65 lines
1.9 KiB
TypeScript
65 lines
1.9 KiB
TypeScript
import { _decorator, instantiate, Label ,Prefab,resources,Sprite,SpriteAtlas,v3} from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
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import { smc } from "../common/SingletonModuleComp";
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import { GameEvent } from "../common/config/GameEvent";
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const { ccclass, property } = _decorator;
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/** 视图层对象 */
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@ccclass('VictoryComp')
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@ecs.register('Victory', false)
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export class VictoryComp extends CCComp {
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reward_lv:number=1
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reward_num:number=2
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/** 视图层逻辑代码分离演示 */
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protected onLoad(): void {
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this.on(GameEvent.MissionStart,this.mission_start,this)
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this.on(GameEvent.FightEnd,this.fight_end,this)
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}
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onAdded(args: any) {
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}
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mission_start(){
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this.hide()
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}
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fight_end(e:any,val:any){
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this.node.getChildByName("score").getComponent(Label).string=smc.mission.score.toString()
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this.node.getChildByName("score_add").getComponent(Label).string=smc.vmdata.mission_data.score.toString()
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this.open()
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}
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victory_end(){
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this.hide()
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oops.message.dispatchEvent(GameEvent.MissionEnd)
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}
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open(){
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this.show()
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}
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show(){
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this.node.setPosition(v3(0,640,0))
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}
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hide(){
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this.node.setPosition(v3(-1500,640,0))
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}
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do_x10(){
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this.clear_x1()
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}
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do_x1(){
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this.clear_x1()
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}
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clear_x1(){
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this.victory_end()
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}
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item_show(e:any,val:any){
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console.log("item_show",val)
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}
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protected onDestroy(): void {
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console.log("释放胜利界面");
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}
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/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
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reset() {
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this.node.destroy()
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}
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} |