Files
heros/assets/script/game/damage/DamageText.ts

17 lines
425 B
TypeScript

import { _decorator, Component, Label, ParticleSystem } from "cc";
const { ccclass, property } = _decorator;
@ccclass('DamageText')
export class DamageText extends Component {
@property(Label)
label: Label = null!;
@property(ParticleSystem)
critEffect: ParticleSystem = null!;
playEffect(isCrit: boolean) {
if (isCrit && this.critEffect) {
this.critEffect.play();
}
}
}