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"45af5702-7585-4d72-85cf-d7b8da02d832@017b5", + "__expectedType__": "cc.SpriteFrame" + }, + { + "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@9397e", "__expectedType__": "cc.SpriteFrame" } ] diff --git a/assets/resources/game/skills/dead.prefab b/assets/resources/game/skills/dead.prefab index a469b3f4..80295298 100644 --- a/assets/resources/game/skills/dead.prefab +++ b/assets/resources/game/skills/dead.prefab @@ -52,8 +52,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": 0.7, - "y": 0.7, + "x": 0.5, + "y": 0.5, "z": 1 }, "_mobility": 0, diff --git a/assets/resources/game/skills/patk.prefab b/assets/resources/game/skills/patk.prefab index a22664ba..887adee0 100644 --- a/assets/resources/game/skills/patk.prefab +++ b/assets/resources/game/skills/patk.prefab @@ -43,7 +43,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 0, + "y": 5, "z": 0 }, "_lrot": { @@ -108,8 +108,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": -0.3, - "y": -0.3, + "x": 1, + "y": 1, "z": 1 }, "_mobility": 0, @@ -136,8 +136,8 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 139, - "height": 128 + "width": 48, + "height": 60 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -196,18 +196,18 @@ "_dstBlendFactor": 4, "_color": { "__type__": "cc.Color", - "r": 255, - "g": 255, + "r": 148, + "g": 251, "b": 255, - "a": 0 + "a": 255 }, "_spriteFrame": { - "__uuid__": "930f41c2-9ec2-4b26-a832-35e40bdf3afe@c30fb", + "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@aa3e6", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, "_fillType": 0, - "_sizeMode": 1, + "_sizeMode": 0, "_fillCenter": { "__type__": "cc.Vec2", "x": 0, @@ -319,13 +319,13 @@ "_restitution": 0, "_offset": { "__type__": "cc.Vec2", - "x": -1.3, + "x": 1.8, "y": 1 }, "_size": { "__type__": "cc.Size", - "width": 35.4, - "height": 39.2 + "width": 52.7, + "height": 66.2 }, "_id": "" }, diff --git a/assets/resources/game/skills/shield.prefab b/assets/resources/game/skills/shield.prefab index 6b0cc133..0c64e0ef 100644 --- a/assets/resources/game/skills/shield.prefab +++ b/assets/resources/game/skills/shield.prefab @@ -24,6 +24,9 @@ ], "_active": true, "_components": [ + { + "__id__": 8 + }, { "__id__": 10 }, @@ -85,13 +88,10 @@ }, { "__id__": 5 - }, - { - "__id__": 7 } ], "_prefab": { - "__id__": 9 + "__id__": 7 }, "_lpos": { "__type__": "cc.Vec3", @@ -173,7 +173,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@97bba", + "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@13f7e", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, @@ -195,29 +195,6 @@ "__type__": "cc.CompPrefabInfo", "fileId": "9a+65VIghBm4HQxuHPQ/mg" }, - { - "__type__": "cc.Animation", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 2 - }, - "_enabled": true, - "__prefab": { - "__id__": 8 - }, - "playOnLoad": false, - "_clips": [ - null - ], - "_defaultClip": null, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "1fe5ciNAlMH7Hrg5HHk5ZU" - }, { "__type__": "cc.PrefabInfo", "root": { @@ -241,7 +218,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 11 + "__id__": 9 }, "_contentSize": { "__type__": "cc.Size", @@ -269,7 +246,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 13 + "__id__": 11 }, "enabledContactListener": true, "bullet": true, @@ -303,7 +280,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 15 + "__id__": 13 }, "tag": 8, "_group": 4, @@ -337,7 +314,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 17 + "__id__": 15 }, "_id": "" }, @@ -345,6 +322,35 @@ "__type__": "cc.CompPrefabInfo", "fileId": "8ahZv91itPcYJm8S0veHYl" }, + { + "__type__": "cc.Animation", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 1 + }, + "_enabled": true, + "__prefab": { + "__id__": 17 + }, + "playOnLoad": false, + "_clips": [ + { + "__uuid__": "2202bddf-38fc-4b0e-a004-ef962f61f49d", + "__expectedType__": "cc.AnimationClip" + } + ], + "_defaultClip": { + "__uuid__": "2202bddf-38fc-4b0e-a004-ef962f61f49d", + "__expectedType__": "cc.AnimationClip" + }, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "7cJdSTCj5Eu4vDiD6FPj8P" + }, { "__type__": "cc.PrefabInfo", "root": { diff --git a/assets/resources/game/skills/skills.plist b/assets/resources/game/skills/skills.plist index 958b0443..3669b8ed 100644 --- a/assets/resources/game/skills/skills.plist +++ b/assets/resources/game/skills/skills.plist @@ -8,14 +8,16 @@ aliases + anchor + {0.5,0.5} spriteOffset {0,0} spriteSize - {220,62} + {114,58} spriteSourceSize - {220,62} + {150,100} textureRect - {{1,1},{220,62}} + {{699,743},{114,58}} textureRotated @@ -23,14 +25,16 @@ aliases + anchor + {0.5,0.5} spriteOffset {0,0} spriteSize - {160,60} + {96,60} spriteSourceSize - {160,60} + {150,100} textureRect - {{1001,1},{160,60}} + {{902,1833},{96,60}} textureRotated @@ -38,14 +42,33 @@ aliases + anchor + {0.5,0.5} spriteOffset - {0,0} + {1,1} spriteSize - {217,58} + {90,54} spriteSourceSize - {217,58} + {150,100} textureRect - {{65,1},{217,58}} + {{553,1478},{90,54}} + textureRotated + + + 4.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {1,0} + spriteSize + {100,58} + spriteSourceSize + {150,100} + textureRect + {{845,429},{100,58}} textureRotated @@ -53,6 +76,8 @@ aliases + anchor + {0.5,0.5} spriteOffset {0,0} spriteSize @@ -60,7 +85,347 @@ spriteSourceSize {402,207} textureRect - {{125,1},{402,207}} + {{1,1317},{402,207}} + textureRotated + + + Fx05_00.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {6,-3} + spriteSize + {85,84} + spriteSourceSize + {229,212} + textureRect + {{905,429},{85,84}} + textureRotated + + + Fx05_01.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {6,-6} + spriteSize + {93,90} + spriteSourceSize + {229,212} + textureRect + {{1,1898},{93,90}} + textureRotated + + + Fx05_02.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {6,-5} + spriteSize + {101,92} + spriteSourceSize + {229,212} + textureRect + {{93,1898},{101,92}} + textureRotated + + + Fx05_03.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {5,-3} + spriteSize + {111,102} + spriteSourceSize + {229,212} + textureRect + {{716,1861},{111,102}} + textureRotated + + + Fx05_04.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {5,-1} + spriteSize + {119,110} + spriteSourceSize + {229,212} + textureRect + {{473,1165},{119,110}} + textureRotated + + + Fx05_05.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {4,1} + spriteSize + {135,126} + spriteSourceSize + {229,212} + textureRect + {{562,743},{135,126}} + textureRotated + + + Fx05_06.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {3,3} + spriteSize + {157,152} + spriteSourceSize + {229,212} + textureRect + {{203,1820},{157,152}} + textureRotated + + + Fx05_07.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {3,4} + spriteSize + {173,170} + spriteSourceSize + {229,212} + textureRect + {{808,906},{173,170}} + textureRotated + + + Fx05_08.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {2,3} + spriteSize + {177,172} + spriteSourceSize + {229,212} + textureRect + {{806,1659},{177,172}} + textureRotated + + + Fx05_09.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {2,3} + spriteSize + {181,176} + spriteSourceSize + {229,212} + textureRect + {{808,728},{181,176}} + textureRotated + + + Fx05_10.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {2,3} + spriteSize + {183,180} + spriteSourceSize + {229,212} + textureRect + {{806,1477},{183,180}} + textureRotated + + + Fx05_11.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {2,3} + spriteSize + {185,184} + spriteSourceSize + {229,212} + textureRect + {{805,1078},{185,184}} + textureRotated + + + Fx05_12.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {1,2} + spriteSize + {189,186} + spriteSourceSize + {229,212} + textureRect + {{614,1673},{189,186}} + textureRotated + + + Fx05_13.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {1,2} + spriteSize + {193,190} + spriteSourceSize + {229,212} + textureRect + {{614,1478},{193,190}} + textureRotated + + + Fx05_14.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {1,2} + spriteSize + {195,194} + spriteSourceSize + {229,212} + textureRect + {{405,1797},{195,194}} + textureRotated + + + Fx05_15.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {1,1} + spriteSize + {197,196} + spriteSourceSize + {229,212} + textureRect + {{553,1280},{197,196}} + textureRotated + + + Fx05_16.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {1,1} + spriteSize + {201,200} + spriteSourceSize + {229,212} + textureRect + {{602,1078},{201,200}} + textureRotated + + + Fx05_17.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {0,1} + spriteSize + {205,204} + spriteSourceSize + {229,212} + textureRect + {{602,871},{205,204}} + textureRotated + + + Fx05_18.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {0,1} + spriteSize + {207,208} + spriteSourceSize + {229,212} + textureRect + {{405,1587},{207,208}} + textureRotated + + + Fx05_19.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {0,0} + spriteSize + {209,210} + spriteSourceSize + {229,212} + textureRect + {{562,531},{209,210}} textureRotated @@ -68,21 +433,25 @@ aliases + anchor + {0.5,0.5} spriteOffset {0,0} spriteSize - {110,124} + {56,64} spriteSourceSize - {128,128} + {64,64} textureRect - {{1063,1},{110,124}} + {{820,1918},{56,64}} textureRotated - + baohushijian.png aliases + anchor + {0.5,0.5} spriteOffset {0,0} spriteSize @@ -90,652 +459,245 @@ spriteSourceSize {82,85} textureRect - {{529,175},{80,83}} - textureRotated - - - healing big_1.png - - aliases - - spriteOffset - {-20,-10} - spriteSize - {26,26} - spriteSourceSize - {80,92} - textureRect - {{123,220},{26,26}} + {{820,1833},{80,83}} textureRotated - healing big_10.png - - aliases - - spriteOffset - {-5,0} - spriteSize - {54,62} - spriteSourceSize - {80,92} - textureRect - {{1352,193},{54,62}} - textureRotated - - - healing big_11.png - - aliases - - spriteOffset - {-5,3} - spriteSize - {54,62} - spriteSourceSize - {80,92} - textureRect - {{1408,193},{54,62}} - textureRotated - - - healing big_12.png - - aliases - - spriteOffset - {-5,6} - spriteSize - {54,64} - spriteSourceSize - {80,92} - textureRect - {{1648,137},{54,64}} - textureRotated - - - healing big_13.png - - aliases - - spriteOffset - {-5,2} - spriteSize - {54,76} - spriteSourceSize - {80,92} - textureRect - {{784,175},{54,76}} - textureRotated - - - healing big_14.png - - aliases - - spriteOffset - {-5,7} - spriteSize - {54,76} - spriteSourceSize - {80,92} - textureRect - {{840,175},{54,76}} - textureRotated - - - healing big_15.png - - aliases - - spriteOffset - {-5,9} - spriteSize - {52,74} - spriteSourceSize - {80,92} - textureRect - {{992,175},{52,74}} - textureRotated - - - healing big_16.png - - aliases - - spriteOffset - {-3,4} - spriteSize - {48,54} - spriteSourceSize - {80,92} - textureRect - {{1704,153},{48,54}} - textureRotated - - - healing big_17.png - - aliases - - spriteOffset - {-3,8} - spriteSize - {48,52} - spriteSourceSize - {80,92} - textureRect - {{1648,203},{48,52}} - textureRotated - - - healing big_18.png - - aliases - - spriteOffset - {-3,12} - spriteSize - {48,52} - spriteSourceSize - {80,92} - textureRect - {{1698,203},{48,52}} - textureRotated - - - healing big_19.png - - aliases - - spriteOffset - {-5,8} - spriteSize - {44,36} - spriteSourceSize - {80,92} - textureRect - {{151,210},{44,36}} - textureRotated - - - healing big_2.png - - aliases - - spriteOffset - {-20,-7} - spriteSize - {26,26} - spriteSourceSize - {80,92} - textureRect - {{189,210},{26,26}} - textureRotated - - - healing big_20.png - - aliases - - spriteOffset - {-5,11} - spriteSize - {44,34} - spriteSourceSize - {80,92} - textureRect - {{77,220},{44,34}} - textureRotated - - - healing big_21.png - - aliases - - spriteOffset - {-5,15} - spriteSize - {44,32} - spriteSourceSize - {80,92} - textureRect - {{1,223},{44,32}} - textureRotated - - - healing big_22.png - - aliases - - spriteOffset - {-12,19} - spriteSize - {28,32} - spriteSourceSize - {80,92} - textureRect - {{47,223},{28,32}} - textureRotated - - - healing big_23.png - - aliases - - spriteOffset - {-11,21} - spriteSize - {26,26} - spriteSourceSize - {80,92} - textureRect - {{245,210},{26,26}} - textureRotated - - - healing big_24.png - - aliases - - spriteOffset - {-11,25} - spriteSize - {26,26} - spriteSourceSize - {80,92} - textureRect - {{273,210},{26,26}} - textureRotated - - - healing big_3.png - - aliases - - spriteOffset - {-20,-4} - spriteSize - {26,26} - spriteSourceSize - {80,92} - textureRect - {{217,210},{26,26}} - textureRotated - - - healing big_4.png - - aliases - - spriteOffset - {-5,-10} - spriteSize - {56,46} - spriteSourceSize - {80,92} - textureRect - {{1705,57},{56,46}} - textureRotated - - - healing big_5.png - - aliases - - spriteOffset - {-5,-7} - spriteSize - {56,46} - spriteSourceSize - {80,92} - textureRect - {{1705,105},{56,46}} - textureRotated - - - healing big_6.png - - aliases - - spriteOffset - {-5,-9} - spriteSize - {56,56} - spriteSourceSize - {80,92} - textureRect - {{1464,193},{56,56}} - textureRotated - - - healing big_7.png - - aliases - - spriteOffset - {-5,-6} - spriteSize - {56,56} - spriteSourceSize - {80,92} - textureRect - {{1522,193},{56,56}} - textureRotated - - - healing big_8.png - - aliases - - spriteOffset - {-5,-3} - spriteSize - {54,56} - spriteSourceSize - {80,92} - textureRect - {{1705,1},{54,56}} - textureRotated - - - healing big_9.png - - aliases - - spriteOffset - {-5,-3} - spriteSize - {54,62} - spriteSourceSize - {80,92} - textureRect - {{1296,193},{54,62}} - textureRotated - - - hero priest revive_1.png - - aliases - - spriteOffset - {0,-1} - spriteSize - {92,94} - spriteSourceSize - {96,104} - textureRect - {{1046,163},{92,94}} - textureRotated - - - hero priest revive_10.png + f1.png aliases + anchor + {0.5,0.5} spriteOffset {0,0} spriteSize - {66,94} + {186,195} spriteSourceSize - {96,104} + {186,195} textureRect - {{1609,69},{66,94}} + {{773,531},{186,195}} textureRotated - + - hero priest revive_11.png + f2.png aliases + anchor + {0.5,0.5} spriteOffset {0,0} spriteSize - {66,94} + {186,195} spriteSourceSize - {96,104} + {186,195} textureRect - {{1580,153},{66,94}} + {{752,1280},{186,195}} textureRotated - hero priest revive_12.png + f3.png aliases + anchor + {0.5,0.5} spriteOffset {0,0} spriteSize - {68,94} + {132,122} spriteSourceSize - {96,104} + {132,122} textureRect - {{1471,1},{68,94}} - textureRotated - - - hero priest revive_13.png - - aliases - - spriteOffset - {0,-1} - spriteSize - {70,94} - spriteSourceSize - {96,104} - textureRect - {{1399,1},{70,94}} - textureRotated - - - hero priest revive_14.png - - aliases - - spriteOffset - {0,-1} - spriteSize - {72,94} - spriteSourceSize - {96,104} - textureRect - {{1296,97},{72,94}} - textureRotated - - - hero priest revive_15.png - - aliases - - spriteOffset - {0,-1} - spriteSize - {72,94} - spriteSourceSize - {96,104} - textureRect - {{1325,1},{72,94}} - textureRotated - - - hero priest revive_16.png - - aliases - - spriteOffset - {0,-2} - spriteSize - {74,94} - spriteSourceSize - {96,104} - textureRect - {{896,175},{74,94}} + {{845,295},{132,122}} textureRotated - hero priest revive_17.png - - aliases - - spriteOffset - {0,-9} - spriteSize - {72,80} - spriteSourceSize - {96,104} - textureRect - {{614,175},{72,80}} - textureRotated - - - hero priest revive_2.png - - aliases - - spriteOffset - {1,-1} - spriteSize - {86,94} - spriteSourceSize - {96,104} - textureRect - {{1208,119},{86,94}} - textureRotated - - - hero priest revive_3.png - - aliases - - spriteOffset - {1,-1} - spriteSize - {82,94} - spriteSourceSize - {96,104} - textureRect - {{1241,1},{82,94}} - textureRotated - - - hero priest revive_4.png - - aliases - - spriteOffset - {1,-1} - spriteSize - {76,94} - spriteSourceSize - {96,104} - textureRect - {{688,175},{76,94}} - textureRotated - - - hero priest revive_5.png - - aliases - - spriteOffset - {1,-1} - spriteSize - {70,94} - spriteSourceSize - {96,104} - textureRect - {{1370,97},{70,94}} - textureRotated - - - hero priest revive_6.png - - aliases - - spriteOffset - {0,-1} - spriteSize - {68,94} - spriteSourceSize - {96,104} - textureRect - {{1442,97},{68,94}} - textureRotated - - - hero priest revive_7.png - - aliases - - spriteOffset - {0,-1} - spriteSize - {66,94} - spriteSourceSize - {96,104} - textureRect - {{1512,97},{66,94}} - textureRotated - - - hero priest revive_8.png - - aliases - - spriteOffset - {0,-1} - spriteSize - {66,94} - spriteSourceSize - {96,104} - textureRect - {{1541,1},{66,94}} - textureRotated - - - hero priest revive_9.png - - aliases - - spriteOffset - {0,-1} - spriteSize - {66,94} - spriteSourceSize - {96,104} - textureRect - {{1609,1},{66,94}} - textureRotated - - - k_shield-2.png + f4.png aliases + anchor + {0.5,0.5} spriteOffset {0,0} spriteSize - {64,116} + {112,116} spriteSourceSize - {64,116} + {112,116} textureRect - {{1142,127},{64,116}} + {{602,1861},{112,116}} textureRotated - k_shield-5.png + i1.png aliases + anchor + {0.5,0.5} spriteOffset - {0,0} + {-3,-35} spriteSize - {64,116} + {292,71} spriteSourceSize - {64,116} + {334,185} textureRect - {{1175,1},{64,116}} + {{332,1526},{292,71}} + textureRotated + + + i2.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {-3,-27} + spriteSize + {292,87} + spriteSourceSize + {334,185} + textureRect + {{473,577},{292,87}} + textureRotated + + + i3.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {-3,-7} + spriteSize + {292,127} + spriteSourceSize + {334,185} + textureRect + {{845,1},{292,127}} + textureRotated + + + i4.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {-3,-7} + spriteSize + {292,127} + spriteSourceSize + {334,185} + textureRect + {{203,1526},{292,127}} + textureRotated + + + i5.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {-3,-7} + spriteSize + {292,127} + spriteSourceSize + {334,185} + textureRect + {{473,871},{292,127}} + textureRotated + + + l1.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {194,155} + spriteSize + {146,268} + spriteSourceSize + {590,602} + textureRect + {{405,1317},{146,268}} + textureRotated + + + l2.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {167,104} + spriteSize + {200,370} + spriteSourceSize + {590,602} + textureRect + {{1,1526},{200,370}} + textureRotated + + + l3.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {121,26} + spriteSize + {292,528} + spriteSourceSize + {590,602} + textureRect + {{551,1},{292,528}} + textureRotated + + + l4.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {32,8} + spriteSize + {470,564} + spriteSourceSize + {590,602} + textureRect + {{1,577},{470,564}} + textureRotated + + + l5.png + + aliases + + anchor + {0.5,0.5} + spriteOffset + {-7,3} + spriteSize + {548,574} + spriteSourceSize + {590,602} + textureRect + 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[], - "minPos": [], - "maxPos": [] - }, - "isUuid": true, - "imageUuidOrDatabaseUri": "cd104e76-5215-49fe-a074-e65ffa26583e@6c48a", - "atlasUuid": "45af5702-7585-4d72-85cf-d7b8da02d832" - }, - "ver": "1.0.12", - "imported": true, - "files": [ - ".json" - ], - "subMetas": {} - }, - "581e3": { - "importer": "sprite-frame", - "uuid": "45af5702-7585-4d72-85cf-d7b8da02d832@581e3", - "displayName": "", - "id": "581e3", - "name": "k_shield-5", - "userData": { - "trimType": "auto", - "trimThreshold": 1, - "rotated": false, - "offsetX": 0, - "offsetY": 0, - "trimX": 1175, - "trimY": 1, - "width": 64, - "height": 116, - "rawWidth": 64, - "rawHeight": 116, + "width": 548, + "height": 574, + "rawWidth": 590, + "rawHeight": 602, "borderTop": 0, "borderBottom": 0, "borderLeft": 0, @@ -2273,8 +1905,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 529, - "trimY": 1, + "trimX": 1, + "trimY": 1143, "width": 470, "height": 172, "rawWidth": 470, diff --git a/assets/resources/game/skills/skills.png b/assets/resources/game/skills/skills.png index 57f65267..22d042bc 100644 Binary files a/assets/resources/game/skills/skills.png and b/assets/resources/game/skills/skills.png differ diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts index 785e345b..9632e5f5 100644 --- a/assets/script/game/common/config/SkillSet.ts +++ b/assets/script/game/common/config/SkillSet.ts @@ -54,7 +54,7 @@ export const SkillSet={ dis:1,count:5,in:0,run:0,atk:10,hp:0,shield:0,sd:10,cd:2,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600, }, 9001:{uuid: 9001,path: "1001",type: 1,tg:3,angle:true,level: 1,name: "普攻",sp_name:"patk",info:"释放一个魔法球攻击敌人", - dis:1,count:1,in:0,run:0,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:6000,}, + dis:1,count:1,in:0,run:0,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:1000,}, 9002:{uuid: 9002,path: "1001",type: 1,tg:3,angle:true,level: 1,name: "魔法小球",sp_name:"mball",info:"释放一个魔法球攻击敌人", dis:1,count:1,in:0,run:0,atk:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:1001,sk_count:0,speed:600,}, 9003:{uuid: 9003,path: "1001",type: 1,tg:3,angle:true,level: 1,name: "射击",sp_name:"arrow",info:"释放一个魔法球攻击敌人", diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index 13212da5..565e3e8c 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -2,9 +2,9 @@ export const HeroInfo = { 9001: { uuid: 9001, path: "k1", type: 1, lv: 1,name: "白骑士", wp:1001,arm:2001,ring:3001,shoes:4001, - exp_type:0,lv2:5,lv3:10,lv4:20,lv5:30,a_exp:1,ua_exp:1,d_exp:10,ed_exp:1, + exp_type:0,lv2:5,lv3:10,lv4:20,lv5:30,a_exp:1,ua_exp:1,d_exp:10,ed_exp:1,a_buff:8101,ua_buff:8201,d_buff:8301,ed_buff:8401, ap: 20, ap_rate:0.1, hp: 100, hp_rate:0.1, def:10,def_rate:0.1, dis: 100, a_cd: 1, power: 0, power_max: 15, speed: 40, - sk1: 9001, sk2: 2002, sk3: 9001, sk4: 2002, sk5: 9001, sk6: 2002, atktype: 1, + sk1: 9001, sk2: 2002, sk3: 9003, sk4: 9004, sk5: 9005, sk6: 9006, atktype: 1, }, diff --git a/assets/script/game/hero/HeroSpine.ts b/assets/script/game/hero/HeroSpine.ts index 36042c45..3f084974 100644 --- a/assets/script/game/hero/HeroSpine.ts +++ b/assets/script/game/hero/HeroSpine.ts @@ -73,7 +73,7 @@ export class HeroSpine extends Component { } idle(){ if(!this.in_playing()){ - // console.log("do idle"); + console.log("do idle"); this.animator.play(this.idle_clip.name); } } @@ -85,12 +85,12 @@ export class HeroSpine extends Component { max(){ // console.log("do max"); - this.animator.play(this.max_clip.name); + this.animator.play(this.max_clip.name); } move(){ - if(!this.in_playing()){ - // console.log("do move"); + if(!this.animator.getState(this.move_clip.name).isPlaying) { + console.log("doing move"); this.animator.play(this.move_clip.name); } } diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts index f2ddb0cd..d8b6d951 100644 --- a/assets/script/game/hero/HeroViewComp.ts +++ b/assets/script/game/hero/HeroViewComp.ts @@ -100,7 +100,7 @@ export class HeroViewComp extends CCComp { } /** 视图层逻辑代码分离演示 */ start () { - this.as.move() + this.as.idle() /** 方向 */ this.node.setScale(this.scale,1); this.node.getChildByName("top").setScale(this.scale,1); @@ -219,15 +219,7 @@ export class HeroViewComp extends CCComp { this.move(dt); } - status_change(type:string){ - if(this.status == type) return - this.status=type - if(type != "move"){ - this.as.change_default("idle") - }else{ - this.as.change_default("move") - } - } + change_anm(){ @@ -280,12 +272,20 @@ export class HeroViewComp extends CCComp { }else{ this.is_atking=false } - } - + status_change(type:string){ + this.status=type + if(type == "idle"){ + this.as.idle() + this.as.change_default("idle") + } + if(type == "move"){ + this.as.move() + this.as.change_default("move") + } + } move(dt: number){ if(this.stop_cd > 0){ - this.as.idle() this.status_change("idle") return } @@ -295,8 +295,9 @@ export class HeroViewComp extends CCComp { if(this.scale===-1&&this.node.position.x <= -360){ return; } - this.as.move() this.status_change("move") + + // if(this.enemy){ // return // } diff --git a/assets/script/game/skills/Skill.ts b/assets/script/game/skills/Skill.ts index 29119723..eb86f03d 100644 --- a/assets/script/game/skills/Skill.ts +++ b/assets/script/game/skills/Skill.ts @@ -57,7 +57,7 @@ export class Skill extends ecs.Entity { // console.log(smc.skills[uuid].name+"angle:"+angle) sv.s_uuid = uuid; sv.atk = atk; - node.setScale(v3(node.scale.x*scale,node.scale.y)) + // node.setScale(v3(node.scale.x*scale,node.scale.y)) sv.speed=smc.skills[uuid].speed; sv.dis=smc.skills[uuid].dis+dis; diff --git a/assets/script/game/skills/SkillCom.ts b/assets/script/game/skills/SkillCom.ts index 3605aea9..733cc47f 100644 --- a/assets/script/game/skills/SkillCom.ts +++ b/assets/script/game/skills/SkillCom.ts @@ -38,8 +38,10 @@ export class SkillCom extends CCComp { run_type:number = 0; // 0有目标 带方向,1贝塞尔曲线 2 不动 ,3 直线 in_time:number = 0.3; // 不动技能持续时间 start() { - // console.log("skill start run_type",this.run_type) - + console.log("skill start run_type",this.run_type) + if(this.node.parent.scale.x < 0){ + this.t_pos.x=this.t_pos.x*-1 + } this.x_speed=Math.cos(this.angle * Math.PI / 180) * this.speed-30*this.scale; this.y_speed=Math.sin(this.angle * Math.PI / 180) * this.speed; this.node.active=true @@ -70,6 +72,7 @@ export class SkillCom extends CCComp { let distance = Math.sqrt(squaredDistance); time = distance / this.speed; let e_pos=v3(this.node.position.x+this.t_pos.x,this.node.position.y+this.t_pos.y) + console.log("skill tx:"+e_pos.x+" node :"+this.node.position.x) this.node.getChildByName("skill").setRotationFromEuler(0,0,this.angle) // console.log("skill ",this.node.getRotation()) tween(this.node).to( time,{ position: e_pos}, diff --git a/assets/script/game/skills/dead.ts b/assets/script/game/skills/oncend.ts similarity index 91% rename from assets/script/game/skills/dead.ts rename to assets/script/game/skills/oncend.ts index 2230150a..0cb7602b 100644 --- a/assets/script/game/skills/dead.ts +++ b/assets/script/game/skills/oncend.ts @@ -8,6 +8,7 @@ export class dead extends Component { anim.on(Animation.EventType.FINISHED, this.onAnimationFinished, this); } onAnimationFinished(){ + console.log("动画结束"); this.node.destroy(); } update(deltaTime: number) { diff --git a/assets/script/game/skills/dead.ts.meta b/assets/script/game/skills/oncend.ts.meta similarity index 100% rename from assets/script/game/skills/dead.ts.meta rename to assets/script/game/skills/oncend.ts.meta