局内设置

This commit is contained in:
2024-11-18 11:07:39 +08:00
parent 49e5447234
commit 13f43762e0
11 changed files with 9437 additions and 8333 deletions

View File

@@ -29,19 +29,22 @@
}, },
{ {
"__id__": 38 "__id__": 38
},
{
"__id__": 54
} }
], ],
"_active": true, "_active": true,
"_components": [ "_components": [
{ {
"__id__": 54 "__id__": 64
}, },
{ {
"__id__": 56 "__id__": 66
} }
], ],
"_prefab": { "_prefab": {
"__id__": 58 "__id__": 68
}, },
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
@@ -851,8 +854,8 @@
}, },
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
"width": 104.71875, "width": 128.8984375,
"height": 33.2 "height": 39.5
}, },
"_anchorPoint": { "_anchorPoint": {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
@@ -882,15 +885,15 @@
"_dstBlendFactor": 4, "_dstBlendFactor": 4,
"_color": { "_color": {
"__type__": "cc.Color", "__type__": "cc.Color",
"r": 255, "r": 253,
"g": 255, "g": 253,
"b": 255, "b": 253,
"a": 255 "a": 255
}, },
"_string": "skill name", "_string": "skill name",
"_horizontalAlign": 1, "_horizontalAlign": 1,
"_verticalAlign": 1, "_verticalAlign": 1,
"_actualFontSize": 20, "_actualFontSize": 25,
"_fontSize": 20, "_fontSize": 20,
"_fontFamily": "Arial", "_fontFamily": "Arial",
"_lineHeight": 20, "_lineHeight": 20,
@@ -1400,6 +1403,257 @@
"targetOverrides": null, "targetOverrides": null,
"nestedPrefabInstanceRoots": null "nestedPrefabInstanceRoots": null
}, },
{
"__type__": "cc.Node",
"_name": "uskill",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"__id__": 1
},
"_children": [
{
"__id__": 55
}
],
"_active": false,
"_components": [
{
"__id__": 61
}
],
"_prefab": {
"__id__": 63
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 1073741824,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.Node",
"_name": "name",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"__id__": 54
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 56
},
{
"__id__": 58
}
],
"_prefab": {
"__id__": 60
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -37.462,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 1073741824,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 55
},
"_enabled": true,
"__prefab": {
"__id__": 57
},
"_contentSize": {
"__type__": "cc.Size",
"width": 128.8984375,
"height": 39.5
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "941tf3HwJB/Z/7grZXdYGJ"
},
{
"__type__": "cc.Label",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 55
},
"_enabled": true,
"__prefab": {
"__id__": 59
},
"_customMaterial": null,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 0,
"a": 255
},
"_string": "skill name",
"_horizontalAlign": 1,
"_verticalAlign": 1,
"_actualFontSize": 25,
"_fontSize": 20,
"_fontFamily": "Arial",
"_lineHeight": 20,
"_overflow": 0,
"_enableWrapText": true,
"_font": null,
"_isSystemFontUsed": true,
"_spacingX": 0,
"_isItalic": false,
"_isBold": true,
"_isUnderline": false,
"_underlineHeight": 2,
"_cacheMode": 0,
"_enableOutline": true,
"_outlineColor": {
"__type__": "cc.Color",
"r": 0,
"g": 0,
"b": 0,
"a": 255
},
"_outlineWidth": 4,
"_enableShadow": false,
"_shadowColor": {
"__type__": "cc.Color",
"r": 0,
"g": 0,
"b": 0,
"a": 255
},
"_shadowOffset": {
"__type__": "cc.Vec2",
"x": 2,
"y": 2
},
"_shadowBlur": 2,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "42pLIlbx5DwbXQDeTfi7Rz"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "817XrTzARFqJaCHcjREYUE",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 54
},
"_enabled": true,
"__prefab": {
"__id__": 62
},
"_contentSize": {
"__type__": "cc.Size",
"width": 100,
"height": 100
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "faY8Z/d/BAVbpBMXjW14hS"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "f4AmCxJuVN5qK7D586YOsS",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{ {
"__type__": "cc.UITransform", "__type__": "cc.UITransform",
"_name": "", "_name": "",
@@ -1410,7 +1664,7 @@
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 55 "__id__": 65
}, },
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
@@ -1438,7 +1692,7 @@
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 57 "__id__": 67
}, },
"_id": "" "_id": ""
}, },

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "316eaee3-6339-4f61-a104-b3484b3e7c84",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "hcard"
}
}

View File

@@ -111,7 +111,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": -71.376, "y": -68.957,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -269,8 +269,8 @@
}, },
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": -6.086,
"y": 18.571, "y": 25.829,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -282,8 +282,8 @@
}, },
"_lscale": { "_lscale": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 3, "x": 2.5,
"y": 3, "y": 2.5,
"z": 1 "z": 1
}, },
"_mobility": 0, "_mobility": 0,
@@ -352,7 +352,7 @@
}, },
"_type": 0, "_type": 0,
"_fillType": 0, "_fillType": 0,
"_sizeMode": 1, "_sizeMode": 0,
"_fillCenter": { "_fillCenter": {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
"x": 0, "x": 0,

View File

@@ -2831,10 +2831,10 @@
"height": 114, "height": 114,
"rawWidth": 70, "rawWidth": 70,
"rawHeight": 114, "rawHeight": 114,
"borderTop": 0, "borderTop": 40,
"borderBottom": 0, "borderBottom": 48,
"borderLeft": 0, "borderLeft": 31,
"borderRight": 0, "borderRight": 28,
"packable": true, "packable": true,
"pixelsToUnit": 100, "pixelsToUnit": 100,
"pivotX": 0.5, "pivotX": 0.5,

File diff suppressed because it is too large Load Diff

View File

@@ -4,7 +4,7 @@ export const HeroInfo = {
uuid: 9001, path: "k1", type: 1, lv: 1,name: "白骑士", wp:1001,arm:2001,ring:3001,shoes:4001, uuid: 9001, path: "k1", type: 1, lv: 1,name: "白骑士", wp:1001,arm:2001,ring:3001,shoes:4001,
exp_type:0,lv2:5,lv3:10,lv4:20,lv5:30,a_exp:1,ua_exp:1,d_exp:10,ed_exp:1,a_buff:8101,ua_buff:8201,d_buff:8301,ed_buff:8401, exp_type:0,lv2:5,lv3:10,lv4:20,lv5:30,a_exp:1,ua_exp:1,d_exp:10,ed_exp:1,a_buff:8101,ua_buff:8201,d_buff:8301,ed_buff:8401,
ap: 20, ap_rate:0.1, hp: 100, hp_rate:0.1, def:10,def_rate:0.1,dis: 100, a_cd: 1, power: 0, power_max: 15, speed: 100,vun:0,crit:20,crit_add:0,dodge:0, ap: 20, ap_rate:0.1, hp: 100, hp_rate:0.1, def:10,def_rate:0.1,dis: 100, a_cd: 1, power: 0, power_max: 15, speed: 100,vun:0,crit:20,crit_add:0,dodge:0,
sk1: 9001, sk2: 2002, sk3: 9003, sk4: 9004, sk5: 9005, sk6: 9006, atktype: 1,skr:[0,10,20,30,40,50],uar:[0,10,20,30,40,50], sk1: 9001, sk2: 2002, sk3: 9003, sk4: 9004, sk5: 9005, sk6: 9006, atktype: 1,skr:[0,10,20,30,40,50],uar:[0,10,20,30,40,50],dr:[0,10,20,30,40,50],
}, },

View File

@@ -396,6 +396,8 @@ export class HeroViewComp extends CCComp {
//使用max_skill //使用max_skill
handle_skill(skill:number){ handle_skill(skill:number){
this.as.atk() this.as.atk()
this.tooltip(3,smc.skills[skill].name,skill);
switch (smc.skills[skill].tg) { switch (smc.skills[skill].tg) {
case 0: //自己 case 0: //自己
this.to_add_buff(this.node.getComponent(HeroViewComp),skill) this.to_add_buff(this.node.getComponent(HeroViewComp),skill)
@@ -416,37 +418,36 @@ export class HeroViewComp extends CCComp {
break; break;
} }
} }
shoot_enemy(sk1:number,y:number=0,x:number=0){ shoot_enemy(sk:number,y:number=0,x:number=0){
// console.log("mon shoot_enemy"); // console.log("mon shoot_enemy");
let skill = ecs.getEntity<Skill>(Skill); let skill = ecs.getEntity<Skill>(Skill);
let increase_ap=Math.floor(this.ap*smc.vm_data.mission.hero.ap) let increase_ap=Math.floor(this.ap*smc.vm_data.mission.hero.ap)
let ap = smc.skills[sk1].ap+this.ap_buff+increase_ap; let ap = smc.skills[sk].ap+this.ap_buff+increase_ap;
let {pos,t_pos}=this.get_enemy_pos() let {pos,t_pos}=this.get_enemy_pos()
pos.y=pos.y + y pos.y=pos.y + y
pos.x=pos.x + x pos.x=pos.x + x
let is_crit=this.check_crit() let is_crit=this.check_crit()
skill.load(pos,this.box_group,this.node,sk1,ap,t_pos,is_crit,this.crit_add); skill.load(pos,this.box_group,this.node,sk,ap,t_pos,is_crit,this.crit_add);
console.log(this.scale+this.hero_name+"使用技能:"+sk1); console.log(this.scale+this.hero_name+"使用技能:"+sk);
// this.tooltip(3,smc.skills[sk1].name,this.sk1);
} }
to_add_buff(hero:any,s_uuid:number){ to_add_buff(hero:any,sk:number){
let skill = ecs.getEntity<Skill>(Skill); let skill = ecs.getEntity<Skill>(Skill);
let ap = smc.skills[s_uuid].ap+this.ap; let ap = smc.skills[sk].ap+this.ap;
let {pos,t_pos}=this.get_hero_pos(hero) let {pos,t_pos}=this.get_hero_pos(hero)
console.log("to_add_buff:"+hero.hero_name+" "+s_uuid); console.log("to_add_buff:"+hero.hero_name+" "+sk);
let is_crit=this.check_crit() let is_crit=this.check_crit()
skill.load(pos,this.box_group,this.node,this.sk2,ap,t_pos,is_crit,this.crit_add); skill.load(pos,this.box_group,this.node,sk,ap,t_pos,is_crit,this.crit_add);
if(smc.skills[s_uuid].hp > 0){ //buff加血 if(smc.skills[sk].hp > 0){ //buff加血
let increase_hp=Math.floor(smc.skills[s_uuid].hp*this.ap) let increase_hp=Math.floor(smc.skills[sk].hp*this.ap)
hero.add_hp(increase_hp) hero.add_hp(increase_hp)
} }
if(smc.skills[s_uuid].ap > 0){ //buff加攻击 if(smc.skills[sk].ap > 0){ //buff加攻击
let increase_atk=Math.floor(smc.skills[s_uuid].ap*this.ap) let increase_atk=Math.floor(smc.skills[sk].ap*this.ap)
hero.add_ap(increase_atk,smc.skills[s_uuid].bsd) hero.add_ap(increase_atk,smc.skills[sk].bsd)
} }
if(smc.skills[s_uuid].shield > 0){ //buff护盾 if(smc.skills[sk].shield > 0){ //buff护盾
hero.add_shield(smc.skills[s_uuid].shield) hero.add_shield(smc.skills[sk].shield)
} }
} }

View File

@@ -0,0 +1,38 @@
import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources,Sprite,SpriteAtlas,UITransform,v3 } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { smc } from "../common/SingletonModuleComp";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager";
import { SkillSet } from "../common/config/SkillSet";
import { HeroModelComp } from "../hero/HeroModelComp";
import { RewardSet } from "../common/config/RewardSet";
import { GameSet } from "../common/config/BoxSet";
import { GameMap } from "./GameMap";
import { MapModelComp } from "./model/MapModelComp";
import { Talent } from "../Role/Talent";
import { Talents } from "../common/config/TalentSet";
import { MonViewComp } from "../mon/MonViewComp";
import { HeroViewComp } from "../hero/HeroViewComp";
import { RoleViewComp } from "../Role/RoleViewComp";
import { BossViewComp } from "../Boss/BossViewComp";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('MissionComp')
@ecs.register('Mission', false)
export class MissionComp extends CCComp {
protected onLoad(): void {
}
start() {
}
/** 视图对象通过 ecs.Entity.remove(ControllerComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}

View File

@@ -0,0 +1 @@
{"ver":"4.0.23","importer":"typescript","imported":true,"uuid":"9cbe48f9-8c14-41b7-b699-2ae076311a17","files":[],"subMetas":{},"userData":{}}

View File

@@ -51,13 +51,13 @@ export class TooltipCom extends CCComp {
).start() ).start()
break break
case 3: case 3:
this.node.getChildByName("skill").getChildByName("name").getComponent(Label).string = smc.skills[this.s_uuid].name; this.node.getChildByName("skill").getChildByName("name").getComponent(Label).string = "<"+smc.skills[this.s_uuid].name+">";
this.node.getChildByName("skill").active=true; this.node.getChildByName("skill").active=true;
this.node.setPosition(v3(this.node.position.x,this.node.position.y+60)) this.node.setPosition(v3(this.node.position.x,this.node.position.y+60))
// this.alive_time = 2 // this.alive_time = 2
tween(this.node).to( tween(this.node).to(
this.alive_time, this.alive_time,
{position:v3(this.node.position.x,this.node.position.y+30), }, {position:v3(this.node.position.x,this.node.position.y), },
{ {
onComplete:()=>{ this.ent.destroy()}, onComplete:()=>{ this.ent.destroy()},
easing:"linear" easing:"linear"
@@ -77,13 +77,13 @@ export class TooltipCom extends CCComp {
).start() ).start()
break break
case 5: case 5:
this.node.getChildByName("skill").getChildByName("name").getComponent(Label).string = this.value; this.node.getChildByName("uskill").getChildByName("name").getComponent(Label).string = this.value;
this.node.getChildByName("skill").active=true; this.node.getChildByName("uskill").active=true;
this.node.setPosition(v3(this.node.position.x,this.node.position.y+60)) this.node.setPosition(v3(this.node.position.x,this.node.position.y+60))
// this.alive_time = 2 // this.alive_time = 2
tween(this.node).to( tween(this.node).to(
this.alive_time, this.alive_time,
{position:v3(this.node.position.x-20,this.node.position.y+30), }, {position:v3(this.node.position.x-20,this.node.position.y), },
{ {
onComplete:()=>{ this.ent.destroy()}, onComplete:()=>{ this.ent.destroy()},
easing:"linear" easing:"linear"