掉落加双倍处理 基本完成
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@@ -308,8 +308,13 @@ export class MonsterDropManager {
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* @param buffCount buff数量
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* @returns 基础资源掉落结果
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*/
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static calculateBaseResourceDrops(monsterQuality: QualitySet, stageNumber: number, buffCount: number = 0): {exp: number, gold?: number, diamond?: number} {
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const result: {exp: number, gold?: number, diamond?: number} = {exp: 0};
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static calculateBaseResourceDrops(monsterQuality: QualitySet, stageNumber: number, buffCount: number = 0): {exp: number, gold: number, diamond: number} {
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// 初始化结果对象,确保所有字段都存在
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const result: {exp: number, gold: number, diamond: number} = {
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exp: 0,
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gold: 0,
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diamond: 0
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};
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// 获取品质加成
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const qualityBonus = QualityBonusConfig[monsterQuality];
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