Files
heros/assets/script/game/map/CardController.ts
2025-10-16 16:52:27 +08:00

40 lines
1.3 KiB
TypeScript

import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources,Sprite,SpriteAtlas,tween,UITransform,v3 } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { smc } from "../common/SingletonModuleComp";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('CardControllerComp')
@ecs.register('CardController', false)
export class CardControllerComp extends CCComp {
touch_time:number = 0
in_touch:boolean = false
bbg:any=null
bbg_y:number=40
bbg_x:any=[-300,-150,0,150,300]
protected onLoad(): void {
}
start() {
console.log("CardControllerComp start",this.node)
this.page_init()
}
protected update(dt: number): void {
if(smc.vmdata.game_over||smc.vmdata.game_pause){
return
}
}
page_init(){
this.node.getChildByName("mission_home").active=true;
this.node.getChildByName("mission").active=false;
}
/** 视图对象通过 ecs.Entity.remove(ControllerComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}