清理掉 missioncomp的 抽卡相关的 游戏逻辑
This commit is contained in:
@@ -67,12 +67,12 @@ export class SkillCom extends CCComp {
|
||||
// 缓存技能配置,避免重复查找
|
||||
this.skillConfig = SkillSet[this.s_uuid];
|
||||
if (!this.skillConfig) {
|
||||
console.error("[SkillCom] 技能配置不存在:", this.s_uuid);
|
||||
// console.error("[SkillCom] 技能配置不存在:", this.s_uuid);
|
||||
return;
|
||||
}
|
||||
|
||||
this.isInitialized = true;
|
||||
console.log("[SkillCom] 技能配置初始化完成:", this.s_uuid, this.skillConfig.name);
|
||||
// console.log("[SkillCom] 技能配置初始化完成:", this.s_uuid, this.skillConfig.name);
|
||||
}
|
||||
|
||||
start() {
|
||||
@@ -157,7 +157,7 @@ export class SkillCom extends CCComp {
|
||||
}
|
||||
}
|
||||
onAnimationFinished(){
|
||||
console.log("[SkillCom]:onAnimationFinished",this.s_uuid)
|
||||
// console.log("[SkillCom]:onAnimationFinished",this.s_uuid)
|
||||
if (!this.skillConfig) return;
|
||||
|
||||
if(this.skillConfig.EType==EType.timeEnd) return
|
||||
|
||||
Reference in New Issue
Block a user