血条显示修改
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@@ -20,7 +20,6 @@ export class BattleMoveSystem extends ecs.ComblockSystem implements ecs.ISystemU
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const shouldStop = this.checkEnemiesInFace(e);
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view.is_atking = this.checkEnemiesInRange(e, view.dis);
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console.log("shouldStop",shouldStop,"view.is_atking",view.is_atking)
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// 更新渲染层级
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this.updateRenderOrder(e);
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