fix(skills): 修正技能预制体锚点并添加调试日志
- 将atk1和atk2技能预制体的锚点y值从0.5改为0 - 在SkillConComp中加载技能时添加uuid为6001时的起始坐标日志输出 - 在Skill加载函数中,uuid为6001时输出加载起始坐标日志 - 在SkillCom组件中,uuid为6001时输出起始位置日志 - 删除HeroPageComp中load_hero函数的实现内容,保留函数体 - 修正Skill加载时节点父级赋值逻辑,确保正确设置父节点
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@@ -33,18 +33,7 @@ export class HeroPageComp extends Component {
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}
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}
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load_hero(uuid:number){
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// console.log("[HeroPageComp]:load_hero",uuid)
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let parent=this.node.getChildByName("main").getChildByName("view").getChildByName("heros")
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let path = "game/gui/hcard"
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const prefab = oops.res.get(path, Prefab);
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if (!prefab) {
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console.error("[Skill] 预制体加载失败:", path);
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return;
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}
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const node = instantiate(prefab) as unknown as Node;
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node.parent = parent;
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let hcard = node.getComponent(HCardUICom)!;
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hcard.update_data(uuid,{type:HeroConSet.INFO})
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}
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clear_heros(){
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let parent=this.node.getChildByName("main").getChildByName("view").getChildByName("heros")
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