天赋 初步, 倒计时 添加
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@@ -126,6 +126,13 @@ export class CardComp extends CCComp {
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let show=this.node.getChildByName("show")
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show.getChildByName("name").getChildByName("name").getComponent(Label).string=TalentList[uuid].name
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this.do_card_bg_show(TalentList[uuid].quality)
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this.node.getChildByName("show").getChildByName("coins").active=false
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var icon_path = "game/heros/cards"
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resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
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const sprite = show.getChildByName("mask").getChildByName("tal").getComponent(Sprite);
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sprite.spriteFrame = atlas.getSpriteFrame(TalentList[uuid].path);
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});
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show.getChildByName("info").getComponent(Label).string=TalentList[uuid].info
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}
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show_skill(uuid:number,data:any){
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let show=this.node.getChildByName("show")
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@@ -211,6 +218,7 @@ export class CardComp extends CCComp {
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show.getChildByName("mask").getChildByName("func").active=false
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show.getChildByName("mask").getChildByName("abg").active=false
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show.getChildByName("mask").getChildByName("wbg").active=false
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show.getChildByName("mask").getChildByName("tal").active=false
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show.getChildByName("mask").getChildByName("lv1").active=false
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show.getChildByName("mask").getChildByName("lv2").active=false
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show.getChildByName("mask").getChildByName("lv3").active=false
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@@ -225,6 +233,10 @@ export class CardComp extends CCComp {
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show.getChildByName("mask").getChildByName("skill").active=true
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show.getChildByName("type").getChildByName("name").getComponent(Label).string="技能"
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break
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case cardType.TALENT:
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show.getChildByName("mask").getChildByName("tal").active=true
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show.getChildByName("type").getChildByName("name").getComponent(Label).string="天赋"
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break
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case cardType.EQUIP:
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show.getChildByName("mask").getChildByName("equip").active=true
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switch(EquipInfo[this.c_uuid].type){
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