ui调整
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@@ -67,72 +67,72 @@ export const GuideConfig: { [key: number]: IGuideStep } = {
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0: {
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id: "welcome", type: GuideStepType.WAIT,key:0,
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targetPath: "root/gui/LayerUI/role_controller/mission_home/start/name",
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tipText: "伟大的勇者,欢迎来到 『像素大陆』,可恶的兽人日常入侵我们的村庄,请带领您的英雄抵御兽人的入侵吧!",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 600 },
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nextStep: "start_battle", waitTime: 2, end_event: "click", noInput: true,
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tipText: "伟大的勇者,欢迎来到 『像素大陆』",
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handOffset: { x: 42, y: -45 },
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nextStep: "start_battle", waitTime: 5, end_event: "click", noInput: true,
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},
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1: {
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id: "start_battle", type: GuideStepType.CLICK,key:1,
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targetPath: "root/gui/LayerUI/role_controller/mission_home/start/name",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 200 },
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tipText: "请带领您的英雄抵御兽人的入侵吧!",
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handOffset: { x: 42, y: -45 },
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// 42 45是手指的偏移量 0 0是提示的偏移量
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},
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2: {
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id: "hero_page", type: GuideStepType.CLICK,key:2,
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// 使用相对路径,从场景根节点开始查找
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targetPath: "root/gui/LayerUI/role_controller/mission_home/btns/heros",
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tipText: "伟大的勇者,感谢你愿意加入我们,可以到酒馆招募更多英雄增强队伍",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 200 },
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tipText: "在酒馆招募更多英雄增强队伍",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 600 },
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},
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3: {
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id: "to_hero_info", type: GuideStepType.CLICK,key:3,
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// 使用相对路径,从场景根节点开始查找
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targetPath: "root/gui/LayerUI/role_controller/mission_home/heros_page",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 200 } // 向上偏移50像素,避免遮挡
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handOffset: { x: 42, y: -45 },
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},
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4: {
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id: "do_hero_info", type: GuideStepType.CLICK,key:4,
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// 使用相对路径,从场景根节点开始查找
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targetPath: "root/gui/LayerUI/Hinfo/unLock",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 200 }// 向上偏移50像素,避免遮挡
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handOffset: { x: 42, y: -45 },
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},
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5: {
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id: "up_lv_hero", type: GuideStepType.CLICK,key:5,
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// 使用相对路径,从场景根节点开始查找
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targetPath: "root/gui/LayerUI/Hinfo/upBtn",
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handOffset: { x: 42, y: -45 },tipOffset: { x: 0, y: 200 } // 向上偏移50像素,避免遮挡
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handOffset: { x: 42, y: -45 },
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},
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6: {
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id: "close_hinfo", type: GuideStepType.CLICK,key:6,
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// 使用相对路径,从场景根节点开始查找
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targetPath: "root/gui/LayerUI/Hinfo/back",
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handOffset: { x: 42, y: -45 },tipOffset: { x: 0, y: 200 } // 向上偏移50像素,避免遮挡
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handOffset: { x: 42, y: -45 }
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},
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7: {
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id: "to_mission", type: GuideStepType.CLICK,key:7,
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// 使用相对路径,从场景根节点开始查找
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targetPath: "root/gui/LayerUI/role_controller/mission_home/btns/fight",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 200 },
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handOffset: { x: 42, y: -45 },
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},
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8: {
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id: "to_add_hero", type: GuideStepType.CLICK,key:8,
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// 使用相对路径,从场景根节点开始查找
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targetPath: "root/gui/LayerUI/role_controller/mission_home/readyheros/hero3",
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tipText: "伟大的勇者,请设置你的上阵英雄",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 200 },
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tipText: "可以随时调整上阵英雄",
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handOffset: { x: 42, y: -45 },
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},
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9: {
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id: "to_hero_select", type: GuideStepType.CLICK,key:9,
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// 使用相对路径,从场景根节点开始查找
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targetPath: "root/gui/LayerUI/hero_select/main/view/heros/hero2",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 200 },
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handOffset: { x: 42, y: -45 },
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},
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10: {
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id: "start_battle", type: GuideStepType.CLICK,key:10,
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targetPath: "root/gui/LayerUI/role_controller/mission_home/start/name",
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tipText: "伟大的勇者,请再次为我们抵御兽人的入侵吧!",
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handOffset: { x: 42, y: -45 }, tipOffset: { x: 0, y: 200 },
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tipText: "享受战斗的乐趣吧!",
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handOffset: { x: 42, y: -45 },
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// 42 45是手指的偏移量 0 0是提示的偏移量
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},
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};
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