refactor(hero): 删除英雄属性增长与升级资源相关代码
- 移除 heroSet.ts 中职业属性增长配置和全局属性增长配置 - 删除计算英雄属性等级的相关函数及升级资源配置 - Hero.ts 中初始化英雄属性时,改用静态 HeroInfo 数据赋值 - map/HInfoComp.ts 中移除未使用的属性增长及升级资源相关导入 - 简化英雄属性管理,减少复杂成长逻辑,提高数据维护效率
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import { _decorator, Animation, AnimationClip, Component, Label, Node, resources, Sprite, SpriteFrame } from 'cc';
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import { oops } from 'db://oops-framework/core/Oops';
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import { UIID } from '../common/config/GameUIConfig';
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import { getHeroList, getHeroStatsByLevel, getUpgradeResources, HeroInfo, HType, HTypeName, unlockHeroCost } from '../common/config/heroSet';
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import { getHeroList, HeroInfo, HType, HTypeName } from '../common/config/heroSet';
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import { smc } from '../common/SingletonModuleComp';
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import { GameEvent } from '../common/config/GameEvent';
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import { NumberFormatter } from '../common/config/BoxSet';
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