fix(skills): 修正技能预制体锚点并添加调试日志

- 将atk1和atk2技能预制体的锚点y值从0.5改为0
- 在SkillConComp中加载技能时添加uuid为6001时的起始坐标日志输出
- 在Skill加载函数中,uuid为6001时输出加载起始坐标日志
- 在SkillCom组件中,uuid为6001时输出起始位置日志
- 删除HeroPageComp中load_hero函数的实现内容,保留函数体
- 修正Skill加载时节点父级赋值逻辑,确保正确设置父节点
This commit is contained in:
2025-10-13 13:27:40 +08:00
parent c86fac4ce7
commit 22726eed3b
6 changed files with 14 additions and 17 deletions

View File

@@ -33,18 +33,7 @@ export class HeroPageComp extends Component {
}
}
load_hero(uuid:number){
// console.log("[HeroPageComp]:load_hero",uuid)
let parent=this.node.getChildByName("main").getChildByName("view").getChildByName("heros")
let path = "game/gui/hcard"
const prefab = oops.res.get(path, Prefab);
if (!prefab) {
console.error("[Skill] 预制体加载失败:", path);
return;
}
const node = instantiate(prefab) as unknown as Node;
node.parent = parent;
let hcard = node.getComponent(HCardUICom)!;
hcard.update_data(uuid,{type:HeroConSet.INFO})
}
clear_heros(){
let parent=this.node.getChildByName("main").getChildByName("view").getChildByName("heros")