奖励系统基础完成, todo: 英雄碎片,英雄成长系统

This commit is contained in:
2024-11-21 22:51:09 +08:00
parent 763d327625
commit 15ae8f7f01
5 changed files with 3696 additions and 288 deletions

View File

@@ -33,7 +33,6 @@ const { ccclass, property } = _decorator;
@ccclass('MissionComp')
@ecs.register('Mission', false)
export class MissionComp extends CCComp {
VictoryNode: any = null;
VictoryComp:any = null;
mon_list:any = []
call_hero_timer: Timer = new Timer(0.3);
@@ -58,9 +57,7 @@ export class MissionComp extends CCComp {
}
start() {
this.VictoryNode=this.node.getChildByName("victory")
this.VictoryNode.active=false
this.VictoryComp=this.VictoryNode.getComponent(VictoryComp)
this.VictoryComp=this.node.getChildByName("victory").getComponent(VictoryComp)
}
protected update(dt: number): void {
@@ -281,10 +278,10 @@ export class MissionComp extends CCComp {
}
to_end_mission(){
if (smc.vm_data.mission.is_victory){
this.VictoryNode.active=true
this.VictoryComp.do_victiry()
}
if (smc.vm_data.mission.is_defeat){
this.VictoryNode.active=true
this.VictoryComp.do_defeat()
}
}
get_mons(){