dd
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@@ -11,6 +11,9 @@ import { AsyncQueue, NextFunction } from "../../../../extensions/oops-plugin-fra
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { UIID } from "../common/config/GameUIConfig";
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import { LoadingViewComp } from "./view/LoadingViewComp";
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import { smc } from "../common/SingletonModuleComp";
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import { HeroList } from "../map/HeroList";
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// import {data} from "../data/data";
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/**
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* 游戏进入初始化模块
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@@ -20,6 +23,7 @@ import { LoadingViewComp } from "./view/LoadingViewComp";
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@ecs.register(`Initialize`)
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export class Initialize extends ecs.Entity {
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LoadingView!: LoadingViewComp;
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HeroList: HeroList;
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// data:data=null!;
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protected init() {
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@@ -44,6 +48,9 @@ export class Initialize extends ecs.Entity {
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queue.push(async (next: NextFunction, params: any, args: any) => {
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// 加载多语言对应字体
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oops.res.load("language/font/" + oops.language.current, next);
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//加载精灵配置表
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oops.res.load("config/game/heros", next);
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});
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}
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@@ -77,6 +84,10 @@ export class Initialize extends ecs.Entity {
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/** 加载完成进入游戏内容加载界面 */
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private onComplete(queue: AsyncQueue) {
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queue.complete = () => {
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this.HeroList = new HeroList();
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this.HeroList.init(); // 等待数据加载完成
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smc.heros = this.HeroList.list;
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var uic: UICallbacks = {
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onAdded: (node: Node, params: any) => {
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var comp = node.getComponent(LoadingViewComp) as ecs.Comp;
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