dd
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@@ -13,6 +13,7 @@ import { cardType, getRandomCardUUID, Quality, SuperCards } from "../common/conf
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import { EquipInfo, EquipType } from "../common/config/Equips";
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import { FightSet } from "../common/config/Mission";
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import { EnhancementOptions } from "../common/config/LevelUp";
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import { TalentList } from "../common/config/TalentSet";
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const { ccclass, property } = _decorator;
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@@ -40,6 +41,13 @@ export class CardComp extends CCComp {
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this.node.getChildByName("Button").active=false
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this.node.getChildByName("show").active=false
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}
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talent_select(args: any){
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this.c_type=cardType.TALENT
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this.c_uuid=args.uuid
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this.node.getChildByName("show").active=false
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this.node.getChildByName("anim").getChildByName("up").getComponent(Animation).play('carsup')
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this.show_talent(this.c_uuid)
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}
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hero_select(args: any,is_master:boolean=false){
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console.log("[cardcomp]:card hero_select",args,is_master)
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this.c_type=cardType.HERO
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@@ -114,7 +122,11 @@ export class CardComp extends CCComp {
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break
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}
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}
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show_talent(uuid:number){
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let show=this.node.getChildByName("show")
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show.getChildByName("name").getChildByName("name").getComponent(Label).string=TalentList[uuid].name
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this.do_card_bg_show(TalentList[uuid].quality)
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}
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show_skill(uuid:number,data:any){
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let show=this.node.getChildByName("show")
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show.getChildByName("name").getChildByName("name").getComponent(Label).string=SkillSet[uuid].name
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@@ -92,11 +92,24 @@ export class CardsCompComp extends CCComp {
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this.node.getChildByName("top").getChildByName("title").getChildByName("Label").getComponent(Label).string="选择强化"
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this.enhancement_select()
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break
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case GameEvent.TalentSelect:
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console.log("[CardsComp]:显示天赋选择卡牌")
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this.node.getChildByName("btns").getChildByName("cancel").active=true
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this.node.getChildByName("top").getChildByName("title").getChildByName("Label").getComponent(Label).string="选择天赋"
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this.talent_select()
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break
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}
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if(!is_refresh) this.show()
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}
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talent_select(){
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let list=getRandomCardsByType(cardType.TALENT,3,Quality.GREEN)
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console.log("[CardsComp]:天赋选择卡牌列表",list)
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this.card1c.talent_select(list[0])
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this.card2c.talent_select(list[1])
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this.card3c.talent_select(list[2])
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}
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enhancement_select(){
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let list=getEnhancement(smc.enhancements,3)
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console.log("[CardsComp]:强化选择卡牌列表",smc.enhancements,list)
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@@ -113,7 +113,6 @@ export class EquipSkillComp extends CCComp {
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do_skill(uuid:number){
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console.log("出发技能:",uuid)
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oops.message.dispatchEvent(GameEvent.CastHeroSkill,uuid)
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}
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