有bug 需要修复
This commit is contained in:
1664
assets/resources/game/heros/mkl1.prefab
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1664
assets/resources/game/heros/mkl1.prefab
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13
assets/resources/game/heros/mkl1.prefab.meta
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assets/resources/game/heros/mkl1.prefab.meta
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@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "6544fc0c-b056-4da5-87ae-382d8a57fc2c",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "mkl1"
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}
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}
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1664
assets/resources/game/heros/mkl2.prefab
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1664
assets/resources/game/heros/mkl2.prefab
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Load Diff
13
assets/resources/game/heros/mkl2.prefab.meta
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13
assets/resources/game/heros/mkl2.prefab.meta
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@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "0aa4a34b-2add-4ed2-b28b-2b8ca6c8d03f",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "mkl2"
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}
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}
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1664
assets/resources/game/heros/mkl3.prefab
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1664
assets/resources/game/heros/mkl3.prefab
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File diff suppressed because it is too large
Load Diff
13
assets/resources/game/heros/mkl3.prefab.meta
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13
assets/resources/game/heros/mkl3.prefab.meta
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@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "f42f24c5-d559-4e45-93de-5d1296a9fa03",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "mkl3"
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}
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}
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1664
assets/resources/game/heros/mkl4.prefab
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1664
assets/resources/game/heros/mkl4.prefab
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Load Diff
13
assets/resources/game/heros/mkl4.prefab.meta
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13
assets/resources/game/heros/mkl4.prefab.meta
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@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "9d90e1b1-db16-4ee1-9d5f-2944a089c196",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "mkl4"
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}
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}
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1664
assets/resources/game/heros/mkl5.prefab
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1664
assets/resources/game/heros/mkl5.prefab
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Load Diff
13
assets/resources/game/heros/mkl5.prefab.meta
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13
assets/resources/game/heros/mkl5.prefab.meta
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@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "2ebafdf8-7e7c-4b1a-95d1-d233362ae9a3",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "mkl5"
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}
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}
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1664
assets/resources/game/heros/mkl6.prefab
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1664
assets/resources/game/heros/mkl6.prefab
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Load Diff
13
assets/resources/game/heros/mkl6.prefab.meta
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13
assets/resources/game/heros/mkl6.prefab.meta
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@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "e851c28a-831e-43cb-b5ff-5d51449dd5cc",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "mkl6"
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}
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}
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1664
assets/resources/game/heros/mkla1.prefab
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1664
assets/resources/game/heros/mkla1.prefab
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File diff suppressed because it is too large
Load Diff
13
assets/resources/game/heros/mkla1.prefab.meta
Normal file
13
assets/resources/game/heros/mkla1.prefab.meta
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@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "eaf18d27-dcd7-4256-a092-4a597dbc06ec",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "mkla1"
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}
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}
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1664
assets/resources/game/heros/mkla2.prefab
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1664
assets/resources/game/heros/mkla2.prefab
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File diff suppressed because it is too large
Load Diff
13
assets/resources/game/heros/mkla2.prefab.meta
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13
assets/resources/game/heros/mkla2.prefab.meta
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@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "be509814-284d-4acb-ba3f-2b43504a6e25",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "mkla2"
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}
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}
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1664
assets/resources/game/heros/mkla3.prefab
Normal file
1664
assets/resources/game/heros/mkla3.prefab
Normal file
File diff suppressed because it is too large
Load Diff
13
assets/resources/game/heros/mkla3.prefab.meta
Normal file
13
assets/resources/game/heros/mkla3.prefab.meta
Normal file
@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "5e85996e-55de-4c32-b85b-12c0e85fe8c9",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "mkla3"
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}
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}
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@@ -13,14 +13,14 @@ export const BossList = {
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}
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}
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export const MissionNum = 3 //对应关卡数MissionSet 的索引
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export const MissionNum = 3 //对应关卡数MissionSet 的索引
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export const MissionSet = [
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export const MissionSet = [
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[5201,5202,5203,5204,5205,5206],
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[5201,5202,5203,5204,5205,5206,5207,5208,5209,5210,5211,5212],
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[5201],
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[5213,5214,5215],
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[5201],
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[5201],
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]
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]
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export const Missions = [
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export const Missions = [
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[5201,5202,5203,5204,5205,5206],
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[5201,5201,5202,5203,5204,5205,5206,5207,5208,5209,5210,5211,5212],
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[5201],
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[5213,5213,5214,5215],
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[5201],
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[5015,5015],
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]
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]
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@@ -29,49 +29,49 @@ debuff: 0depb:50,:无,1:冰,2:灼烧,3:眩晕,4:降低攻击,5
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*/
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*/
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export const SkillSet={
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export const SkillSet={
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6001:{uuid: 6001,path: "6001",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "寒冰弹",sp_name:"ball_blue",info:"释放一个火球术攻击敌人",
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6001:{uuid: 6001,path: "6001",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "寒冰弹",sp_name:"ball_blue",info:"释放一个火球术攻击敌人",
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:300, },
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:450, },
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6002:{uuid: 6002,path: "6002",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "火焰弹",sp_name:"ball_red",info:"释放一个火球术攻击敌人",
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6002:{uuid: 6002,path: "6002",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "火焰弹",sp_name:"ball_red",info:"释放一个火球术攻击敌人",
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:300, },
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:450, },
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6003:{uuid: 6003,path: "6003",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "魔法弹",sp_name:"ball_green",info:"释放一个火球术攻击敌人",
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6003:{uuid: 6003,path: "6003",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "魔法弹",sp_name:"ball_green",info:"释放一个火球术攻击敌人",
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:300, },
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:450, },
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6004:{uuid: 6004,path: "6004",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "圣光弹",sp_name:"ball_yellow",info:"释放一个火球术攻击敌人",
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6004:{uuid: 6004,path: "6004",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "圣光弹",sp_name:"ball_yellow",info:"释放一个火球术攻击敌人",
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:300, },
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:450, },
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6005:{uuid: 6005,path: "6005",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "无形剑气",sp_name:"patk",info:"释放无形剑气攻击前方直线100码的敌人",
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6005:{uuid: 6005,path: "6005",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "无形剑气",sp_name:"patk",info:"释放无形剑气攻击前方直线100码的敌人",
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:300,},
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:450,},
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6006:{uuid: 6006,path: "6006",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "射击",sp_name:"arrow",info:"释放无形剑气攻击前方直线100码的敌人",
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6006:{uuid: 6006,path: "6006",type: 1,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "射击",sp_name:"arrow",info:"释放无形剑气攻击前方直线100码的敌人",
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:300,},
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:450,},
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6011:{uuid: 6011,path: "6011",type: 2,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "有形剑气",sp_name:"dadao",info:"释放有形剑气攻击前方直线300码的敌人",
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6011:{uuid: 6011,path: "6011",type: 2,tg:3,debuff:0,depb:50,debtime:2,derate:1,name: "有形剑气",sp_name:"dadao",info:"释放有形剑气攻击前方直线300码的敌人",
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in:1,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:300,},
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in:1,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:450,},
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6012:{uuid: 6012,path: "6012",type: 2,tg:3,debuff:2,depb:50,debtime:6,derate:1,name: "大火球",sp_name:"fire",info:"释放有形剑气攻击前方直线300码的敌人",
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6012:{uuid: 6012,path: "6012",type: 2,tg:3,debuff:2,depb:50,debtime:6,derate:1,name: "大火球",sp_name:"fire",info:"释放有形剑气攻击前方直线300码的敌人",
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in:1,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:300,},
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in:1,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:450,},
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6013:{uuid: 6013,path: "6013",type: 2,tg:3,debuff:7,depb:50,debtime:2,derate:0.01,name: "火墙",sp_name:"fires",info:"释放有形剑气攻击前方直线300码的敌人",
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6013:{uuid: 6013,path: "6013",type: 2,tg:3,debuff:7,depb:50,debtime:2,derate:0.01,name: "火墙",sp_name:"fires",info:"释放有形剑气攻击前方直线300码的敌人",
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in:5,count:1,apup:0,ap:1,hp:0,cd:2,shield:0,speed:300,},
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in:5,count:1,apup:0,ap:1,hp:0,cd:2,shield:0,speed:450,},
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6014:{uuid: 6014,path: "6014",type: 2,tg:3,debuff:1,depb:50,debtime:2,derate:1,name: "冰破术",sp_name:"ice",info:"释放有形剑气攻击前方直线300码的敌人",
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6014:{uuid: 6014,path: "6014",type: 2,tg:3,debuff:1,depb:50,debtime:2,derate:1,name: "冰破术",sp_name:"ice",info:"释放有形剑气攻击前方直线300码的敌人",
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in:1,count:1,apup:0,ap:2,hp:0,cd:1,shield:0,speed:300,},
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in:1,count:1,apup:0,ap:2,hp:0,cd:1,shield:0,speed:450,},
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6015:{uuid: 6015,path: "6015",type: 2,tg:3,debuff:3,depb:50,debtime:6,derate:1,name: "火焰射击",sp_name:"arrow_yellow",info:"释放有形剑气攻击前方直线300码的敌人",
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6015:{uuid: 6015,path: "6015",type: 2,tg:3,debuff:3,depb:50,debtime:6,derate:1,name: "火焰射击",sp_name:"arrow_yellow",info:"释放有形剑气攻击前方直线300码的敌人",
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in:1,count:1,apup:0,ap:2,hp:0,cd:1,shield:0,speed:400,},
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in:1,count:1,apup:0,ap:2,hp:0,cd:1,shield:0,speed:450,},
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6016:{uuid: 6016,path: "6016",type: 2,tg:3,debuff:8,depb:50,debtime:6,derate:1,name: "龙卷风",sp_name:"bwind",info:"释放有形剑气攻击前方直线300码的敌人",
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6016:{uuid: 6016,path: "6016",type: 2,tg:3,debuff:8,depb:50,debtime:6,derate:1,name: "龙卷风",sp_name:"bwind",info:"释放有形剑气攻击前方直线300码的敌人",
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in:1,count:1,apup:0,ap:2,hp:0,cd:1,shield:0,speed:400,},
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in:1,count:1,apup:0,ap:2,hp:0,cd:1,shield:0,speed:300,},
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6017:{uuid: 6017,path: "6017",type: 91,tg:1,debuff:0,depb:50,debtime:2,derate:1,name: "治愈术",sp_name:"heath",info:"释放一个寒冰箭攻击敌人",
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6017:{uuid: 6017,path: "6017",type: 91,tg:1,debuff:0,depb:50,debtime:2,derate:1,name: "治愈术",sp_name:"heath",info:"释放一个寒冰箭攻击敌人",
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in:0.5,count:1,apup:0,ap:1,hp:3,shield:0,speed:300, },
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in:0.5,count:1,apup:0,ap:1,hp:3,shield:0,speed:450, },
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6018:{uuid: 6018,path: "6018",type: 91,tg:0,debuff:0,depb:50,debtime:2,derate:1,name: "魔法盾",sp_name:"shield",info:"释放一个寒冰箭攻击敌人",
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6018:{uuid: 6018,path: "6018",type: 91,tg:0,debuff:0,depb:50,debtime:2,derate:1,name: "魔法盾",sp_name:"shield",info:"释放一个寒冰箭攻击敌人",
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:1,speed:300, },
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in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:1,speed:450, },
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6019:{uuid: 6019,path: "6019",type: 91,tg:0,debuff:0,depb:50,debtime:2,derate:1,name: "狂暴",sp_name:"atkup",info:"释放一个寒冰箭攻击敌人",
|
6019:{uuid: 6019,path: "6019",type: 91,tg:0,debuff:0,depb:50,debtime:2,derate:1,name: "狂暴",sp_name:"atkup",info:"释放一个寒冰箭攻击敌人",
|
||||||
in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:300, },
|
in:0.2,count:1,apup:0,ap:1,hp:0,cd:1,shield:0,speed:450, },
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -207,42 +207,105 @@ export const HeroInfo = {
|
|||||||
|
|
||||||
5201: {
|
5201: {
|
||||||
uuid: 5201,name: "兽人战士", path: "mor1", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
uuid: 5201,name: "兽人战士", path: "mor1", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6018,6018,6018,6018,6018,6018],sk3:[6018,6018,6018,6018,6018,6018],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
},
|
},
|
||||||
5202: {
|
5202: {
|
||||||
uuid: 5202,name: "兽人刺客", path: "mor2", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
uuid: 5202,name: "兽人刺客", path: "mor2", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6018,6018,6018,6018,6018,6018],sk3:[6018,6018,6018,6018,6018,6018],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
},
|
},
|
||||||
5203: {
|
5203: {
|
||||||
uuid: 5203,name: "兽人护卫", path: "mor3", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
uuid: 5203,name: "兽人护卫", path: "mor3", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6018,6018,6018,6018,6018,6018],sk3:[6018,6018,6018,6018,6018,6018],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
},
|
},
|
||||||
5204: {
|
5204: {
|
||||||
uuid: 5204,name: "石卫", path: "mgem1", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
uuid: 5204,name: "石卫", path: "mgem1", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6018,6018,6018,6018,6018,6018],sk3:[6018,6018,6018,6018,6018,6018],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
},
|
},
|
||||||
5205: {
|
5205: {
|
||||||
uuid: 5205,name: "土卫", path: "mgem2", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
uuid: 5205,name: "土卫", path: "mgem2", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6018,6018,6018,6018,6018,6018],sk3:[6018,6018,6018,6018,6018,6018],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
},
|
},
|
||||||
5206: {
|
5206: {
|
||||||
uuid: 5206,name: "树人", path: "mgem3", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
uuid: 5206,name: "树人", path: "mgem3", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6018,6018,6018,6018,6018,6018],sk3:[6018,6018,6018,6018,6018,6018],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
},
|
||||||
|
5207: {
|
||||||
|
uuid: 5207,name: "小骷髅", path: "mkl1", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
},
|
||||||
|
5208: {
|
||||||
|
uuid: 5208,name: "小骷髅", path: "mkl2", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
},
|
||||||
|
5209: {
|
||||||
|
uuid: 5209,name: "小骷髅", path: "mkl3", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
},
|
||||||
|
5210: {
|
||||||
|
uuid: 5210,name: "骷髅战士", path: "mkl4", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
},
|
||||||
|
5211: {
|
||||||
|
uuid: 5211,name: "骷髅战士", path: "mkl5", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
},
|
||||||
|
5212: {
|
||||||
|
uuid: 5212,name: "骷髅战士", path: "mkl6", quality:1,kind:1,type:0,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
|
||||||
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
},
|
||||||
|
5213: {
|
||||||
|
uuid: 5213,name: "骷髅射手", path: "mkla1", quality:1,kind:1,type:1,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:250,a_cd:1.5,
|
||||||
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6006,6006,6006,6006,6006,6006],sk3:[6006,6006,6006,6006,6006,6006],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
},
|
||||||
|
5214: {
|
||||||
|
uuid: 5214,name: "骷髅射手", path: "mkla2", quality:1,kind:1,type:1,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:250,a_cd:1.5,
|
||||||
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6006,6006,6006,6006,6006,6006],sk3:[6006,6006,6006,6006,6006,6006],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
},
|
||||||
|
5215: {
|
||||||
|
uuid: 5215,name: "骷髅射手", path: "mkla3", quality:1,kind:1,type:1,hp:2000,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:250,a_cd:1.5,
|
||||||
|
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6006,6006,6006,6006,6006,6006],sk3:[6006,6006,6006,6006,6006,6006],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
|
||||||
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
|
||||||
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
|
||||||
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
|
||||||
|
|||||||
@@ -257,6 +257,7 @@ export class HeroViewComp extends CCComp {
|
|||||||
this.enemy = v3(720,this.node.position.y)
|
this.enemy = v3(720,this.node.position.y)
|
||||||
if(this.box_group == BoxSet.MONSTER){
|
if(this.box_group == BoxSet.MONSTER){
|
||||||
enemys=smc.hero_pos
|
enemys=smc.hero_pos
|
||||||
|
// console.log("MONSTER enemys",enemys);
|
||||||
this.enemy=v3(-720,this.node.position.y)
|
this.enemy=v3(-720,this.node.position.y)
|
||||||
}
|
}
|
||||||
for (let i = 0; i < enemys.length; i++) {
|
for (let i = 0; i < enemys.length; i++) {
|
||||||
@@ -314,23 +315,23 @@ export class HeroViewComp extends CCComp {
|
|||||||
return v3(0,35)
|
return v3(0,35)
|
||||||
}
|
}
|
||||||
get_enemy_pos(){
|
get_enemy_pos(){
|
||||||
let pos =this.skill_pos()
|
|
||||||
let t_pos:Vec3 = v3(720,0)
|
let t_pos:Vec3 = v3(720,0)
|
||||||
if(this.enemy){
|
if(this.enemy){
|
||||||
|
|
||||||
t_pos = v3(this.enemy.x-this.node.position.x,this.enemy.y-this.node.position.y)
|
t_pos = v3(this.enemy.x-this.node.position.x,this.enemy.y-this.node.position.y)
|
||||||
|
console.log(this.hero_name+":"+this.uuid+"enemy ="+this.enemy.x+" x"+this.node.position.x+" t_pos"+t_pos);
|
||||||
}
|
}
|
||||||
return {pos,t_pos}
|
return t_pos
|
||||||
}
|
}
|
||||||
get_hero_pos(hero:any){
|
get_hero_pos(hero:any){
|
||||||
let pos =this.skill_pos()
|
let t_pos:Vec3 = v3(-720,0)
|
||||||
let t_pos:Vec3 = v3(720,0)
|
|
||||||
if(!hero.node.isValid){
|
if(!hero.node.isValid){
|
||||||
return
|
return
|
||||||
}else{
|
}else{
|
||||||
t_pos = v3(hero.node.position.x-this.node.position.x,hero.node.position.y-(this.node.position.y+pos.y))
|
t_pos = v3(hero.node.position.x-this.node.position.x,hero.node.position.y-this.node.position.y)
|
||||||
}
|
}
|
||||||
|
|
||||||
return {pos,t_pos}
|
return t_pos
|
||||||
}
|
}
|
||||||
//受伤判断
|
//受伤判断
|
||||||
check_uatk(skill:any){
|
check_uatk(skill:any){
|
||||||
@@ -553,16 +554,18 @@ export class HeroViewComp extends CCComp {
|
|||||||
shoot_enemy(sk:number,y:number=0,x:number=0){
|
shoot_enemy(sk:number,y:number=0,x:number=0){
|
||||||
// console.log("mon shoot_enemy");
|
// console.log("mon shoot_enemy");
|
||||||
let skill = ecs.getEntity<Skill>(Skill);
|
let skill = ecs.getEntity<Skill>(Skill);
|
||||||
let {pos,t_pos}=this.get_enemy_pos()
|
let t_pos=this.get_enemy_pos()
|
||||||
|
let pos =this.skill_pos()
|
||||||
pos.y=pos.y + y
|
pos.y=pos.y + y
|
||||||
pos.x=pos.x + x
|
pos.x=pos.x + x
|
||||||
let is_crit=this.check_crit()
|
let is_crit=this.check_crit()
|
||||||
skill.load(pos,this.box_group,this.node,sk,this.ap_max,t_pos,is_crit,this.crit_add);
|
skill.load(pos,this.box_group,this.node,sk,this.ap_max,t_pos,is_crit,this.crit_add);
|
||||||
console.log(this.scale+this.hero_name+"使用技能:"+sk);
|
console.log(this.scale+this.hero_name+"使用技能:"+sk+" t_pos:"+t_pos+" box:"+this.box_group,);
|
||||||
}
|
}
|
||||||
to_add_buff(hero:any,sk:number){
|
to_add_buff(hero:any,sk:number){
|
||||||
let skill = ecs.getEntity<Skill>(Skill);
|
let skill = ecs.getEntity<Skill>(Skill);
|
||||||
let {pos,t_pos}=this.get_hero_pos(hero)
|
let t_pos=this.get_hero_pos(hero)
|
||||||
|
let pos = this.skill_pos()
|
||||||
console.log("to_add_buff:"+hero.hero_name+" "+sk);
|
console.log("to_add_buff:"+hero.hero_name+" "+sk);
|
||||||
let is_crit=this.check_crit()
|
let is_crit=this.check_crit()
|
||||||
skill.load(pos,this.box_group,this.node,sk,this.ap_max,t_pos,is_crit,this.crit_add);
|
skill.load(pos,this.box_group,this.node,sk,this.ap_max,t_pos,is_crit,this.crit_add);
|
||||||
|
|||||||
@@ -42,9 +42,9 @@ export class Monster extends ecs.Entity {
|
|||||||
|
|
||||||
/** 加载角色 */
|
/** 加载角色 */
|
||||||
load(pos: Vec3 = Vec3.ZERO,scale:number = 1,uuid:number=1001,is_hero:boolean=true) {
|
load(pos: Vec3 = Vec3.ZERO,scale:number = 1,uuid:number=1001,is_hero:boolean=true) {
|
||||||
|
|
||||||
scale=-1
|
scale=-1
|
||||||
let box_group=BoxSet.MONSTER
|
let box_group=BoxSet.MONSTER
|
||||||
|
console.log("mon load",uuid)
|
||||||
this.addComponents<ecs.Comp>( MonModelComp);
|
this.addComponents<ecs.Comp>( MonModelComp);
|
||||||
var path = "game/heros/"+HeroInfo[uuid].path;
|
var path = "game/heros/"+HeroInfo[uuid].path;
|
||||||
var prefab: Prefab = oops.res.get(path, Prefab)!;
|
var prefab: Prefab = oops.res.get(path, Prefab)!;
|
||||||
|
|||||||
@@ -249,8 +249,27 @@ export class MissionComp extends CCComp {
|
|||||||
}
|
}
|
||||||
|
|
||||||
mon_refresh(){
|
mon_refresh(){
|
||||||
for(let i=0;i<Missions[smc.mission.lv].length;i++){
|
let num =3
|
||||||
this.addMonster(Missions[smc.mission.lv][i],i)
|
let t_num= Missions[0].length
|
||||||
|
let y_num= Missions[1].length
|
||||||
|
let b_num= Missions[2].length
|
||||||
|
let tc=1
|
||||||
|
let yc=2
|
||||||
|
let bc=1
|
||||||
|
for(let i=0;i<tc;i++){
|
||||||
|
let x=RandomManager.instance.getRandomInt(0,t_num)
|
||||||
|
this.addMonster(Missions[0][x],i)
|
||||||
|
console.log("Missions:",Missions[0][x])
|
||||||
|
}
|
||||||
|
for(let i=0;i<yc;i++){
|
||||||
|
let x=RandomManager.instance.getRandomInt(0,y_num)
|
||||||
|
this.addMonster(Missions[1][x],i)
|
||||||
|
console.log("Missions:",Missions[1][x])
|
||||||
|
}
|
||||||
|
for(let i=0;i<bc;i++){
|
||||||
|
let x=RandomManager.instance.getRandomInt(0,b_num,2)
|
||||||
|
this.addMonster(Missions[2][x],i)
|
||||||
|
console.log("Missions:",Missions[2][x])
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
heros_call(){
|
heros_call(){
|
||||||
|
|||||||
@@ -54,6 +54,7 @@ export class Skill extends ecs.Entity {
|
|||||||
// node.setScale(v3(node.scale.x*scale,node.scale.y))
|
// node.setScale(v3(node.scale.x*scale,node.scale.y))
|
||||||
sv.speed=SkillSet[uuid].speed;
|
sv.speed=SkillSet[uuid].speed;
|
||||||
sv.in_time=SkillSet[uuid].in;
|
sv.in_time=SkillSet[uuid].in;
|
||||||
|
if(group==BoxSet.MONSTER) t_pos.x=-1*t_pos.x
|
||||||
sv.t_pos = t_pos; // 目标增量
|
sv.t_pos = t_pos; // 目标增量
|
||||||
sv.type = SkillSet[uuid].type;
|
sv.type = SkillSet[uuid].type;
|
||||||
sv.box_tag= BoxSet.SKILL_TAG;
|
sv.box_tag= BoxSet.SKILL_TAG;
|
||||||
|
|||||||
Reference in New Issue
Block a user