todo 技能存在时间准确性问题

This commit is contained in:
2025-01-10 11:07:53 +08:00
parent b4158a0a29
commit 1d9af24c66
20 changed files with 315 additions and 457 deletions

View File

@@ -21,6 +21,10 @@ export class SkillCom extends CCComp {
speed:number = 200;
scale:number = 1;
ap:number = 10;
apup:number = 0;//
mhp:number = 0;
hp:number = 0; //治疗总量
shield:number = 0;//护甲总量
cd:number = 1;
debuff:number = 0;
debtime:number = 0;
@@ -72,20 +76,23 @@ export class SkillCom extends CCComp {
do_buff(hero:any){
this.to_console(" do_buff hero: ",hero)
if(SkillSet[this.s_uuid].hp > 0){ //buff加血
let increase_hp=Math.floor(SkillSet[this.s_uuid].hp*this.ap/(this.in_time/this.cd))
let increase_hp=Math.floor(this.hp/(this.in_time/this.cd))
hero.add_hp(increase_hp)
}
if(SkillSet[this.s_uuid].apup > 0){ //buff加攻击
let increase_atk=Math.floor(SkillSet[this.s_uuid].apup*this.ap/(this.in_time/this.cd))
let increase_atk=Math.floor(this.apup/(this.in_time/this.cd))
hero.add_ap(increase_atk)
}
if(SkillSet[this.s_uuid].shield > 0){ //buff护盾
console.log("do_buff shield: ",SkillSet[this.s_uuid].shield*this.ap/(this.in_time/this.cd))
hero.add_shield(SkillSet[this.s_uuid].shield*this.ap/(this.in_time/this.cd))
console.log("do_buff shield: ",this.shield)
hero.add_shield(this.shield)
}
if(SkillSet[this.s_uuid].mhp > 0){ //hp最大值
console.log("do_buff mhp: ",this.mhp/(this.in_time/this.cd))
hero.add_hp_max(this.mhp/(this.in_time/this.cd))
}
}
update(deltaTime: number) {
if(smc.mission.pause) return