需要修复 英雄目标错误

This commit is contained in:
2024-09-18 17:45:23 +08:00
parent 2ab7279b04
commit 01ad8b619e
17 changed files with 834 additions and 1723 deletions

View File

@@ -44,43 +44,32 @@ export class SingletonModuleComp extends ecs.Comp {
{x:-BoxSet.CSKILL_X+110,y:BoxSet.CSKILL_Y+55,eid:0},
{x:-BoxSet.CSKILL_X+165,y:BoxSet.CSKILL_Y+55,eid:0},
];
role_heros: any = [
{x:BoxSet.ROLE_FUX,y:50,eid:0},
{x:BoxSet.ROLE_FUX,y:0,eid:0},
{x:BoxSet.ROLE_FUX,y:-50,eid:0},
{x:BoxSet.ROLE_FUX+40,y:50,eid:0},
{x:BoxSet.ROLE_FUX+40,y:0,eid:0},
{x:BoxSet.ROLE_FUX+40,y:-50,eid:0},
{x:BoxSet.ROLE_BUX,y:50,eid:0},
{x:BoxSet.ROLE_BUX,y:0,eid:0},
{x:BoxSet.ROLE_BUX,y:-50,eid:0},
{x:BoxSet.ROLE_BUX-40,y:50,eid:0},
{x:BoxSet.ROLE_BUX-40,y:0,eid:0},
{x:BoxSet.ROLE_BUX-40,y:-50,eid:0},
];
monster_buffs: any = [];
/** 游戏主角 */
Role: Role = null;
t_monster:any={eid:0,pos:v3(0,0,0)};
t_hero:any={eid:0,pos:v3(0,0,0)};
/** 游戏数据 */
// data:data = null!;
/**怪物数据 数组 */
/**heros 数据 */
heros:any = [];
monsters:any = [];
skills:any = []
sk_info:any = []
monsters_dead:any = []
heros_dead:any = []
least_hp_monster_eid:number=0;
least_hp_monster_hp:number=1000;
least_hp_hero_eid:number=0;
least_hp_hero_hp:number=1000;
hero_pos:any=[
{x:-320,y:70},
{x:-320,y:0},
{x:-320,y:-70},
{x:-320,y:0},
{x:-320,y:0},
{x:-320,y:0},
]
enemy_pos:any =[
{x:320,y:70},
{x:320,y:0},
{x:320,y:-70},
{x:320,y:0},
{x:320,y:0},
{x:320,y:0},
]
vm_data: any = {
name : "纸片精灵大乱斗",
game_over:false,