @@ "__id__": 2 }, { - "__id__": 12 + "__id__": 8 }, { - "__id__": 16 + "__id__": 18 }, { - "__id__": 24 + "__id__": 22 }, { - "__id__": 32 + "__id__": 30 + }, + { + "__id__": 38 + }, + { + "__id__": 47 } ], "_active": true, "_components": [ { - "__id__": 41 + "__id__": 55 }, { - "__id__": 43 + "__id__": 57 }, { - "__id__": 45 + "__id__": 59 }, { - "__id__": 47 + "__id__": 61 }, { - "__id__": 49 + "__id__": 63 } ], "_prefab": { - "__id__": 51 + "__id__": 65 }, "_lpos": { "__type__": "cc.Vec3", @@ -86,7 +92,7 @@ }, { "__type__": "cc.Node", - "_name": "range_box", + "_name": "shadow", "_objFlags": 0, "__editorExtras__": {}, "_parent": { @@ -100,21 +106,15 @@ }, { "__id__": 5 - }, - { - "__id__": 7 - }, - { - "__id__": 9 } ], "_prefab": { - "__id__": 11 + "__id__": 7 }, "_lpos": { "__type__": "cc.Vec3", - 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"_isTrimmedMode": true, + "_useGrayscale": false, + "_atlas": null, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "5c2ELRnrNBpLNEPuA7tjZV" + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 1 + }, + "asset": { + "__id__": 0 + }, + "fileId": "954VvaH1BPXaF01kYsUnoW", + "instance": null, + "targetOverrides": null, + "nestedPrefabInstanceRoots": null + }, + { + "__type__": "cc.Node", + "_name": "range_box", + "_objFlags": 0, + "__editorExtras__": {}, + "_parent": { + "__id__": 1 + }, + "_children": [], + "_active": true, + "_components": [ + { + "__id__": 9 + }, + { + "__id__": 11 + }, + { + "__id__": 13 + }, + { + "__id__": 15 + } + ], + "_prefab": { + "__id__": 17 + }, + "_lpos": { + "__type__": "cc.Vec3", + "x": 0, + "y": 50, + "z": 0 + }, + "_lrot": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + }, + "_lscale": { + "__type__": "cc.Vec3", + "x": 1, + "y": 1, + "z": 1 + }, + "_mobility": 0, + "_layer": 1, + "_euler": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + }, + "_id": "" + }, + { + "__type__": "cc.UITransform", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 8 + }, + "_enabled": true, + "__prefab": { + "__id__": 10 + }, "_contentSize": { "__type__": "cc.Size", "width": 20, @@ -174,11 +316,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 2 + "__id__": 8 }, "_enabled": true, "__prefab": { - "__id__": 6 + "__id__": 12 }, "enabledContactListener": true, "bullet": true, @@ -208,11 +350,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 2 + "__id__": 8 }, "_enabled": true, "__prefab": { - "__id__": 8 + "__id__": 14 }, "tag": 4, "_group": 2, @@ -242,11 +384,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 2 + "__id__": 8 }, "_enabled": true, "__prefab": { - "__id__": 10 + "__id__": 16 }, "_id": "" }, @@ -279,11 +421,11 @@ "_active": true, "_components": [ { - "__id__": 13 + "__id__": 19 } ], "_prefab": { - "__id__": 15 + "__id__": 21 }, "_lpos": { "__type__": "cc.Vec3", @@ -320,11 +462,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 12 + "__id__": 18 }, "_enabled": true, "__prefab": { - "__id__": 14 + "__id__": 20 }, "_contentSize": { "__type__": "cc.Size", @@ -367,17 +509,17 @@ "_active": true, "_components": [ { - "__id__": 17 + "__id__": 23 }, { - "__id__": 19 + "__id__": 25 }, { - "__id__": 21 + "__id__": 27 } ], "_prefab": { - "__id__": 23 + "__id__": 29 }, "_lpos": { "__type__": "cc.Vec3", @@ -394,8 +536,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": -0.8, - "y": 0.8, + "x": -1, + "y": 1, "z": 1 }, "_mobility": 0, @@ -414,11 +556,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 22 }, "_enabled": true, "__prefab": { - "__id__": 18 + "__id__": 24 }, "_contentSize": { "__type__": "cc.Size", @@ -442,11 +584,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 22 }, "_enabled": true, "__prefab": { - "__id__": 20 + "__id__": 26 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -464,7 +606,7 @@ }, "_type": 0, "_fillType": 0, - "_sizeMode": 1, + "_sizeMode": 0, "_fillCenter": { "__type__": "cc.Vec2", "x": 0, @@ -487,33 +629,25 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 22 }, "_enabled": true, "__prefab": { - "__id__": 22 + "__id__": 28 }, "playOnLoad": true, "_clips": [ - { - "__uuid__": "af3a6c73-f2d3-476e-aefc-f04bf2b8485a", - "__expectedType__": "cc.AnimationClip" - }, { "__uuid__": "d2349e5e-d1d1-4456-a662-b2b3eaf86287", "__expectedType__": "cc.AnimationClip" }, - { - "__uuid__": "2c2e22ec-2c97-428f-b9b1-d21288b4f094", - "__expectedType__": "cc.AnimationClip" - }, { "__uuid__": "0c2a15a9-503f-435e-bd7e-83807b6db806", "__expectedType__": "cc.AnimationClip" } ], "_defaultClip": { - "__uuid__": "af3a6c73-f2d3-476e-aefc-f04bf2b8485a", + "__uuid__": "0c2a15a9-503f-435e-bd7e-83807b6db806", "__expectedType__": "cc.AnimationClip" }, "_id": "" @@ -542,14 +676,14 @@ "__id__": 1 }, "_prefab": { - "__id__": 25 + "__id__": 31 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 24 + "__id__": 30 }, "asset": { "__uuid__": "8e737767-609b-487c-bd47-8ef02f00e7ec", @@ -557,7 +691,7 @@ }, "fileId": "a3sRCQG4NNNK+lnXyMRQ9U", "instance": { - "__id__": 26 + "__id__": 32 }, "targetOverrides": null }, @@ -571,16 +705,16 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 27 + "__id__": 33 }, { - "__id__": 29 + "__id__": 35 }, { - "__id__": 30 + "__id__": 36 }, { - "__id__": 31 + "__id__": 37 } ], "removedComponents": [] @@ -588,7 +722,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 28 + "__id__": 34 }, "propertyPath": [ "_name" @@ -604,7 +738,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 28 + "__id__": 34 }, "propertyPath": [ "_lpos" @@ -619,7 +753,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 28 + "__id__": 34 }, "propertyPath": [ "_lrot" @@ -635,7 +769,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 28 + "__id__": 34 }, "propertyPath": [ "_euler" @@ -654,14 +788,14 @@ "__id__": 1 }, "_prefab": { - "__id__": 33 + "__id__": 39 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 32 + "__id__": 38 }, "asset": { "__uuid__": "bde94193-50e9-4505-a862-504f90c3ede3", @@ -669,7 +803,7 @@ }, "fileId": "ecbSjcDtdLKp/1HOuhFkWY", "instance": { - "__id__": 34 + "__id__": 40 }, "targetOverrides": null }, @@ -683,19 +817,19 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 35 + "__id__": 41 }, { - "__id__": 37 + "__id__": 43 }, { - "__id__": 38 + "__id__": 44 }, { - "__id__": 39 + "__id__": 45 }, { - "__id__": 40 + "__id__": 46 } ], "removedComponents": [] @@ -703,7 +837,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 36 + "__id__": 42 }, "propertyPath": [ "_name" @@ -719,7 +853,7 @@ { "__type__": 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"fileId": "44emAcbTlOApFHSzihswos", + "prefabRootNode": { + "__id__": 1 + }, + "mountedChildren": [], + "mountedComponents": [], + "propertyOverrides": [ + { + "__id__": 50 + }, + { + "__id__": 52 + }, + { + "__id__": 53 + }, + { + "__id__": 54 + } + ], + "removedComponents": [] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_name" + ], + "value": "heathed" + }, + { + "__type__": "cc.TargetInfo", + "localID": [ + "c46/YsCPVOJYA4mWEpNYRx" + ] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lrot" + ], + "value": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + 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assets/resources/game/monster/kl/k1/kl1.png.meta index 15053ead..fa445322 100644 --- a/assets/resources/game/monster/ys/y1/ys1.png.meta +++ b/assets/resources/game/monster/kl/k1/kl1.png.meta @@ -2,7 +2,7 @@ "ver": "1.0.26", "importer": "image", "imported": true, - "uuid": "6fba7521-7459-4eae-8a3b-3e427754835a", + "uuid": "10be6e71-e46b-4d0d-8e55-01675066938a", "files": [ ".json", ".png" @@ -10,8 +10,8 @@ "subMetas": { "6c48a": { "importer": "texture", - "uuid": "6fba7521-7459-4eae-8a3b-3e427754835a@6c48a", - "displayName": "ys1", + "uuid": "10be6e71-e46b-4d0d-8e55-01675066938a@6c48a", + "displayName": "kl1", "id": "6c48a", "name": "texture", "userData": { @@ -22,7 +22,7 @@ "mipfilter": "none", "anisotropy": 0, "isUuid": true, - "imageUuidOrDatabaseUri": "6fba7521-7459-4eae-8a3b-3e427754835a", + "imageUuidOrDatabaseUri": "10be6e71-e46b-4d0d-8e55-01675066938a", "visible": false }, "ver": "1.0.22", @@ -37,6 +37,6 @@ "hasAlpha": true, "type": "texture", "fixAlphaTransparencyArtifacts": 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"__editorExtras__": {}, "node": { - "__id__": 12 + "__id__": 18 }, "_enabled": true, "__prefab": { - "__id__": 14 + "__id__": 20 }, "_contentSize": { "__type__": "cc.Size", @@ -351,11 +493,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 12 + "__id__": 18 }, "_enabled": true, "__prefab": { - "__id__": 16 + "__id__": 22 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -393,30 +535,16 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 12 + "__id__": 18 }, "_enabled": true, "__prefab": { - "__id__": 18 + "__id__": 24 }, "playOnLoad": true, "_clips": [ - { - "__uuid__": "6d0b203a-4774-4020-9156-e65f1d910659", - "__expectedType__": "cc.AnimationClip" - }, - { - "__uuid__": "d3f2d93e-f93c-46a8-a24e-41f88dd7e335", - "__expectedType__": "cc.AnimationClip" - }, - { - "__uuid__": "6e4ca3f2-9dfa-4070-927b-a2506f82f630", - "__expectedType__": "cc.AnimationClip" - }, - { - "__uuid__": "684163e7-d8a0-454c-b345-16494f2a750e", - "__expectedType__": 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"propertyPath": [ "_name" @@ -622,7 +750,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_lpos" @@ -637,7 +765,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_lrot" @@ -653,7 +781,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_euler" @@ -668,13 +796,125 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 32 + "__id__": 38 }, "propertyPath": [ "_active" ], "value": false }, + { + "__type__": "cc.Node", + "_objFlags": 0, + "_parent": { + "__id__": 1 + }, + "_prefab": { + "__id__": 44 + }, + "__editorExtras__": {} + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 43 + }, + "asset": { + "__uuid__": "3e8ca50b-1db9-4996-affc-9d57af3a12d7", + "__expectedType__": "cc.Prefab" + }, + "fileId": "c46/YsCPVOJYA4mWEpNYRx", + "instance": { + "__id__": 45 + }, + "targetOverrides": null + }, + { + "__type__": "cc.PrefabInstance", + "fileId": "93mFc94/FM0a6JBmzRVD4z", + "prefabRootNode": { + "__id__": 1 + }, + "mountedChildren": [], + "mountedComponents": [], + "propertyOverrides": [ + { + "__id__": 46 + }, + { + "__id__": 48 + }, + { + "__id__": 49 + }, + { + "__id__": 50 + } + ], + "removedComponents": [] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 47 + }, + "propertyPath": [ + "_name" + ], + "value": "heathed" + }, + { + "__type__": "cc.TargetInfo", + "localID": [ + "c46/YsCPVOJYA4mWEpNYRx" + ] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 47 + }, + "propertyPath": [ + "_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 47 + }, + "propertyPath": [ + "_lrot" + ], + "value": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 47 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, { "__type__": "cc.UITransform", "_name": "", @@ -685,7 +925,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 38 + "__id__": 52 }, "_contentSize": { "__type__": "cc.Size", @@ -713,7 +953,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 40 + "__id__": 54 }, "enabledContactListener": true, "bullet": true, @@ -747,7 +987,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 42 + "__id__": 56 }, "tag": 0, "_group": 2, @@ -781,10 +1021,10 @@ }, "_enabled": true, "__prefab": { - "__id__": 44 + "__id__": 58 }, "animator": { - "__id__": 17 + "__id__": 23 }, "_id": "" }, @@ -802,14 +1042,14 @@ }, "_enabled": true, "__prefab": { - "__id__": 46 + "__id__": 60 }, "hitFlashMaterial": { "__uuid__": "a8f34051-ccff-4050-b9d9-234f62977264", "__expectedType__": "cc.Material" }, "BoxRang": { - "__id__": 2 + "__id__": 8 }, "_id": 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"cc.AnimationClipAdditiveSettings", - "enabled": false, - "refClip": null - } -] \ No newline at end of file diff --git a/assets/resources/game/monster/orc/o1/idle.anim.meta b/assets/resources/game/monster/orc/o1/idle.anim.meta deleted file mode 100644 index aee849c6..00000000 --- a/assets/resources/game/monster/orc/o1/idle.anim.meta +++ /dev/null @@ -1 +0,0 @@ -{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"665d758f-c4e5-4d4c-a1cc-a0580babe5ae","files":[".cconb"],"subMetas":{},"userData":{"name":"idle"}} diff --git a/assets/resources/game/monster/orc/o1/max.anim b/assets/resources/game/monster/orc/o1/max.anim deleted file mode 100644 index bfa8b16a..00000000 --- a/assets/resources/game/monster/orc/o1/max.anim +++ /dev/null @@ -1,163 +0,0 @@ -[ - { - "__type__": "cc.AnimationClip", - "_name": "max", - "_objFlags": 0, - "__editorExtras__": { - "embeddedPlayerGroups": [] - }, - "_native": "", - "sample": 24, - "speed": 1, - "wrapMode": 1, - "enableTrsBlending": false, 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"__id__": 29 }, "_lpos": { "__type__": "cc.Vec3", @@ -394,8 +536,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": -0.8, - "y": 0.8, + "x": -0.7, + "y": 0.7, "z": 1 }, "_mobility": 0, @@ -414,16 +556,16 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 22 }, "_enabled": true, "__prefab": { - "__id__": 18 + "__id__": 24 }, "_contentSize": { "__type__": "cc.Size", - "width": 86, - "height": 82 + "width": 144, + "height": 96 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -434,7 +576,7 @@ }, { "__type__": "cc.CompPrefabInfo", - "fileId": "9eaEPPEkdKYYfWIxgJ1KbU" + "fileId": "0btOtI9IlL7oeHjHdyKYwz" }, { "__type__": "cc.Sprite", @@ -442,11 +584,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 22 }, "_enabled": true, "__prefab": { - "__id__": 20 + "__id__": 26 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -479,7 +621,7 @@ }, { "__type__": "cc.CompPrefabInfo", - "fileId": "b8HXPqPhZMN71qxUdeHMKv" + "fileId": 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[ "_active" ], "value": false }, + { + "__type__": "cc.Node", + "_objFlags": 0, + "_parent": { + "__id__": 1 + }, + "_prefab": { + "__id__": 48 + }, + "__editorExtras__": {} + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 47 + }, + "asset": { + "__uuid__": "3e8ca50b-1db9-4996-affc-9d57af3a12d7", + "__expectedType__": "cc.Prefab" + }, + "fileId": "c46/YsCPVOJYA4mWEpNYRx", + "instance": { + "__id__": 49 + }, + "targetOverrides": null + }, + { + "__type__": "cc.PrefabInstance", + "fileId": "0fz73vwBhGuYw/gTfCMdIP", + "prefabRootNode": { + "__id__": 1 + }, + "mountedChildren": [], + "mountedComponents": [], + "propertyOverrides": [ + { + "__id__": 50 + }, + { + "__id__": 52 + }, + { + "__id__": 53 + }, + { + "__id__": 54 + } + ], + "removedComponents": [] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_name" + ], + "value": "heathed" + }, + { + "__type__": "cc.TargetInfo", + "localID": [ + "c46/YsCPVOJYA4mWEpNYRx" + ] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lrot" + ], + "value": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, { "__type__": "cc.UITransform", "_name": "", @@ -782,7 +1028,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 42 + "__id__": 56 }, "_contentSize": { "__type__": "cc.Size", @@ -810,7 +1056,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 44 + "__id__": 58 }, "enabledContactListener": true, "bullet": true, @@ -844,7 +1090,7 @@ }, "_enabled": true, "__prefab": { - 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index c05e61b5..2017bf4b 100644 --- a/assets/resources/game/monster/orc2.prefab.meta +++ b/assets/resources/game/monster/orc2.prefab.meta @@ -2,7 +2,7 @@ "ver": "1.1.50", "importer": "prefab", "imported": true, - "uuid": "c3ace128-0096-46db-a4b3-26e65dabbf34", + "uuid": "b4f5b5cd-6262-4eb9-a6b7-7fdce7dbb46c", "files": [ ".json" ], diff --git a/assets/resources/game/monster/orc3.prefab b/assets/resources/game/monster/orc3.prefab index 82cb78dc..0337717a 100644 --- a/assets/resources/game/monster/orc3.prefab +++ b/assets/resources/game/monster/orc3.prefab @@ -22,38 +22,44 @@ "__id__": 2 }, { - "__id__": 12 + "__id__": 8 }, { - "__id__": 16 + "__id__": 18 }, { - "__id__": 24 + "__id__": 22 }, { - "__id__": 32 + "__id__": 30 + }, + { + "__id__": 38 + }, + { + "__id__": 47 } ], "_active": true, "_components": [ { - "__id__": 43 + "__id__": 55 }, { - "__id__": 45 + "__id__": 57 }, { - "__id__": 47 + "__id__": 59 }, { - "__id__": 49 + "__id__": 61 }, { - "__id__": 51 + "__id__": 63 } ], 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"c46/YsCPVOJYA4mWEpNYRx" ] }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_lrot" + ], + "value": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 51 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, { "__type__": "cc.UITransform", "_name": "", @@ -805,7 +1028,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 44 + "__id__": 56 }, "_contentSize": { "__type__": "cc.Size", @@ -833,7 +1056,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 46 + "__id__": 58 }, "enabledContactListener": true, "bullet": true, @@ -867,7 +1090,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 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"c46/YsCPVOJYA4mWEpNYRx", + "instance": null, + "targetOverrides": null + } +] \ No newline at end of file diff --git a/assets/resources/game/monster/ge2.prefab.meta b/assets/resources/game/skills/sword1.prefab.meta similarity index 63% rename from assets/resources/game/monster/ge2.prefab.meta rename to assets/resources/game/skills/sword1.prefab.meta index b3f033a7..28389d67 100644 --- a/assets/resources/game/monster/ge2.prefab.meta +++ b/assets/resources/game/skills/sword1.prefab.meta @@ -2,12 +2,12 @@ "ver": "1.1.50", "importer": "prefab", "imported": true, - "uuid": "81efb943-175e-4546-90ee-95116cab16b3", + "uuid": "0068f82c-b136-47ca-b9f2-4486f4dffcff", "files": [ ".json" ], "subMetas": {}, "userData": { - "syncNodeName": "ge2" + "syncNodeName": "sword1" } } diff --git a/assets/resources/gui/gui.plist b/assets/resources/gui/gui.plist index 2ce1fea7..2a9654db 100644 --- a/assets/resources/gui/gui.plist +++ b/assets/resources/gui/gui.plist @@ -1863,7 +1863,7 @@ size {1014,1490} smartupdate - $TexturePacker:SmartUpdate:504df5e05e6a32d0e89b351edf90c641:90e3a30c44a639e0bddf893e80eb11be:5f86533554b8a62fd9d2a17dd9533d7c$ + $TexturePacker:SmartUpdate:11b2dc057723c1c6676f373a363c4f5c:029e8d9dedcaaa1894d9606dd1da762b:5f86533554b8a62fd9d2a17dd9533d7c$ textureFileName gui.png diff --git a/assets/resources/gui/gui.png b/assets/resources/gui/gui.png index d9bc8176..3eaa1e56 100644 Binary files a/assets/resources/gui/gui.png and b/assets/resources/gui/gui.png differ diff --git a/assets/script/game/Role/Role.ts b/assets/script/game/Role/Role.ts index 376007cc..27d4f866 100644 --- a/assets/script/game/Role/Role.ts +++ b/assets/script/game/Role/Role.ts @@ -47,42 +47,26 @@ export class Role extends ecs.Entity { var scene = smc.map.MapView.scene; node.parent = scene.entityLayer!.node!; node.setScale(node.scale.x, node.scale.y, node.scale.z); - // var as = node.getComponent(MonsterSpine); node.setPosition(pos) - // console.log(node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite)) - // const url = 'game/heros/player'; - // resources.load(url, SpriteAtlas, (err: any, atlas) => { - // const sprite = node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite); - - // sprite.spriteFrame = atlas.getSpriteFrame(RoleSet[uuid].path); - // }); - // var rv = node.getComponent(RoleViewComp)!; - // this.add(rv); this.hero_init(uuid,node) } hero_init(uuid:number=1001,node:Node,pos:Vec3=v3(0,0,0)){ - var mv = node.getComponent(RoleViewComp)!; - var buff =node.getComponent(RoleBuffComp)!; - mv.is_role=true; - mv.hero_uuid=uuid; - mv.speed =mv.ospeed = 0; - mv.hero_name= "role"; - buff.group= mv.box_group= BoxSet.HERO; - mv.hp= mv.hp_max = smc.vm_data.role.hp; - mv.level = 1; - mv.atk = smc.vm_data.role.atk; - mv.atk_cd = smc.vm_data.role.atk_cd; - mv.power = smc.vm_data.role.power; - mv.type = 1; - mv.skill_uuid = 9001; - mv.max_skill_uuid = 9001; - mv.Tpos = v3(0,0,0); - mv.scale = 1; - mv.atk_range=1000; - // mv.change_name(smc.heros[uuid].name,1) - this.add(mv); - this.add(buff); + var rv = node.getComponent(RoleViewComp)!; + let role=smc.vm_data.role; + rv.hero_uuid=uuid; + rv.speed =rv.ospeed = 0; + rv.hero_name= "role"; + rv.hp= rv.hp_max = role.hp; + rv.level = role.lv; + rv.atk = role.atk; + rv.atk_cd = role.atk_cd; + rv.power = role.power; + rv.skills = role.skills; + rv.skill = role.skill; + rv.atk_range=role.atk_range; + rv.power= role.power; + this.add(rv); } move(target: Vec3) { var move = this.get(MoveToComp) || this.add(MoveToComp); diff --git a/assets/script/game/Role/RoleViewComp.ts b/assets/script/game/Role/RoleViewComp.ts index bd85bf23..83517f65 100644 --- a/assets/script/game/Role/RoleViewComp.ts +++ b/assets/script/game/Role/RoleViewComp.ts @@ -18,7 +18,6 @@ import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/ import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager"; import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { MoveToComp } from "../common/ecs/position/MoveTo"; -import { RoleBuffComp } from "./RoleBuffComp"; import { RoleRangComp } from "./RoleRangComp"; import { Tooltip } from "../skills/Tooltip"; import { MonViewComp } from "../mon/MonViewComp"; @@ -37,16 +36,14 @@ export class RoleViewComp extends CCComp { BoxRang:Node =null! as:RoleSpine =null!; - buff:RoleBuffComp =null! is_role:boolean = false; enemy_pos:Vec3=null!; enemy:any=null!; /** 角色动画 */ hero_uuid:number = 1001; - hero_name : string = "hero"; + hero_name : string = "role"; level:number =1; scale: number = 1; /** 角色阵营 1:hero -1 :monster */ - type: number = 1; /**角色类型 1:前排 2 后排 */ state: number = 1; /** 状态 1:move ,2: act 3: stop */ hp: number = 100; /** 血量 */ @@ -56,10 +53,14 @@ export class RoleViewComp extends CCComp { power: number = 0; /**能量**/ power_max: number = 1200; /** 能量最大值 */ power_speed: number = 1; //能量回复速度每0.1秒回复量 - - - skill_uuid:number = 1005; - max_skill_uuid:number = 1005; + skill:8001; + skills:{ + 1:{uuid:8001,cd:2,alive:true }, + 2:{uuid:8001,cd:2,alive:false}, + 3:{uuid:8001,cd:2,alive:false}, + 4:{uuid:8001,cd:2,alive:false}, + 5:{uuid:8001,cd:2,alive:false}, + } atk: number = 10; /**攻击力 */ // atk_speed: number = 1; atk_cd: number = 1.3; /**攻击速度 攻击间隔 */ @@ -83,7 +84,6 @@ export class RoleViewComp extends CCComp { is_atking:boolean = false; onLoad() { - this.buff=this.node.getComponent(RoleBuffComp); this.BoxRang = this.node.getChildByName("range_box"); this.as = this.node.getComponent(RoleSpine); @@ -104,7 +104,6 @@ export class RoleViewComp extends CCComp { // this.BoxRang.getComponent(RoleRangComp).offset_x = this.scale*smc.skills[this.skill_uuid].dis/3; // console.log("monseter ",this.BoxRang); - this.buff.group=this.box_group // 注册单个碰撞体的回调函数 let collider = this.getComponent(Collider2D); collider.group = this.box_group; @@ -159,7 +158,7 @@ export class RoleViewComp extends CCComp { update(dt: number){ if (this.timer.update(dt)) { - this.power_change(this.power_speed) + } this.in_destroy(); this.in_shield(); @@ -178,56 +177,32 @@ export class RoleViewComp extends CCComp { } this.node.setPosition(this.node.position.x+dt*this.speed*this.scale, this.node.position.y, this.node.position.z); } - power_change(power: number){ - this.power += power; - if(this.power >= this.power_max&&this.check_enemy_alive()){ - this.as.atk() - this.scheduleOnce(()=>{ - this.do_max_skill(); - },0.5) - this.power = 0 - } - } - shoot(skill_uuid:number){ + + shoot(skill_uuid:number,y:number=0,x:number=0){ // console.log("mon shoot"); let skill = ecs.getEntity(Skill); - let scale = this.scale - let speed =smc.skills[skill_uuid].speed; - let dis = smc.skills[skill_uuid].dis; let atk = smc.skills[skill_uuid].atk+this.atk; - let {pos,angle,t_pos}=this.get_enemy_pos() - skill.load(pos,speed,dis,scale,this.node,skill_uuid,atk,angle,t_pos); + let {pos,t_pos}=this.get_enemy_pos() + pos.y=pos.y + y + pos.x=pos.x + x + skill.load(pos,BoxSet.HERO,this.node,skill_uuid,atk,t_pos); // this.tooltip(3,smc.skills[skill_uuid].name,this.skill_uuid); } //使用max_skill - do_max_skill(){ - let skill = ecs.getEntity(Skill); - let scale = this.scale - let speed =smc.skills[this.max_skill_uuid].speed; - let dis = smc.skills[this.max_skill_uuid].dis; - let atk = smc.skills[this.max_skill_uuid].atk+this.atk; - let {pos,angle,t_pos}=this.get_enemy_pos() - skill.load(pos,speed,dis,scale,this.node,this.max_skill_uuid,atk,angle,t_pos); - this.tooltip(3,smc.skills[this.max_skill_uuid].name,this.max_skill_uuid); - } + get_enemy_pos(){ - let pos = v3(35*this.scale,50) - let angle=0 + let pos = v3(0,50) let t_pos:Vec3 = v3(0,0) if(this.enemy){ if(!this.enemy.isValid){ console.log("move_to",this.enemy.isValid); return } - t_pos = v3(this.enemy.position.x-(this.node.position.x+pos.x),this.enemy.position.y-(this.node.position.y+pos.y)+BoxSet.ATK_Y) - angle = Math.atan2(t_pos.y,t_pos.x) * 180 / Math.PI; - if(this.scale == -1){ - angle = angle +180 - } + t_pos = v3(this.enemy.position.x-(this.node.position.x),this.enemy.position.y-(this.node.position.y+pos.y)+BoxSet.ATK_Y) }else{ - t_pos=null + t_pos=v3(720,BoxSet.GAME_LINE) } - return {pos,t_pos,angle} + return {pos,t_pos} } check_enemy_alive(){ if(this.enemy){ @@ -246,7 +221,7 @@ export class RoleViewComp extends CCComp { // console.log("atk_cd:"+this.atk_cd); this.as.atk(); this.scheduleOnce(()=>{ - this.shoot(this.skill_uuid); + this.shoot(this.skill,-30); },0.4) } }else{ @@ -254,7 +229,7 @@ export class RoleViewComp extends CCComp { } } in_shield(){ - + } hp_change(hp: number){ if(this.is_dead){ @@ -356,6 +331,9 @@ export class RoleViewComp extends CCComp { var node = instantiate(prefab); node.setPosition(this.node.position.x,this.node.position.y+30,this.node.position.z); node.parent = this.node.parent; + } + heathed(){ + } toDestroy(){ diff --git a/assets/script/game/common/SingletonModuleComp.ts b/assets/script/game/common/SingletonModuleComp.ts index ea6bdf06..126858b7 100644 --- a/assets/script/game/common/SingletonModuleComp.ts +++ b/assets/script/game/common/SingletonModuleComp.ts @@ -11,6 +11,7 @@ import { GameMap } from "../map/GameMap"; import { BoxSet } from "./config/BoxSet"; import { Role } from "../Role/Role"; import { v3 } from "cc"; +import { Skill } from "../skills/Skill"; // import { Role } from "../role/Role"; // import { data } from "../data/data"; @@ -78,12 +79,22 @@ export class SingletonModuleComp extends ecs.Comp { }, role:{ hp:3000, + hp_max:3000, atk:10, + atk_cd:2, + atk_range:1000, lv:1, exp:0, next_exp:100, power:300, - atk_cd:2, + skill:1001, + skills:{ + 1:{uuid:8001,cd:2,alive:true }, + 2:{uuid:9002,cd:2,alive:false}, + 3:{uuid:9003,cd:2,alive:false}, + 4:{uuid:9004,cd:2,alive:false}, + 5:{uuid:9005,cd:2,alive:false}, + } }, /** 当前等级 */ cards:{ diff --git a/assets/script/game/common/config/MissionSet.ts b/assets/script/game/common/config/MissionSet.ts index f0f6abc9..036cc801 100644 --- a/assets/script/game/common/config/MissionSet.ts +++ b/assets/script/game/common/config/MissionSet.ts @@ -1,22 +1,10 @@ -export const MissionNum = [6] +export const MissionNum = [1,2] export const MonsetList = { - // 1:{ - // 1:[1001,1002,1003,1041,1042,1043], - // }, - // 2:{ - // 1:[1011,1012,1013,1041,1042,1043], - // }, - // 3:{ - // 1:[1041,1042,1043], - // }, - // 4:{ - // 1:[1021,1022,1023,1041,1042,1043], - // }, - // 5:{ - // 1:[1031,1032,1033,1041,1042,1043], - // }, - 6:{ - 1:[1021,1022,1023], + 1:{ + 1:[1031,1032,1033,1011,1012,1013], + }, + 2:{ + 1:[1011,1012,1013,1031,1032,1033,], }, } diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts index 9f2a62ca..40154d5c 100644 --- a/assets/script/game/common/config/SkillSet.ts +++ b/assets/script/game/common/config/SkillSet.ts @@ -5,11 +5,14 @@ type : 3: 远距离攻击,碰撞后 持续,带击退功能 4: 双技能技能,1技能结束后,触发2技能 5: 特殊技能,触发特殊弹窗选项 + 6: 近距离攻击,碰撞后 9: buff物品, 91: 单体buff物品,加最少血,临时 92:单体buff物品,随机,临时 93: 群体buff物品 94:role buff +tg: 对象,0 自己,1:同伴 ,2 自己和同伴,3:敌人,4,自己和对人 +dis: 是否移动 1 移动 0 原地 sd: 卡片技能图标持续时间 cd: 卡片技能释放本技能cd count:卡片1次释放本技能数 @@ -23,73 +26,84 @@ path: 图片地址 */ export const SkillSet={ - 1001:{uuid: 1001,path: "1001",type: 1,level: 1,name: "火球术",sp_name:"fire",info:"释放一个火球术攻击敌人", - dis:720,count:1,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:350, }, - 1002:{uuid: 1002,path: "1002",type: 1,level: 1,name: "寒冰箭",sp_name:"ice",info:"释放一个寒冰箭攻击敌人", - dis:720,count:1,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:350, }, - 1003:{uuid: 1003,path: "1003",type: 1,level: 1,name: "强效射击",sp_name:"b_arrow",info:"释放一个火球术攻击敌人", - dis:720,count:1,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:350, }, - 1004:{uuid: 1004,path: "1004",type: 1,level: 1,name: "奥术冲击",sp_name:"bm_ball",info:"释放一个寒冰箭攻击敌人", - dis:720,count:1,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:350, }, - 1005:{uuid: 1005,path: "1005",type: 1,level: 1,name: "猛击",sp_name:"b_atk",info:"释放一个寒冰箭攻击敌人", - dis:0,count:1,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:350, }, - 4011:{uuid: 4011,path: "1011",type: 1,level: 3,name: "火焰风暴",sp_name:"fire",info:"释放多个个火球术攻击敌人", - dis:720,count:5,atk:10,hp:0,shield:0,sd:10,cd:2,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:350, }, - 4012:{uuid: 4012,path: "1012",type: 1,level: 3,name: "冰晶风暴",sp_name:"ice",info:"释放多个个寒冰箭攻击敌人", - dis:720,count:5,atk:10,hp:0,shield:0,sd:10,cd:2,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:350, }, - 9001:{uuid: 9001,path: "1001",type: 1,level: 1,name: "劈砍",sp_name:"patk",info:"释放一个魔法球攻击敌人", - dis:720,count:1,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:450,}, - 9002:{uuid: 9002,path: "1001",type: 1,level: 1,name: "魔法小球",sp_name:"mball",info:"释放一个魔法球攻击敌人", - dis:720,count:1,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:450,}, - 9003:{uuid: 9003,path: "1001",type: 1,level: 1,name: "射击",sp_name:"arrow",info:"释放一个魔法球攻击敌人", - dis:720,count:1,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:450,}, + 1001:{uuid: 1001,path: "1001",type: 1,tg:3,angle:true,level: 1,name: "火球术",sp_name:"fire",info:"释放一个火球术攻击敌人", + dis:1,count:1,in:0,run:0,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600, }, + 1002:{uuid: 1002,path: "1002",type: 1,tg:3,angle:true,level: 1,name: "寒冰箭",sp_name:"ice",info:"释放一个寒冰箭攻击敌人", + dis:1,count:1,in:0,run:0,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600, }, + 1003:{uuid: 1003,path: "1003",type: 1,tg:3,angle:true,level: 1,name: "强效射击",sp_name:"b_arrow",info:"释放一个火球术攻击敌人", + dis:1,count:1,in:0,run:1,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600, }, + 1004:{uuid: 1004,path: "1004",type: 1,tg:3,angle:true,level: 1,name: "奥术冲击",sp_name:"bm_ball",info:"释放一个寒冰箭攻击敌人", + dis:1,count:1,in:0,run:0,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600, }, + + 2001:{uuid: 2001,path: "2001",type: 91,tg:1,angle:false,level: 1,name: "治愈术",sp_name:"heath",info:"释放一个寒冰箭攻击敌人", + dis:1,count:1,in:0,run:1,atk:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:450, }, + + 3001:{uuid: 3001,path: "3001",type: 1,tg:3,angle:true,level: 1,name: "三连击",sp_name:"patk",info:"释放一个魔法球攻击敌人", + dis:1,count:3,in:0.3,run:2,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600,}, + + 4011:{uuid: 4011,path: "1011",type: 1,tg:3,angle:true,level: 3,name: "火焰风暴",sp_name:"fire",info:"释放多个个火球术攻击敌人", + dis:1,count:5,in:0,run:0,atk:10,hp:0,shield:0,sd:10,cd:2,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600, }, + 4012:{uuid: 4012,path: "1012",type: 1,tg:3,angle:true,level: 3,name: "冰晶风暴",sp_name:"ice",info:"释放多个个寒冰箭攻击敌人", + dis:1,count:5,in:0,run:0,atk:10,hp:0,shield:0,sd:10,cd:2,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600, }, + + 9001:{uuid: 9001,path: "1001",type: 1,tg:3,angle:true,level: 1,name: "普攻",sp_name:"patk",info:"释放一个魔法球攻击敌人", + dis:1,count:1,in:0,run:0,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600,}, + 9002:{uuid: 9002,path: "1001",type: 1,tg:3,angle:true,level: 1,name: "魔法小球",sp_name:"mball",info:"释放一个魔法球攻击敌人", + dis:1,count:1,in:0,run:0,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600,}, + 9003:{uuid: 9003,path: "1001",type: 1,tg:3,angle:true,level: 1,name: "射击",sp_name:"arrow",info:"释放一个魔法球攻击敌人", + dis:1,count:1,in:0,run:1,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600,}, + + + 8001:{uuid: 8001,path: "8001",type: 1,tg:3,angle:true,level: 1,name: "飞刀",sp_name:"sword1",info:"释放一个魔法球攻击敌人", + dis:1,count:1,in:0,run:0,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:8001,sk_count:0,speed:600,}, + 6210:{uuid: 6210,path: "6210",type: 92,level: 1,name: "普通攻击石",sp_name:"",info:"", - dis:720,count:1,atk:10,hp:0,shield:0,sd:30,cd:1,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:10,hp:0,shield:0,sd:30,cd:1,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6211:{uuid: 6211,path: "6211",type: 93,level: 3,name: "精炼攻击石",sp_name:"",info:"", - dis:720,count:1,atk:10,hp:0,shield:0,sd:30,cd:1,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:10,hp:0,shield:0,sd:30,cd:1,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6005:{uuid: 6005,path: "6005",type: 93,level: 3,name: "钢盾",sp_name:"",info:"", - dis:720,count:1,atk:0,hp:0,shield:30,sd:30,cd:1,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:0,hp:0,shield:30,sd:30,cd:1,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6006:{uuid: 6006,path: "6006",type: 94,level: 3,name: "魔法盾",sp_name:"",info:"", - dis:720,count:1,atk:0,hp:0,shield:30,sd:30,cd:1,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:0,hp:0,shield:30,sd:30,cd:1,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6101:{uuid: 6101,path: "6101",type: 91,level: 1,name: "初级药水",sp_name:"",info:"", - dis:720,count:1,atk:0,hp:30,shield:0,sd:30,cd:5,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:0,hp:30,shield:0,sd:30,cd:5,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6102:{uuid: 6102,path: "6102",type: 93,level: 3,name: "高级药水",sp_name:"",info:"", - dis:720,count:1,atk:0,hp:50,shield:0,sd:30,cd:5,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:0,hp:50,shield:0,sd:30,cd:5,bsd:5,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, } export const AllItems={ 6210:{uuid: 6210,path: "6210",type: 92,level: 3,name: "普通攻击石",sp_name:"",info:"", - dis:720,count:1,atk:0,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:0,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6211:{uuid: 6211,path: "6211",type: 93,level: 4,name: "特效攻击石",sp_name:"",info:"", - dis:720,count:1,atk:5,hp:0,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:5,hp:0,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6212:{uuid: 6212,path: "6212",type: 94,level: 4,name: "精炼攻击石",sp_name:"",info:"", - dis:720,count:1,atk:5,hp:0,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:5,hp:0,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6213:{uuid: 6213,path: "6213",type: 92,level: 3,name: "普通生命石",sp_name:"",info:"", - dis:720,count:1,atk:0,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:0,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6214:{uuid: 6214,path: "6214",type: 93,level: 4,name: "特效生命石",sp_name:"",info:"", - dis:720,count:1,atk:0,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:0,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6215:{uuid: 6215,path: "6215",type: 94,level: 4,name: "精炼生命石",sp_name:"",info:"", - dis:720,count:1,atk:5,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:5,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6216:{uuid: 6216,path: "6216",type: 92,level: 3,name: "普通全能石",sp_name:"",info:"", - dis:720,count:1,atk:5,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:5,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6217:{uuid: 6217,path: "6217",type: 93,level: 4,name: "特效全能石",sp_name:"",info:"", - dis:720,count:1,atk:5,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:5,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, 6218:{uuid: 6218,path: "6218",type: 94,level: 4,name: "精炼全能石",sp_name:"",info:"", - dis:720,count:1,atk:5,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:350, }, + dis:1,count:1,in:0,run:0,atk:5,hp:30,shield:0,sd:30,cd:1,bsd:0,bcd:1,sk_uuid:1001,sk_count:0,speed:600, }, } diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index c2e1fdc4..185e2c21 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -2,7 +2,7 @@ export const HeroSet = { 9001: { uuid: 9001, path: "k3", type: 1, level: 1, name: "战士", atk: 4, hp: 35, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1, + max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 3001, word: "守护", info: "自身护盾", atktype: 1, }, @@ -17,7 +17,7 @@ export const HeroSet = { 9031: { uuid: 9005, path: "m2", type: 3, level: 1, name: "牧师", atk: 3, hp: 20, atk_dis: 200, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "治愈术", skill_uuid: 9002, max_skill_uuid: 1004, word: "守护", info: "自身护盾", atktype: 2 + max_skill: "治愈术", skill_uuid: 9002, max_skill_uuid: 2001, word: "守护", info: "自身护盾", atktype: 2 }, @@ -29,53 +29,31 @@ export const HeroSet = { } export const MonSet = { - 1001: { - uuid: 1001, path: "ge1", type: 1, level: 1, name: "战斗哥", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 - }, - 1002: { - uuid: 1002, path: "ge2", type: 1, level: 1, name: "墨西哥", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 - }, - 1003: { - uuid: 1003, path: "ge3", type: 1, level: 1, name: "铁头哥", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 - }, + 1011: { uuid: 1011, path: "orc1", type: 1, level: 1, name: "森林兽人", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 + max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1001, word: "守护", info: "自身护盾", atktype: 1 }, 1012: { uuid: 1012, path: "orc2", type: 1, level: 1, name: "荒野兽人", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 + max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1002, word: "守护", info: "自身护盾", atktype: 1 }, 1013: { uuid: 1013, path: "orc3", type: 1, level: 1, name: "兽人战士", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 - }, - 1021: { - uuid: 1021, path: "gou1", type: 1, level: 1, name: "黄皮豺狼", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 - }, - 1022: { - uuid: 1022, path: "gou2", type: 1, level: 1, name: "白皮豺狼", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 - }, - 1023: { - uuid: 1023, path: "gou3", type: 1, level: 1, name: "灰皮豺狼", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 + max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1003, word: "守护", info: "自身护盾", atktype: 1 }, + 1031: { - uuid: 1031, path: "gou1", type: 1, level: 1, name: "独眼巨人", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 + uuid: 1031, path: "du1", type: 1, level: 1, name: "独眼巨人", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, + max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1004, word: "守护", info: "自身护盾", atktype: 1 }, 1032: { - uuid: 1032, path: "gou2", type: 1, level: 1, name: "狂暴独眼", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 + uuid: 1032, path: "du2", type: 1, level: 1, name: "狂暴独眼", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, + max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 3001, word: "守护", info: "自身护盾", atktype: 1 }, 1033: { - uuid: 1033, path: "gou3", type: 1, level: 1, name: "独眼首领", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 1005, word: "守护", info: "自身护盾", atktype: 1 + uuid: 1033, path: "du3", type: 1, level: 1, name: "独眼首领", atk: 4, hp: 30, atk_dis: 30, atk_cd: 2, power: 0, power_max: 10, speed: 30, + max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 3001, word: "守护", info: "自身护盾", atktype: 1 }, 1041: { uuid: 1041, path: "ys1", type: 1, level: 1, name: "火元素", atk: 4, hp: 30, atk_dis: 200, atk_cd: 2, power: 0, power_max: 10, speed: 30, diff --git a/assets/script/game/hero/BoxRangComp.ts b/assets/script/game/hero/BoxRangComp.ts index a8b2acdf..986ba00c 100644 --- a/assets/script/game/hero/BoxRangComp.ts +++ b/assets/script/game/hero/BoxRangComp.ts @@ -72,7 +72,6 @@ export class BoxRangComp extends CCComp { } this.HeroViewComp.is_atking = true; this.HeroViewComp.stop_cd = 0.1 - this.HeroViewComp.as.change_default("idle"); } } diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts index eeda1752..9899d99a 100644 --- a/assets/script/game/hero/HeroViewComp.ts +++ b/assets/script/game/hero/HeroViewComp.ts @@ -22,6 +22,7 @@ import { Tooltip } from "../skills/Tooltip"; import { MoveToComp } from "../common/ecs/position/MoveTo"; import { BoxRangComp } from "./BoxRangComp"; import { MonViewComp } from "../mon/MonViewComp"; +import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager"; const { ccclass, property } = _decorator; /** 角色显示组件 */ @@ -185,7 +186,7 @@ export class HeroViewComp extends CCComp { if(this.enemy){ return } - this.set_diry() + // this.set_diry() this.node.setPosition(this.node.position.x+dt*this.speed*this.scale, this.node.position.y+dt*this.dir_y, this.node.position.z); } set_diry(){ @@ -203,28 +204,104 @@ export class HeroViewComp extends CCComp { this.as.atk() this.to_speek(smc.skills[this.max_skill_uuid].name) this.scheduleOnce(()=>{ - this.do_max_skill(); + this.handle_skill(this.max_skill_uuid); },0.5) this.power = 0 } // let power_progress= this.power/this.power_max; // this.node.getChildByName("top").getChildByName("power").getComponent(ProgressBar)!.progress = power_progress; } - shoot(skill_uuid:number,y:number=0){ + skill_pos(){ + return v3(0,35) + } + get_enemy_pos(){ + let pos =this.skill_pos() + let t_pos:Vec3 = v3(720,BoxSet.GAME_LINE) + if(this.enemy){ + if(!this.enemy.isValid){ + console.log("move_to",this.enemy.isValid); + return + } + t_pos = v3(this.enemy.position.x-this.node.position.x,this.enemy.position.y-(this.node.position.y+pos.y)+BoxSet.ATK_Y) + } + return {pos,t_pos} + } + get_hero_pos(hero:any){ + let pos =this.skill_pos() + let t_pos:Vec3 = v3(720,BoxSet.GAME_LINE) + if(!hero.HeroView.node.isValid){ + console.log("hero.heroView.node.isValid",hero.HeroView); + return + }else{ + t_pos = v3(hero.HeroView.node.position.x-this.node.position.x,hero.HeroView.node.position.y-(this.node.position.y+pos.y)+BoxSet.ATK_Y) + } + return {pos,t_pos} + } + shoot(skill_uuid:number,y:number=0,x:number=0){ // console.log("mon shoot"); let skill = ecs.getEntity(Skill); - let scale = this.scale - let speed =smc.skills[skill_uuid].speed; - let dis = smc.skills[skill_uuid].dis; let atk = smc.skills[skill_uuid].atk+this.atk; - let {pos,angle,t_pos}=this.get_enemy_pos() + let {pos,t_pos}=this.get_enemy_pos() pos.y=pos.y + y - skill.load(pos,speed,dis,scale,this.node,skill_uuid,atk,angle,t_pos); + pos.x=pos.x + x + skill.load(pos,BoxSet.HERO,this.node,skill_uuid,atk,t_pos); // this.tooltip(3,smc.skills[skill_uuid].name,this.skill_uuid); } + to_add_buff(hero:any,s_uuid:number){ + let skill = ecs.getEntity(Skill); + let atk = smc.skills[s_uuid].atk+this.atk; + let {pos,t_pos}=this.get_hero_pos(hero) + skill.load(pos,BoxSet.HERO,this.node,this.max_skill_uuid,atk,t_pos); + hero.HeroView.add_hp(smc.skills[s_uuid].atk) + } + push_least_buff(skill:number){ + let heros:any = ecs.query(ecs.allOf(HeroModelComp)); + let least_hp:number=999999 + let t_hero:any= null + if (heros.length > 0) { + if(smc.skills[skill].type==92){ //随机添加buff + let i = RandomManager.instance.getRandomInt(0,heros.length-1,3) + }else{ + for (let i = 0; i < heros.length; i++) { + let hero = heros[i]; + if(smc.skills[skill].type==91){ //血量最少单体 + if(hero.HeroView.hp < least_hp){ + least_hp = hero.HeroView.hp + t_hero = hero + } + }else{ //群体 + this.to_add_buff(hero,skill) + } + + } + if(t_hero){ //血量最少单体 + this.to_add_buff(t_hero,skill) + } + + } + + } + + } //使用max_skill - do_max_skill(){ - this.shoot(this.max_skill_uuid) + handle_skill(skill:number){ + switch (smc.skills[skill].tg) { + case 0: //自己 + + break; + case 1: //伙伴 + this.push_least_buff(skill) + break; + case 2: //自己和伙伴 + + break; + case 3: //敌人 + this.shoot(skill) + break; + case 4: //敌人和自己 + this.shoot(skill) + break; + } } to_speek(words:string,time:number=0.5){ this.speek_time=0.5 @@ -242,31 +319,14 @@ export class HeroViewComp extends CCComp { this.node.getChildByName("tooltip").active=false; } } - get_enemy_pos(){ - let pos = v3(35*this.scale,50) - let angle=0 - let t_pos:Vec3 = v3(0,0) - if(this.enemy){ - if(!this.enemy.isValid){ - console.log("move_to",this.enemy.isValid); - return - } - t_pos = v3(this.enemy.position.x-(this.node.position.x),this.enemy.position.y-(this.node.position.y+pos.y)+BoxSet.ATK_Y) - angle = Math.atan2(t_pos.y,t_pos.x) * 180 / Math.PI; - if(this.scale == -1){ - angle = angle +180 - } - }else{ - t_pos=null - } - return {pos,t_pos,angle} - } + check_enemy_alive(){ if(this.enemy){ if(!this.enemy.isValid){ return false } - return true + if(Math.abs(this.enemy.position.x-this.node.position.x) < this.atk_dis) return true; + return false }else{ return false } @@ -278,7 +338,7 @@ export class HeroViewComp extends CCComp { // console.log("atk_cd:"+this.atk_cd); this.as.atk(); this.scheduleOnce(()=>{ - this.shoot(this.skill_uuid); + this.handle_skill(this.skill_uuid) },0.4) } }else{ @@ -309,9 +369,11 @@ export class HeroViewComp extends CCComp { }, 15); } } - + heathed(){ + this.node.getChildByName("heathed").active=true + } add_hp(hp: number=0){ - console.log("hero 加血动画"); + this.heathed(); this.hp+=hp; if(this.hp > this.hp_max){ this.hp = this.hp_max; diff --git a/assets/script/game/map/MapMonsterComp.ts b/assets/script/game/map/MapMonsterComp.ts index ce614cc4..f8cf13b9 100644 --- a/assets/script/game/map/MapMonsterComp.ts +++ b/assets/script/game/map/MapMonsterComp.ts @@ -36,7 +36,7 @@ export class MapMonsterComp extends CCComp { target_timer: Timer = new Timer(0.1); setp_num:number = 5; game_over:boolean = false; - start_ys:any[] = [120,80,40,0,-40,-80,-120]; + start_ys:any[] = [100,50,0,-50,-100]; onLoad(){ // 监听全局事件 oops.message.on("other_add_monster", this.on_other_add_monster, this); diff --git a/assets/script/game/mon/BoxRangComp.ts b/assets/script/game/mon/BoxRangComp.ts index baefca95..218e38d2 100644 --- a/assets/script/game/mon/BoxRangComp.ts +++ b/assets/script/game/mon/BoxRangComp.ts @@ -71,9 +71,9 @@ export class BoxRangComp extends CCComp { } } if(Math.abs(other_pos.x-self_pos.x) < this.MonViewComp.atk_dis){ + this.MonViewComp.is_atking = true; this.MonViewComp.stop_cd = 0.1 - this.MonViewComp.as.change_default("idle"); } diff --git a/assets/script/game/mon/MonSpine.ts b/assets/script/game/mon/MonSpine.ts index e6de6d34..9952d09d 100644 --- a/assets/script/game/mon/MonSpine.ts +++ b/assets/script/game/mon/MonSpine.ts @@ -17,9 +17,7 @@ const { ccclass, property } = _decorator; export class MonSpine extends Component { @property(Animation) animator: Animation = null!; - idle_clip: AnimationClip = null!; atk_clip: AnimationClip = null!; - max_clip: AnimationClip = null!; move_clip: AnimationClip = null!; default_clip:string = "move"; @@ -27,10 +25,8 @@ export class MonSpine extends Component { // 角色控制组件 this.initAnimator(); LayerUtil.setNodeLayer(LayerUtil.MAP, this.node); - this.idle_clip = this.animator.clips[0]; - this.atk_clip = this.animator.clips[1]; - this.max_clip = this.animator.clips[2]; - this.move_clip = this.animator.clips[3]; + this.atk_clip = this.animator.clips[0]; + this.move_clip = this.animator.clips[1]; let animation = this.animator.getComponent(Animation); animation.on(Animation.EventType.FINISHED, this.onAnimationEvent, this) } @@ -43,7 +39,7 @@ export class MonSpine extends Component { onAnimationEvent(type: Animation.EventType, state: AnimationState){ if(type==Animation.EventType.FINISHED){ - if(state.name==this.atk_clip.name||state.name==this.max_clip.name){ + if(state.name==this.atk_clip.name){ this.default(); } } @@ -57,8 +53,8 @@ export class MonSpine extends Component { } } idle(){ - if(!this.animator.getState(this.idle_clip.name).isPlaying){ - this.animator.play(this.idle_clip.name); + if(!this.animator.getState(this.move_clip.name).isPlaying){ + this.animator.play(this.move_clip.name); } } atk() { @@ -69,8 +65,8 @@ export class MonSpine extends Component { max(){ - if(!this.animator.getState(this.max_clip.name).isPlaying){ - this.animator.play(this.max_clip.name); + if(!this.animator.getState(this.atk_clip.name).isPlaying){ + this.animator.play(this.atk_clip.name); } } diff --git a/assets/script/game/mon/MonViewComp.ts b/assets/script/game/mon/MonViewComp.ts index d9dd0f03..3ebb79ab 100644 --- a/assets/script/game/mon/MonViewComp.ts +++ b/assets/script/game/mon/MonViewComp.ts @@ -175,7 +175,7 @@ export class MonViewComp extends CCComp { if(this.scale===-1&&this.node.position.x <= BoxSet.HERO_START){ return; } - this.set_diry() + // this.set_diry() this.node.setPosition(this.node.position.x+dt*this.speed*this.scale, this.node.position.y+dt*this.dir_y, this.node.position.z); } set_diry(){ @@ -200,26 +200,21 @@ export class MonViewComp extends CCComp { // let power_progress= this.power/this.power_max; // this.node.getChildByName("top").getChildByName("power").getComponent(ProgressBar)!.progress = power_progress; } - shoot(skill_uuid:number){ + shoot(skill_uuid:number,y:number=0,x:number=0){ // console.log("mon shoot"); let skill = ecs.getEntity(Skill); - let scale = this.scale - let speed =smc.skills[skill_uuid].speed; - let dis = smc.skills[skill_uuid].dis; let atk = smc.skills[skill_uuid].atk+this.atk; let {pos,angle,t_pos}=this.get_enemy_pos() - skill.load(pos,speed,dis,scale,this.node,skill_uuid,atk,angle,t_pos); + pos.y=pos.y + y + pos.x=pos.x + x + skill.load(pos,BoxSet.MONSTER,this.node,skill_uuid,atk,t_pos); // this.tooltip(3,smc.skills[skill_uuid].name,this.skill_uuid); } //使用max_skill do_max_skill(){ - let skill = ecs.getEntity(Skill); - let scale = this.scale - let speed =smc.skills[this.max_skill_uuid].speed; - let dis = smc.skills[this.max_skill_uuid].dis; - let atk = smc.skills[this.max_skill_uuid].atk+this.atk; - let {pos,angle,t_pos}=this.get_enemy_pos() - skill.load(pos,speed,dis,scale,this.node,this.max_skill_uuid,atk,angle,t_pos); + for(let i=0;i { }, + onComplete: (target?: object) => { + this.is_destroy=true + }, + } + ).start(); } - if(this.run_type == 1){ + // console.log("skill run_type",this.run_type) + if(this.run_type == 1){ //贝塞尔曲线 + console.log("skill bezierTo",this.t_pos) let s_pos = v3(this.node.position.x,this.node.position.y) - let c_pos = v3(this.node.position.x,this.node.position.y) - let e_pos = v3(this.node.position.x+this.dis*this.scale,BoxSet.GAME_LINE-50) - SkillCom.bezierTo(this.node,2,s_pos,c_pos,e_pos,{onUpdate: (target: Vec3, ratio: number) => { - } + let c_pos = v3((this.t_pos.x+this.node.position.x)/2,this.node.position.y+100) + let e_pos = v3(this.node.position.x+this.t_pos.x,this.node.position.y+this.t_pos.y) + let time =Math.abs(this.t_pos.x/this.speed) + SkillCom.bezierTo(this.node,time,s_pos,c_pos,e_pos,{ + onComplete: (target?: object) => { + this.is_destroy=true + }, }).start(); } - if(this.run_type == 2){ + + if(this.run_type == 2){ //原地不动的 tween(this.node).to( this.in_time, { position: new Vec3(this.node.position.x,this.node.position.y) }, { @@ -76,38 +97,6 @@ export class SkillCom extends CCComp { } ).start(); } - if(this.run_type == 0){ - if(this.t_pos){ - let l_x=Math.cos(this.angle * Math.PI / 180) * 50; - let l_y=Math.sin(this.angle * Math.PI / 180) * 50; - let squaredDistance = this.t_pos.x * this.t_pos.x + this.t_pos.y * this.t_pos.y; - let distance = Math.sqrt(squaredDistance); - let time = distance / this.speed-0.2; - //通过欧拉角 延长 目标点 增量 - // this.t_pos.x=Math.cos(this.angle * Math.PI / 180) * this.dis; - // this.t_pos.y=Math.sin(this.angle * Math.PI / 180) * this.dis; - let e_pos=v3(this.node.position.x+l_x+this.t_pos.x,this.node.position.y+this.t_pos.y) - tween(this.node).to( 0.7,{ angle:this.angle,position: e_pos}, - { - onUpdate: (target: Vec3, ratio: number) => { // onUpdate 接受当前缓动的进度 - // 将缓动系统计算出的结果赋予 node 的位置 - }, - onComplete: (target?: object) => { - this.is_destroy=true - }, - } - ).start(); - }else{ - tween(this.node).to( this.dis/this.speed, - { position: new Vec3(this.node.position.x+this.scale*this.dis,this.node.position.y) }, - { - onComplete: (target?: object) => { - this.is_destroy=true - }, - } - ).start(); - } - } } onBeginContact (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) { @@ -120,40 +109,13 @@ export class SkillCom extends CCComp { } } onPostSolve (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) { - // console.log("skill post contact") - // switch (selfCollider.group) { - // case BoxSet.HERO: - // switch (otherCollider.group){ - // case BoxSet.MONSTER: - // case BoxSet.DEFAULT: - // setTimeout(() => { - // this.toDestroy() - // }, 10); - // break - // } - // break; - // case BoxSet.MONSTER: - // switch (otherCollider.group){ - // case BoxSet.PLAYER: - // case BoxSet.HERO: - // case BoxSet.DEFAULT: - // setTimeout(() => { - // this.toDestroy() - // }, 10); - // break - // } - // } } update(deltaTime: number) { - // this.node.setScale(v3(this.scale,this.node.scale.y,this.node.scale.z)) - // this.move(deltaTime) + this.toDestroy() - // this.t_move(deltaTime) - if (this.node.position.x > 400||this.node.position.x < -400||this.node.position.y > 1000||this.node.position.y < -100) { - this.is_destroy=true - } + } t_move(dt: number){ diff --git a/assets/script/game/skills/anonce.ts b/assets/script/game/skills/anonce.ts new file mode 100644 index 00000000..03d0d156 --- /dev/null +++ b/assets/script/game/skills/anonce.ts @@ -0,0 +1,29 @@ +import { _decorator, Component, Node, sp ,Animation, AnimationState} from 'cc'; +import { Timer } from '../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer'; +const { ccclass, property ,} = _decorator; + +@ccclass('anonce') +export class anonce extends Component { + + timer:Timer=new Timer(0.5); + + start() { + + } + protected onLoad(): void { + + } + + update(deltaTime: number) { + if(this.node.active){ + if(!this.node.getChildByName("skill").getComponent(Animation).getState("heathed").isPlaying){ + this.node.getChildByName("skill").getComponent(Animation).play(); + } + if (this.timer.update(deltaTime)) { + this.node.active=false; + } + } + } +} + + diff --git a/assets/script/game/skills/anonce.ts.meta b/assets/script/game/skills/anonce.ts.meta new file mode 100644 index 00000000..90034e84 --- /dev/null +++ b/assets/script/game/skills/anonce.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "9df173c3-eed0-4d48-9c27-e2ead9a9f68f", + "files": [], + "subMetas": {}, + "userData": {} +}