@@ -99,37 +99,37 @@ export const HeroInfo: Record<number, heroInfo> = {
// 刘邦 - 领导型战士(善于用人,知人善任)
5001 : { uuid :5001 , name : "刘邦" , path : "hk1" , fac :FacSet.HERO , kind :1 ,
type : HType . warrior , lv :1 , hp :125 , mp :85 , map :10 , def :9 , mdef :0 , ap :15 , dis :100 , speed :120 , skills : [ 6001 , 6005 ],
type : HType . warrior , lv :1 , hp :125 , mp :85 , map :10 , def :9 , mdef :0 , ap :15 , dis :100 , speed :120 , skills : [ 6001 ] ,
buff : [ ] , tal : [ 7101 , 7201 , 7301 ] , info : "楚汉争霸领袖,领导统御型战士" } ,
// 荆轲 - 刺客(敏捷型,高速度和暴击率)
5002 : { uuid :5002 , name : "荆轲" , path : "hc1" , fac :FacSet.HERO , kind :1 ,
type : HType . assassin , lv :1 , hp :80 , mp :60 , map :5 , def :3 , mdef :0 , ap :22 , dis :120 , speed :180 , skills : [ 6001 , 6005 ],
type : HType . assassin , lv :1 , hp :80 , mp :60 , map :5 , def :3 , mdef :0 , ap :22 , dis :120 , speed :180 , skills : [ 6001 ] ,
buff : [ ] , tal : [ 7201 ] , info : "战国刺客,刺杀专精敏捷型刺客" } ,
// 赵武灵王 - 远程射手(胡服骑射,机动型高移动速度和远程攻击)
5005 : { uuid :5005 , name : "赵武灵王" , path : "ha1" , fac :FacSet.HERO , kind :2 ,
type : HType . remote , lv :1 , hp :100 , mp :80 , map :8 , def :6 , mdef :0 , ap :18 , dis :450 , speed :140 , skills : [ 6001 , 6005 ],
type : HType . remote , lv :1 , hp :100 , mp :80 , map :8 , def :6 , mdef :0 , ap :18 , dis :450 , speed :140 , skills : [ 6001 ] ,
buff : [ ] , tal : [ 7002 ] , info : "胡服骑射改革者,机动型高远程输出" } ,
// 张良 - 智谋法师(运筹帷幄,智谋型法师)
5007 : { uuid :5007 , name : "张良" , path : "hh1" , fac :FacSet.HERO , kind :2 ,
type : HType . mage , lv :1 , hp :88 , mp :135 , map :12 , def :5 , mdef :0 , ap :15 , dis :350 , speed :100 , skills : [ 6001 , 6005 ],
type : HType . mage , lv :1 , hp :88 , mp :135 , map :12 , def :5 , mdef :0 , ap :15 , dis :350 , speed :100 , skills : [ 6001 ] ,
buff : [ ] , tal : [ 7004 ] , info : "运筹帷幄谋士,智谋型法师" } ,
// 屈原 - 元素法师(离骚诗韵,元素型高魔法输出)
5008 : { uuid :5008 , name : "屈原" , path : "hm1" , fac :FacSet.HERO , kind :2 ,
type : HType . mage , lv :1 , hp :85 , mp :140 , map :25 , def :4 , mdef :0 , ap :16 , dis :400 , speed :90 , skills : [ 6001 , 6005 ],
type : HType . mage , lv :1 , hp :85 , mp :140 , map :25 , def :4 , mdef :0 , ap :16 , dis :400 , speed :90 , skills : [ 6001 ] ,
buff : [ ] , tal : [ 7101 ] , info : "离骚诗韵,元素型高魔法输出" } ,
// 孙膑 - 谋略法师(兵法谋略,谋略型法师)
5009 : { uuid :5009 , name : "孙膑" , path : "hm2" , fac :FacSet.HERO , kind :2 ,
type : HType . mage , lv :1 , hp :92 , mp :135 , map :28 , def :6 , mdef :0 , ap :14 , dis :420 , speed :95 , skills : [ 6001 , 6005 ],
type : HType . mage , lv :1 , hp :92 , mp :135 , map :28 , def :6 , mdef :0 , ap :14 , dis :420 , speed :95 , skills : [ 6001 ] ,
buff : [ ] , tal : [ 7202 ] , info : "兵法谋略,谋略型法师" } ,
// 萧何 - 后勤辅助(后勤保障,后勤型辅助)
5010 : { uuid :5010 , name : "萧何" , path : "hz1" , fac :FacSet.HERO , kind :2 ,
type : HType . support , lv :1 , hp :115 , mp :145 , map :18 , def :10 , mdef :0 , ap :8 , dis :380 , speed :105 , skills : [ 6001 , 6005 ],
type : HType . support , lv :1 , hp :115 , mp :145 , map :18 , def :10 , mdef :0 , ap :8 , dis :380 , speed :105 , skills : [ 6001 ] ,
buff : [ ] , tal : [ 7006 ] , info : "后勤保障,后勤型辅助" } ,
@@ -138,79 +138,79 @@ export const HeroInfo: Record<number, heroInfo> = {
//怪物
5201 : { uuid :5201 , name : "兽人战士" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . warrior , lv :1 , hp :30 , mp :100 , map :10 , def :5 , mdef :0 , ap :5 , dis :90 , speed :100 , skills : [ 6005 ] ,
type : HType . warrior , lv :1 , hp :30 , mp :100 , map :10 , def :5 , mdef :0 , ap :5 , dis :90 , speed :100 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "普通怪物-战士型" } ,
5202 : { uuid :5202 , name : "兽人刺客" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . remote , lv :1 , hp :20 , mp :100 , map :10 , def :5 , mdef :0 , ap :5 , dis :350 , speed :150 , skills : [ 6005 ] ,
type : HType . remote , lv :1 , hp :20 , mp :100 , map :10 , def :5 , mdef :0 , ap :5 , dis :350 , speed :150 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "普通怪物-战士型" } ,
5203 : { uuid :5203 , name : "兽人护卫" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . warrior , lv :1 , hp :60 , mp :100 , map :10 , def :5 , mdef :0 , ap :5 , dis :90 , speed :100 , skills : [ 6005 ] ,
type : HType . warrior , lv :1 , hp :60 , mp :100 , map :10 , def :5 , mdef :0 , ap :5 , dis :90 , speed :100 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "普通怪物-战士型" } ,
// 1. 基础近战型
5204 : { uuid :5204 , name : "蝙蝠" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . warrior , lv :1 , hp :28 , mp :100 , map :10 , def :2 , mdef :0 , ap :6 , dis :90 , speed :125 , skills : [ 6005 ] ,
type : HType . warrior , lv :1 , hp :28 , mp :100 , map :10 , def :2 , mdef :0 , ap :6 , dis :90 , speed :125 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "基础近战型:直接向玩家移动,接触造成伤害;中速、低血、数量多" } ,
5205 : { uuid :5205 , name : "骷髅" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . warrior , lv :1 , hp :35 , mp :100 , map :10 , def :3 , mdef :0 , ap :7 , dis :90 , speed :120 , skills : [ 6005 ] ,
type : HType . warrior , lv :1 , hp :35 , mp :100 , map :10 , def :3 , mdef :0 , ap :7 , dis :90 , speed :120 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "基础近战型:直接向玩家移动,接触造成伤害;中速、低血、数量多" } ,
// 2. 快速突击型
5206 : { uuid :5206 , name : "石像鬼" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . assassin , lv :1 , hp :26 , mp :100 , map :10 , def :3 , mdef :0 , ap :8 , dis :120 , speed :180 , skills : [ 6005 ] ,
type : HType . assassin , lv :1 , hp :26 , mp :100 , map :10 , def :3 , mdef :0 , ap :8 , dis :120 , speed :180 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "快速突击型:高速直线冲锋,接触伤害;高速、低血、成群出现" } ,
5207 : { uuid :5207 , name : "快速骷髅" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . assassin , lv :1 , hp :22 , mp :100 , map :10 , def :2 , mdef :0 , ap :7 , dis :120 , speed :200 , skills : [ 6005 ] ,
type : HType . assassin , lv :1 , hp :22 , mp :100 , map :10 , def :2 , mdef :0 , ap :7 , dis :120 , speed :200 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "快速突击型:高速直线冲锋,接触伤害;高速、低血、成群出现" } ,
// 3. 重型坦克型
5208 : { uuid :5208 , name : "大型骷髅" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . warrior , lv :1 , hp :140 , mp :100 , map :10 , def :10 , mdef :0 , ap :10 , dis :90 , speed :85 , skills : [ 6005 ] ,
type : HType . warrior , lv :1 , hp :140 , mp :100 , map :10 , def :10 , mdef :0 , ap :10 , dis :90 , speed :85 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "重型坦克型:缓慢逼近,高血量,中等伤害" } ,
5209 : { uuid :5209 , name : "树人" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . warrior , lv :1 , hp :160 , mp :100 , map :10 , def :12 , mdef :0 , ap :12 , dis :90 , speed :80 , skills : [ 6005 ] ,
type : HType . warrior , lv :1 , hp :160 , mp :100 , map :10 , def :12 , mdef :0 , ap :12 , dis :90 , speed :80 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "重型坦克型:缓慢逼近,高血量,中等伤害" } ,
// 4. 远程骚扰型
5210 : { uuid :5210 , name : "骷髅弓手" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . remote , lv :1 , hp :60 , mp :100 , map :8 , def :4 , mdef :0 , ap :12 , dis :450 , speed :110 , skills : [ 6005 ] ,
type : HType . remote , lv :1 , hp :60 , mp :100 , map :8 , def :4 , mdef :0 , ap :12 , dis :450 , speed :110 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "远程骚扰型:保持距离发射箭矢,逼迫玩家走位" } ,
5211 : { uuid :5211 , name : "法师骷髅" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . mage , lv :1 , hp :55 , mp :100 , map :25 , def :4 , mdef :5 , ap :10 , dis :400 , speed :105 , skills : [ 6005 ] ,
type : HType . mage , lv :1 , hp :55 , mp :100 , map :25 , def :4 , mdef :5 , ap :10 , dis :400 , speed :105 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "远程骚扰型:保持距离释放法术弹幕,逼迫玩家走位" } ,
// 5. 特殊机制型
5212 : { uuid :5212 , name : "炸弹骷髅" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . assassin , lv :1 , hp :30 , mp :100 , map :10 , def :3 , mdef :0 , ap :25 , dis :100 , speed :130 , skills : [ 6005 ] ,
type : HType . assassin , lv :1 , hp :30 , mp :100 , map :10 , def :3 , mdef :0 , ap :25 , dis :100 , speed :130 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "特殊机制:接近玩家后自爆造成高额伤害,需优先击杀" } ,
// 6. 精英/BOSS型
5213 : { uuid :5213 , name : "亡灵领主(精英)" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . warrior , lv :3 , hp :200 , mp :100 , map :20 , def :10 , mdef :5 , ap :20 , dis :100 , speed :110 , skills : [ 6005 ] ,
type : HType . warrior , lv :3 , hp :200 , mp :100 , map :20 , def :10 , mdef :5 , ap :20 , dis :100 , speed :110 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "精英/BOSS: 高血量与独特机制, 波次高潮与重要经验来源" } ,
// 5. 特殊机制扩展
// 召唤师:持续召唤小怪(后续可在技能系统中实现 SType.zhaohuan)
5214 : { uuid :5214 , name : "死灵法师(召唤师)" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . mage , lv :1 , hp :90 , mp :160 , map :22 , def :4 , mdef :6 , ap :8 , dis :380 , speed :100 , skills : [ 6005 ] ,
type : HType . mage , lv :1 , hp :90 , mp :160 , map :22 , def :4 , mdef :6 , ap :8 , dis :380 , speed :100 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "特殊机制:持续召唤小怪,需优先击杀" } ,
// 治疗者:为周围怪物回血(此处以提升治疗效果和生命回复为基础被动)
// Attrs.HEAL_EFFECT=5 (RATIO=1), Attrs.HP_REGEN=3 (VALUE=0)
5215 : { uuid :5215 , name : "祭司(治疗者)" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . support , lv :1 , hp :100 , mp :160 , map :18 , def :5 , mdef :8 , ap :6 , dis :350 , speed :105 , skills : [ 6005 ] ,
type : HType . support , lv :1 , hp :100 , mp :160 , map :18 , def :5 , mdef :8 , ap :6 , dis :350 , speed :105 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "特殊机制:为周围怪物提供治疗增益与持续回复" } ,
// 光环怪: 为周围怪物提供增益( 此处以Buff效果提升与移动速度提升为基础被动)
// Attrs.BUFF_UP=60 (RATIO=1), Attrs.SPEED=63 (RATIO=1)
5216 : { uuid :5216 , name : "光环幽灵(光环怪)" , path : "mo1" , fac :FacSet.MON , kind :1 ,
type : HType . support , lv :1 , hp :85 , mp :140 , map :15 , def :4 , mdef :7 , ap :7 , dis :350 , speed :110 , skills : [ 6005 ] ,
type : HType . support , lv :1 , hp :85 , mp :140 , map :15 , def :4 , mdef :7 , ap :7 , dis :350 , speed :110 , skills : [ 6002 ] ,
buff : [ ] , tal : [ ] , info : "特殊机制:为周围怪物提供增益光环,加速与增益效果强化" } ,
} ;