技能改spine 怪物增加
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@@ -32,8 +32,11 @@ export class Skill extends ecs.Entity {
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if(!SkillSet[uuid].with){node.parent = parent.parent;}
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node.setPosition(pos)
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if(group==BoxSet.MONSTER) node.setScale(v3(-1*node.scale.x,node.scale.y));
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var sv = node.getComponent(SkillCom);
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if(group==BoxSet.MONSTER) {
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sv.scale=-1
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node.setScale(v3(sv.scale*node.scale.x,node.scale.y));
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}
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// let angle=0
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// if(SkillSet[uuid].angle){
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// angle = Math.atan2(t_pos.y,t_pos.x) * 180 / Math.PI;
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