Files
heros/assets/script/game/map/HCardUICom.ts
2025-08-15 09:25:09 +08:00

53 lines
2.6 KiB
TypeScript

import { _decorator, Animation, AnimationClip, Component, Label, Node, resources } from 'cc';
import { HeroInfo, HQuality, HType } from '../common/config/heroSet';
import { smc } from '../common/SingletonModuleComp';
import { oops } from 'db://oops-framework/core/Oops';
import { UIID } from '../common/config/GameUIConfig';
const { ccclass, property } = _decorator;
@ccclass('HCardUICom')
export class HCardUICom extends Component {
h_uuid:number=0
start() {
console.log("[HCardUICom]:start")
}
update(deltaTime: number) {
}
update_data(uuid:number){
console.log("[HCardUICom]:update_data",uuid)
this.h_uuid=uuid
let hero_data = HeroInfo[uuid]
let hero= this.node.getChildByName("hero")
let anm_path=hero_data.path
resources.load("game/heros/hero/"+anm_path+"/idle", AnimationClip, (err, clip) => {
hero.getComponent(Animation).addClip(clip);
hero.getComponent(Animation).play("idle");
});
this.node.getChildByName("name").getComponent(Label).string=hero_data.name
this.node.getChildByName("lv").getChildByName("num").getComponent(Label).string=smc.heros[uuid].lv.toString()
// this.node.getChildByName("slv").getChildByName("lv1").active=smc.heros[uuid].slv>=1
// this.node.getChildByName("slv").getChildByName("lv2").active=smc.heros[uuid].slv>=2
// this.node.getChildByName("slv").getChildByName("lv3").active=smc.heros[uuid].slv>=3
// this.node.getChildByName("slv").getChildByName("lv4").active=smc.heros[uuid].slv>=4
// this.node.getChildByName("slv").getChildByName("lv5").active=smc.heros[uuid].slv>=5
this.node.getChildByName("g").active=hero_data.quality==HQuality.GREEN
this.node.getChildByName("gg").active=hero_data.quality==HQuality.GREEN
this.node.getChildByName("b").active=hero_data.quality==HQuality.BLUE
this.node.getChildByName("bg").active=hero_data.quality==HQuality.BLUE
this.node.getChildByName("p").active=hero_data.quality==HQuality.PURPLE
this.node.getChildByName("pg").active=hero_data.quality==HQuality.PURPLE
this.node.getChildByName("y").active=hero_data.quality==HQuality.ORANGE
this.node.getChildByName("yg").active=hero_data.quality==HQuality.ORANGE
this.node.getChildByName("type").getChildByName("w").active=hero_data.type==HType.warrior
this.node.getChildByName("type").getChildByName("r").active=hero_data.type==HType.remote
this.node.getChildByName("type").getChildByName("m").active=hero_data.type==HType.mage
}
show_info(){
oops.gui.open(UIID.HeroInfo,this.h_uuid)
}
}