dd
This commit is contained in:
@@ -12486,7 +12486,7 @@
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"__id__": 576
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"__id__": 576
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}
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}
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],
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],
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"_active": true,
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"_active": false,
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"_components": [
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"_components": [
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{
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{
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"__id__": 625
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"__id__": 625
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@@ -12963,6 +12963,8 @@
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"__id__": 0
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"__id__": 0
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},
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},
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"fileId": "acGmsQC1VKwIkgbQq7vGgw",
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"fileId": "acGmsQC1VKwIkgbQq7vGgw",
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"instance": null,
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"targetOverrides": null,
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"nestedPrefabInstanceRoots": null
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"nestedPrefabInstanceRoots": null
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},
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},
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{
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{
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@@ -13088,6 +13090,8 @@
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"__id__": 0
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"__id__": 0
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},
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},
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"fileId": "b1Vuz6g0VExLdtTXuyJVHm",
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"fileId": "b1Vuz6g0VExLdtTXuyJVHm",
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"instance": null,
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"targetOverrides": null,
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"nestedPrefabInstanceRoots": null
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"nestedPrefabInstanceRoots": null
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},
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},
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{
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{
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@@ -13778,6 +13782,8 @@
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"__id__": 0
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"__id__": 0
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},
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},
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"fileId": "3cfPMWZFNEH6gwUOeGmfV5",
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"fileId": "3cfPMWZFNEH6gwUOeGmfV5",
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"instance": null,
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"targetOverrides": null,
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"nestedPrefabInstanceRoots": null
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"nestedPrefabInstanceRoots": null
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},
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},
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{
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{
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@@ -17,8 +17,8 @@ export enum GameEvent {
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CastSkill = "CastSkill",
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CastSkill = "CastSkill",
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CardRefresh = "CardRefresh",
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CardRefresh = "CardRefresh",
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UseCard = "UseCard",
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UseCard = "UseCard",
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UserHeroCard = "UserHeroCard",
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UseHeroCard = "UseHeroCard",
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UserSkillCard = "UserSkillCard",
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UseSkillCard = "UseSkillCard",
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CallHero = "CallHero",
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CallHero = "CallHero",
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MissionSkill = "MissionSkill",
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MissionSkill = "MissionSkill",
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@@ -45,3 +45,10 @@ export const MBSet = {
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crit_cost:2,
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crit_cost:2,
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dodge_cost:2,
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dodge_cost:2,
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}
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}
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export const MissStatus = {
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ready:0,
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playing:1,
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pause:2,
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choose:3,
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end:4,
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}
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@@ -13,9 +13,9 @@ const { ccclass, property } = _decorator;
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@ccclass('HeroInfoCompComp')
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@ccclass('HeroInfoCompComp')
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@ecs.register('HeroInfoComp', false)
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@ecs.register('HeroInfoComp', false)
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export class HeroInfoCompComp extends CCComp {
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export class HeroInfoCompComp extends CCComp {
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@property(Number)
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@property
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c_id:number=0
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c_id:number=0
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@property(Boolean)
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@property
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is_Change:boolean=false
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is_Change:boolean=false
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has_hero:boolean=false
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has_hero:boolean=false
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@@ -75,10 +75,10 @@ export class CardComp extends CCComp {
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if(this.is_used) return
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if(this.is_used) return
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switch(this.c_type){
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switch(this.c_type){
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case 0:
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case 0:
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oops.message.dispatchEvent(GameEvent.UserHeroCard,{uuid:this.c_uuid})
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oops.message.dispatchEvent(GameEvent.UseHeroCard,{uuid:this.c_uuid})
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break
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break
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case 1:
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case 1:
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oops.message.dispatchEvent(GameEvent.UserSkillCard,{uuid:this.c_uuid})
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oops.message.dispatchEvent(GameEvent.UseSkillCard,{uuid:this.c_uuid})
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break
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break
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case 2:
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case 2:
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oops.message.dispatchEvent(GameEvent.UseCard,{uuid:this.c_uuid})
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oops.message.dispatchEvent(GameEvent.UseCard,{uuid:this.c_uuid})
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@@ -24,7 +24,7 @@ export class MissionHeroCompComp extends CCComp {
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2:{pos:v3(-270,65,0),has:false},
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2:{pos:v3(-270,65,0),has:false},
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}
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}
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onLoad(){
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onLoad(){
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this.on(GameEvent.UserHeroCard,this.call_hero,this)
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this.on(GameEvent.UseHeroCard,this.show_heros_pos,this)
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}
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}
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start() {
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start() {
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// this.test_call()
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// this.test_call()
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@@ -41,7 +41,9 @@ export class MissionHeroCompComp extends CCComp {
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test_call(){
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test_call(){
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this.addHero(5010)
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this.addHero(5010)
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}
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}
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show_heros_pos(){
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this.node.getChildByName("herospos").active=true
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}
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call_hero(event: string, args: any){
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call_hero(event: string, args: any){
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this.timer.reset()
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this.timer.reset()
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let hero_list =HeroList
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let hero_list =HeroList
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