dd
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@@ -75,10 +75,10 @@ export class CardComp extends CCComp {
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if(this.is_used) return
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switch(this.c_type){
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case 0:
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oops.message.dispatchEvent(GameEvent.UserHeroCard,{uuid:this.c_uuid})
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oops.message.dispatchEvent(GameEvent.UseHeroCard,{uuid:this.c_uuid})
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break
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case 1:
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oops.message.dispatchEvent(GameEvent.UserSkillCard,{uuid:this.c_uuid})
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oops.message.dispatchEvent(GameEvent.UseSkillCard,{uuid:this.c_uuid})
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break
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case 2:
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oops.message.dispatchEvent(GameEvent.UseCard,{uuid:this.c_uuid})
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@@ -24,7 +24,7 @@ export class MissionHeroCompComp extends CCComp {
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2:{pos:v3(-270,65,0),has:false},
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}
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onLoad(){
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this.on(GameEvent.UserHeroCard,this.call_hero,this)
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this.on(GameEvent.UseHeroCard,this.show_heros_pos,this)
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}
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start() {
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// this.test_call()
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@@ -41,7 +41,9 @@ export class MissionHeroCompComp extends CCComp {
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test_call(){
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this.addHero(5010)
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}
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show_heros_pos(){
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this.node.getChildByName("herospos").active=true
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}
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call_hero(event: string, args: any){
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this.timer.reset()
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let hero_list =HeroList
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