This commit is contained in:
2025-01-03 11:48:37 +08:00
parent 713800df2b
commit 197be0c56a
43 changed files with 18419 additions and 6482 deletions

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<key>premultiplyAlpha</key>
<false/>
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<string>weapons.png</string>
<key>size</key>
<string>{1158,127}</string>
<key>smartupdate</key>
<string>$TexturePacker:SmartUpdate:98c6cf0bfe540962306d189614107376:e25434fcdba8aed435d6babf3fc2d33b:e0f68b97ccd24aa9b647d4e8bb6d2ba9$</string>
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<string>weapons.png</string>
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View File

@@ -53,6 +53,13 @@ export class SingletonModuleComp extends ecs.Comp {
5011:{uuid:5011,lv:3,exp:0,slv:1,num:90,x1:0},
5012:{uuid:5012,lv:3,exp:0,slv:1,num:90,x1:0},
5013:{uuid:5013,lv:3,exp:0,slv:1,num:90,x1:0},
5014:{uuid:5014,lv:3,exp:0,slv:1,num:90,x1:0},
5015:{uuid:5015,lv:3,exp:0,slv:1,num:90,x1:0},
5016:{uuid:5016,lv:3,exp:0,slv:1,num:90,x1:0},
5017:{uuid:5017,lv:3,exp:0,slv:1,num:90,x1:0},
5018:{uuid:5018,lv:3,exp:0,slv:1,num:90,x1:0},
5019:{uuid:5019,lv:3,exp:0,slv:1,num:90,x1:0},
5020:{uuid:5020,lv:3,exp:0,slv:1,num:90,x1:0},
};
goods:any=[
{uuid:9001,num:100000,type:0,cost:0,inventory:5},

View File

@@ -141,7 +141,56 @@ export const HeroInfo = {
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5014: {
uuid:5014,name: "召唤师",path:"zh1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5015: {
uuid:5015,name: "死灵法师",path:"zh2",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5016: {
uuid:5016,name: "下忍",path:"n1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5017: {
uuid:5017,name: "德鲁伊",path:"d1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5018: {
uuid:5018,name: "猎人",path:"d2",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5019: {
uuid:5019,name: "狙击手",path:"a4",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5020: {
uuid:5020,name: "亚瑟王",path:"k5",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
@@ -200,7 +249,7 @@ export const HeroInfo = {
},
}
export const HeroList = [5001,5002,5003,5004,5005,5006,5007,5008,5009,5010,5011,5012,5013]
export const HeroList = [5001,5002,5003,5004,5005,5006,5007,5008,5009,5010,5011,5012,5013,5014,5015,5016,5017,5018,5019,5020]
export const MonList = [5201]
export const HeroSet = {

View File

@@ -37,7 +37,7 @@ export class SkillCom extends CCComp {
run_type:number = 0; // 0有目标 带方向1贝塞尔曲线 2 不动 ,3 直线
in_time:number = 0.3; // 不动技能持续时间
start() {
// console.log("skill start run_type",this.run_type)
console.log("skill start run_type:",this.run_type)
if(this.node.parent.scale.x < 0){
this.t_pos.x=this.t_pos.x*-1
}

View File

@@ -1,41 +1,47 @@
import { _decorator, Component, Node, tween ,Vec3,v3,Collider2D,Contact2DType} from 'cc';
import { BoxSet } from '../common/config/BoxSet';
import { Timer } from 'db://oops-framework/core/common/timer/Timer';
const { ccclass, property } = _decorator;
@ccclass('baseCom')
export class baseCom extends Component {
speed:number = 600;
range:number = 80;
s_uuid:number = 0;
speed:number = 200;
y_speed:number = 0;
x_speed:number = 0;
dis:number = 80;
scale:number = 1;
ap:number = 10;
atk_count:number = 0;
is_crit:boolean = false;
crit_add: number = 0;//暴击伤害加成
angle:number = 0;
t_pos:Vec3 = v3(0,0,0); // 目标增量
is_destroy:boolean = false;
box_group:number = 0;
box_tag:number=0;
type:number = 1;
time:Timer = new Timer(0.01);
run_type:number = 0; // 0有目标 带方向1贝塞尔曲线 2 不动 ,3 直线
in_time:number = 0.3; // 不动技能持续时间
start() {
let collider = this.getComponent(Collider2D);
console.log("baseCom start")
// let collider = this.getComponent(Collider2D);
// collider.group = this.box_group;
if (collider) {
collider.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this);
}
// collider.tag = this.box_tag;
// collider.sensor = true;
// if (collider) {
// collider.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this);
// // collider.on(Contact2DType.END_CONTACT, this.onEndContact, this);
// collider.on(Contact2DType.POST_SOLVE, this.onPostSolve, this);
// }
}
onBeginContact (selfCollider: Collider2D, otherCollider: Collider2D) {
switch (selfCollider.group) {
case BoxSet.HERO_SKILL:
switch (otherCollider.group){
case BoxSet.MONSTER:
// this.reset()
console.log('hero skill',selfCollider,otherCollider);
// this.speed = 0;
// this.timer = 1;
// console.log("speed:"+this.speed+" | timer:"+this.timer);
break;
}
break;
case BoxSet.MONSTER_SKILL:
switch (otherCollider.group){
case BoxSet.HERO:
// console.log('monster skill',selfCollider,otherCollider);
// this.reset()
break;
}
}
}
onPostSolve(selfCollider: Collider2D, otherCollider: Collider2D){
}
reset() {
@@ -43,12 +49,7 @@ export class baseCom extends Component {
}
update(deltaTime: number) {
this.node.setScale(v3(this.scale,this.node.scale.y,this.node.scale.z))
this.node.setPosition(v3(this.node.position.x+deltaTime*this.speed*this.scale,this.node.position.y,this.node.position.z))
if(Math.abs(this.node.position.x) > this.range)
{
this.node.destroy()
}
}
}