动画修改
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@@ -23,11 +23,7 @@ export class SingletonModuleComp extends ecs.Comp {
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/** 游戏地图 */
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map: GameMap = null!;
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cards: any = [
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{uuid:9001,type:1},{uuid:9002,type:1},{uuid:9011,type:1},{uuid:9021,type:1},{uuid:9031,type:1},
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{uuid:9003,type:1},{uuid:9004,type:1},{uuid:9005,type:1},
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{uuid:9012,type:1},{uuid:9013,type:1},
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{uuid:9022,type:1},{uuid:9023,type:1},
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{uuid:9032,type:1},{uuid:9033,type:1},
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{uuid:9001,type:1},
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];
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item_list: any = [
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{uuid:6005,type:2},{uuid:6006,type:2},{uuid:6101,type:2},{uuid:6102,type:2}, {uuid:6210,type:2},{uuid:6211,type:2},{uuid:6212,type:2},
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@@ -1,7 +1,7 @@
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export const MissionNum = [1]
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export const MonsetList = {
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1:{
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1:[9001,9011,9031,9021],
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1:[9001],
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}
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}
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@@ -1,66 +1,10 @@
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export const HeroSet = {
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9001: {
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uuid: 9001, path: "k3", type: 1, level: 1,cost:2, name: "骑士", atk: 10, hp: 100, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
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uuid: 9001, path: "k1", type: 1, level: 1,cost:2, name: "白骑士", atk: 10, hp: 100, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
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skill_uuid: 9001, max_skill_uuid: 2002, atktype: 1,
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},
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9002: {
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uuid: 9002, path: "k1", type: 1, level: 1,cost:2, name: "战士", atk: 20, hp: 50, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
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skill_uuid: 9001, max_skill_uuid: 2003, atktype: 1,
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},
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9003: {
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uuid: 9003, path: "kk1", type: 1, level: 1,cost:2, name: "骑士", atk: 10, hp: 100, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
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skill_uuid: 9001, max_skill_uuid: 2002, atktype: 1,
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},
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9004: {
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uuid: 9004, path: "kk2", type: 1, level: 1,cost:2, name: "战士", atk: 20, hp: 50, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
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skill_uuid: 9001, max_skill_uuid: 2003, atktype: 1,
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},
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9005: {
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uuid: 9005, path: "kk3", type: 1, level: 1,cost:2, name: "战士", atk: 20, hp: 50, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
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skill_uuid: 9001, max_skill_uuid: 2003, atktype: 1,
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},
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9011: {
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uuid: 9011, path: "m1", type: 3, level: 1,cost:2, name: "冰法", atk: 25, hp: 50, atk_dis: 260, atk_cd: 2.5, power: 0, power_max: 15, speed: 20,
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skill_uuid: 9002, max_skill_uuid: 1002, atktype: 1,
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},
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9012: {
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uuid: 9012, path: "i2", type: 3, level: 1,cost:2, name: "冰法", atk: 25, hp: 50, atk_dis: 260, atk_cd: 2.5, power: 0, power_max: 15, speed: 20,
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skill_uuid: 9002, max_skill_uuid: 1002, atktype: 1,
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},
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9013: {
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uuid: 9013, path: "i3", type: 3, level: 1,cost:2, name: "冰法", atk: 25, hp: 50, atk_dis: 260, atk_cd: 2.5, power: 0, power_max: 15, speed: 20,
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skill_uuid: 9002, max_skill_uuid: 1002, atktype: 1,
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},
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9021: {
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uuid: 9021, path: "m3", type: 3, level: 1,cost:2, name: "火法", atk: 20, hp: 50, atk_dis: 260, atk_cd: 2, power: 0, power_max: 15, speed: 20,
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skill_uuid: 9002, max_skill_uuid: 1001, atktype: 2
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},
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9022: {
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uuid: 9022, path: "f2", type: 3, level: 1,cost:2, name: "火法", atk: 20, hp: 50, atk_dis: 260, atk_cd: 2, power: 0, power_max: 15, speed: 20,
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skill_uuid: 9002, max_skill_uuid: 1001, atktype: 2
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},
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9023: {
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uuid: 9023, path: "f3", type: 3, level: 1,cost:2, name: "火法", atk: 20, hp: 50, atk_dis: 260, atk_cd: 2, power: 0, power_max: 15, speed: 20,
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skill_uuid: 9002, max_skill_uuid: 1001, atktype: 2
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},
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9031: {
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uuid: 9031, path: "m2", type: 3, level: 1,cost:2, name: "牧师", atk: 10, hp: 50, atk_dis: 260, atk_cd: 2, power: 1, power_max: 10, speed: 20,
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skill_uuid: 9002, max_skill_uuid: 2001, atktype: 2
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},
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9032: {
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uuid: 9032, path: "h2", type: 3, level: 1,cost:2, name: "牧师", atk: 10, hp: 50, atk_dis: 260, atk_cd: 2, power: 1, power_max: 10, speed: 20,
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skill_uuid: 9002, max_skill_uuid: 2001, atktype: 2
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},
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9033: {
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uuid: 9033, path: "h3", type: 3, level: 1,cost:2, name: "牧师", atk: 10, hp: 50, atk_dis: 260, atk_cd: 2, power: 1, power_max: 10, speed: 20,
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skill_uuid: 9002, max_skill_uuid: 2001, atktype: 2
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},
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9041: {
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uuid: 9009, path: "arc1", type: 2, level: 1,cost:2, name: "弓箭手", atk: 15, hp: 50, atk_dis: 200, atk_cd: 1.5, power: 0, power_max: 20, speed: 30,
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skill_uuid: 9003, max_skill_uuid: 1003, atktype: 2
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},
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1011: {
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