import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources,Sprite,SpriteAtlas,tween,UITransform,v3 } from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { smc } from "../common/SingletonModuleComp"; const { ccclass, property } = _decorator; /** 视图层对象 */ @ccclass('CardControllerComp') @ecs.register('CardController', false) export class CardControllerComp extends CCComp { touch_time:number = 0 in_touch:boolean = false bbg:any=null bbg_y:number=40 bbg_x:any=[-300,-150,0,150,300] protected onLoad(): void { } start() { console.log("CardControllerComp start",this.node) this.page_init() } protected update(dt: number): void { if(smc.vmdata.game_over||smc.vmdata.game_pause){ return } } page_init(){ this.node.getChildByName("mission_home").active=true; this.node.getChildByName("mission").active=false; } /** 视图对象通过 ecs.Entity.remove(ControllerComp) 删除组件是触发组件处理自定义释放逻辑 */ reset() { this.node.destroy(); } }