This commit is contained in:
2024-08-12 17:16:39 +08:00
parent dedc020bbd
commit 825457fd0e
28 changed files with 766 additions and 383 deletions

View File

@@ -5,7 +5,7 @@
* @LastEditors: dgflash
* @LastEditTime: 2022-08-04 15:43:04
*/
import { instantiate, Node, Prefab, Vec3,v3,resources,SpriteFrame,Sprite} from "cc";
import { instantiate, Node, Prefab, Vec3,v3,resources,SpriteFrame,Sprite,SpriteAtlas} from "cc";
import { UICallbacks } from "../../../../extensions/oops-plugin-framework/assets/core/gui/layer/Defines";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
@@ -48,11 +48,11 @@ export class Hero extends ecs.Entity {
node.getChildByName("avatar").setScale(node.getChildByName("avatar").scale.x*camp, node.getChildByName("avatar").scale.y, node.getChildByName("avatar").scale.z);
node.setPosition(pos)
// console.log(node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite))
const url = 'game/heros/hero/'+CardSet[uuid].prefab_path+'/spriteFrame';
resources.load(url, SpriteFrame, (err: any, spriteFrame) => {
const url = 'game/heros/hero/heros';
resources.load(url, SpriteAtlas, (err: any, atlas) => {
const sprite = node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite);
sprite.spriteFrame = spriteFrame;
sprite.spriteFrame = atlas.getSpriteFrame(CardSet[uuid].prefab_path);
});
this.hero_init(uuid,node)
oops.message.dispatchEvent("hero_load",this)
@@ -62,6 +62,12 @@ export class Hero extends ecs.Entity {
var mv = node.getComponent(MonsterViewComp)!;
mv.speed =mv.ospeed = CardSet[uuid].speed;
mv.hero_name= CardSet[uuid].name;
mv.hp= mv.hp_max = CardSet[uuid].hp;
mv.level = CardSet[uuid].level;
mv.atk = CardSet[uuid].atk;
mv.atk_cd = CardSet[uuid].atk_cd;
mv.power = CardSet[uuid].power;
mv.type = CardSet[uuid].type;
mv.Tpos = v3(0,0,0);
mv.camp = 1;
mv.change_name(CardSet[uuid].name,1)

View File

@@ -5,7 +5,7 @@
* @LastEditors: dgflash
* @LastEditTime: 2022-08-04 15:43:04
*/
import { instantiate, Node, Prefab, Vec3 ,tween, v3,Collider2D,Contact2DType,PhysicsSystem2D,IPhysics2DContact, animation,Label,resources,SpriteFrame,Sprite} from "cc";
import { instantiate, Node, Prefab, Vec3 ,tween, v3,SpriteAtlas,Label,resources,SpriteFrame,Sprite} from "cc";
import { UICallbacks } from "../../../../extensions/oops-plugin-framework/assets/core/gui/layer/Defines";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
@@ -34,6 +34,7 @@ export class HeroCard extends ecs.Entity {
/** 加载角色 */
load(pos: Vec3 = Vec3.ZERO,uuid:number=1001,parent:Node) {
console.log("load hero",uuid);
// var path = "game/monster/"+prefab_path;
var path = "game/heros/cards/hero_card";
var prefab: Prefab = oops.res.get(path, Prefab)!;
@@ -42,17 +43,17 @@ export class HeroCard extends ecs.Entity {
// node.getChildByName("avatar").setScale(node.getChildByName("avatar").scale.x*camp, node.getChildByName("avatar").scale.y, node.getChildByName("avatar").scale.z);
node.setPosition(pos)
const url = 'game/heros/hero/heros';
resources.load(url, SpriteAtlas, (err: any, atlas) => {
const sprite = node.getChildByName("hero").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(CardSet[uuid].prefab_path);
});
var hcv = node.getComponent(HeroCardViewComp)!;
hcv.card_name=CardSet[uuid].name
hcv.card_uid=uuid
this.add(hcv);
// // console.log(node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite))
// const url = 'game/heros/hero/'+prefab_path+'/spriteFrame';
// resources.load(url, SpriteFrame, (err: any, spriteFrame) => {
// const sprite = node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite);
// sprite.spriteFrame = spriteFrame;
// });
}

View File

@@ -5,7 +5,7 @@
* @LastEditors: dgflash
* @LastEditTime: 2022-08-04 15:43:04
*/
import { instantiate, Node, Prefab, Vec3 ,v3,resources,SpriteFrame,Sprite,} from "cc";
import { instantiate, Node, Prefab, Vec3 ,v3,resources,SpriteFrame,Sprite,SpriteAtlas} from "cc";
import { UICallbacks } from "../../../../extensions/oops-plugin-framework/assets/core/gui/layer/Defines";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
@@ -48,11 +48,11 @@ export class Monster extends ecs.Entity {
node.getChildByName("avatar").setScale(node.getChildByName("avatar").scale.x*camp, node.getChildByName("avatar").scale.y, node.getChildByName("avatar").scale.z);
node.setPosition(pos)
// console.log(node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite))
const url = 'game/heros/hero/'+CardSet[uuid].prefab_path+'/spriteFrame';
resources.load(url, SpriteFrame, (err: any, spriteFrame) => {
const url = 'game/heros/hero/heros';
resources.load(url, SpriteAtlas, (err: any, atlas) => {
const sprite = node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite);
sprite.spriteFrame = spriteFrame;
sprite.spriteFrame = atlas.getSpriteFrame(CardSet[uuid].prefab_path);
});
this.hero_init(uuid,node)
oops.message.dispatchEvent("monster_load",this)
@@ -61,6 +61,12 @@ export class Monster extends ecs.Entity {
var mv = node.getComponent(MonsterViewComp)!;
mv.speed =mv.ospeed = CardSet[uuid].speed;
mv.hero_name= CardSet[uuid].name;
mv.hp= mv.hp_max = CardSet[uuid].hp;
mv.level = CardSet[uuid].level;
mv.atk = CardSet[uuid].atk;
mv.atk_cd = CardSet[uuid].atk_cd;
mv.power = CardSet[uuid].power;
mv.type = CardSet[uuid].type;
mv.camp = -1;
mv.Tpos = v3(0,0,0);
mv.change_name(CardSet[uuid].name,-1)

View File

@@ -18,6 +18,7 @@ import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/O
import { baseCom } from "../skills/baseCom";
import { Skill } from "../skills/Skill";
import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer";
import { SkillCom } from "../skills/SkillCom";
const { ccclass, property } = _decorator;
/** 角色显示组件 */
@@ -27,6 +28,7 @@ export class MonsterViewComp extends CCComp {
/** 角色动画 */
as: MonsterSpine = null!;
hero_name : string = "hero";
level:number =1;
camp: number = 1; /** 角色阵营 1hero -1 :monster */
type: number = 1; /**角色类型 1前排 2 后排 */
state: number = 1; /** 状态 1move ,2: act 3: stop */
@@ -90,8 +92,10 @@ export class MonsterViewComp extends CCComp {
// }
onPostSolve (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
if(otherCollider.group== BoxSet.HERO_SKILL || otherCollider.group== BoxSet.MONSTER_SKILL){
let skill = otherCollider.node.getComponent(SkillCom)!;
// console.log('onPostSolve',skill);
this.in_atked();
this.hp_change(10);
this.hp_change(skill.atk);
}
// switch (selfCollider.group) {
// case BoxSet.HERO: