伤害系统有问题,打算放弃
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@@ -206,6 +206,7 @@ export class HeroSkillSystem extends ecs.ComblockSystem implements ecs.ISystemUp
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req.source = caster;
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req.target = target;
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req.baseValue = caster.get(HeroViewComp).ap * (config.ap / 100);
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req.delay = config.hited; // 添加命中延迟时间(秒)用于同步动画与伤害
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// 播放技能特效
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caster.get(HeroViewComp).playSkillEffect(config.uuid);
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